Hotfix slips
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@@ -87,7 +87,7 @@ namespace Content.Shared.Slippery
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otherBody.LinearVelocity *= component.LaunchForwardsMultiplier;
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_stunSystem.TryParalyze(component.Owner.Uid, TimeSpan.FromSeconds(5));
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_stunSystem.TryParalyze(otherBody.Owner.Uid, TimeSpan.FromSeconds(5));
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component.Slipped.Add(otherBody.Owner.Uid);
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component.Dirty();
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