diff --git a/Content.Shared/Physics/CollisionGroup.cs b/Content.Shared/Physics/CollisionGroup.cs index 775ccb7c44..9f8c5ad9be 100644 --- a/Content.Shared/Physics/CollisionGroup.cs +++ b/Content.Shared/Physics/CollisionGroup.cs @@ -58,7 +58,7 @@ public enum CollisionGroup // Tabletop machines, windoors, firelocks TabletopMachineMask = Impassable | HighImpassable, // Tabletop machines - TabletopMachineLayer = Opaque | HighImpassable | BulletImpassable, + TabletopMachineLayer = Opaque | BulletImpassable, // Airlocks, windoors, firelocks GlassAirlockLayer = HighImpassable | MidImpassable | BulletImpassable | InteractImpassable,