Implements panic bunkering. (#9315)

* Implements panic bunkering.
Helps with raid management, esp with unknown accounts.

* adds an enable/disable command.
This commit is contained in:
Moony
2022-07-01 15:46:37 -05:00
committed by GitHub
parent 2284412def
commit 8e90bf46e9
6 changed files with 60 additions and 0 deletions

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@@ -454,6 +454,7 @@ namespace Content.Server.Database
Ban = 0, Ban = 0,
Whitelist = 1, Whitelist = 1,
Full = 2, Full = 2,
Panic = 3,
} }
public class ServerBanHit public class ServerBanHit

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@@ -0,0 +1,32 @@
using Content.Shared.Administration;
using Content.Shared.CCVar;
using Robust.Shared.Configuration;
using Robust.Shared.Console;
namespace Content.Server.Administration.Commands;
[AdminCommand(AdminFlags.Server)]
public sealed class PanicBunkerCommand : IConsoleCommand
{
[Dependency] private readonly IConfigurationManager _cfg = default!;
public string Command => "panicbunker";
public string Description => "Enables or disables the panic bunker functionality.";
public string Help => "panicbunker <enabled>";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length != 1)
{
shell.WriteError(Loc.GetString("shell-wrong-arguments-number"));
return;
}
if (!bool.TryParse(args[0], out var enabled))
{
shell.WriteError(Loc.GetString("shell-invalid-bool"));
return;
}
_cfg.SetCVar(CCVars.PanicBunkerEnabled, enabled);
}
}

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@@ -101,6 +101,19 @@ The ban reason is: ""{ban.Reason}""
} }
var adminData = await _dbManager.GetAdminDataForAsync(e.UserId); var adminData = await _dbManager.GetAdminDataForAsync(e.UserId);
if (_cfg.GetCVar(CCVars.PanicBunkerEnabled))
{
var record = await _dbManager.GetPlayerRecordByUserId(userId);
if ((record is null ||
record.FirstSeenTime.CompareTo(DateTimeOffset.Now - TimeSpan.FromMinutes(_cfg.GetCVar(CCVars.PanicBunkerMinAccountAge))) < 0)
&& !await _db.GetWhitelistStatusAsync(userId)
)
{
return (ConnectionDenyReason.Panic, Loc.GetString("panic-bunker-account-denied"), null);
}
}
var wasInGame = EntitySystem.TryGet<GameTicker>(out var ticker) && ticker.PlayersInGame.Contains(userId); var wasInGame = EntitySystem.TryGet<GameTicker>(out var ticker) && ticker.PlayersInGame.Contains(userId);
if ((_plyMgr.PlayerCount >= _cfg.GetCVar(CCVars.SoftMaxPlayers) && adminData is null) && !wasInGame) if ((_plyMgr.PlayerCount >= _cfg.GetCVar(CCVars.SoftMaxPlayers) && adminData is null) && !wasInGame)
{ {

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@@ -207,6 +207,18 @@ namespace Content.Shared.CCVar
public static readonly CVarDef<int> SoftMaxPlayers = public static readonly CVarDef<int> SoftMaxPlayers =
CVarDef.Create("game.soft_max_players", 30, CVar.SERVERONLY | CVar.ARCHIVE); CVarDef.Create("game.soft_max_players", 30, CVar.SERVERONLY | CVar.ARCHIVE);
/// <summary>
/// Whether or not panic bunker is currently enabled.
/// </summary>
public static readonly CVarDef<bool> PanicBunkerEnabled =
CVarDef.Create("game.panic_bunker.enabled", false, CVar.SERVERONLY);
/// <summary>
/// Minimum age of the account (from server's PoV, so from first-seen date) in minutes.
/// </summary>
public static readonly CVarDef<int> PanicBunkerMinAccountAge =
CVarDef.Create("game.panic_bunker.min_account_age", 1440, CVar.SERVERONLY);
#if EXCEPTION_TOLERANCE #if EXCEPTION_TOLERANCE
/// <summary> /// <summary>
/// Amount of times round start must fail before the server is shut down. /// Amount of times round start must fail before the server is shut down.

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@@ -10,3 +10,4 @@ command-kicknonwhitelisted-description = Kicks all non-whitelisted players from
command-kicknonwhitelisted-help = kicknonwhitelisted command-kicknonwhitelisted-help = kicknonwhitelisted
soft-player-cap-full = The server is full! soft-player-cap-full = The server is full!
panic-bunker-account-denied = This server is in Panic mode and you were rejected. Contact the server administrator for help.

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@@ -24,6 +24,7 @@ shell-invalid-entity-id = Invalid entity ID.
shell-invalid-grid-id = Invalid grid ID. shell-invalid-grid-id = Invalid grid ID.
shell-invalid-map-id = Invalid map ID. shell-invalid-map-id = Invalid map ID.
shell-invalid-entity-uid = {$uid} is not a valid entity uid shell-invalid-entity-uid = {$uid} is not a valid entity uid
shell-invalid-bool = Invalid boolean.
shell-entity-uid-must-be-number = EntityUid must be a number. shell-entity-uid-must-be-number = EntityUid must be a number.
shell-could-not-find-entity = Could not find entity {$entity} shell-could-not-find-entity = Could not find entity {$entity}
shell-could-not-find-entity-with-uid = Could not find entity with uid {$uid} shell-could-not-find-entity-with-uid = Could not find entity with uid {$uid}