Show if items can be placed in a slot when hovering (#1480)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
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@@ -9,5 +9,6 @@ namespace Content.Client.UserInterface
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bool OnButtonPressed(GUIBoundKeyEventArgs args, IEntity item);
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void UpdateCooldown(ItemSlotButton cooldownTexture, IEntity entity);
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bool SetItemSlot(ItemSlotButton button, IEntity entity);
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void HoverInSlot(ItemSlotButton button, IEntity entity, bool fits);
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}
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}
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