Fixes some integration tests
This commit is contained in:
@@ -66,9 +66,9 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.Mobs
|
||||
await server.WaitIdleAsync();
|
||||
await client.WaitIdleAsync();
|
||||
|
||||
var cEntities = IoCManager.Resolve<IEntityManager>();
|
||||
var cEntities = client.ResolveDependency<IEntityManager>();
|
||||
|
||||
var sEntities = IoCManager.Resolve<IEntityManager>();
|
||||
var sEntities = server.ResolveDependency<IEntityManager>();
|
||||
var serverPlayerManager = server.ResolveDependency<IPlayerManager>();
|
||||
var innateActions = new List<ActionType>();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user