World target action uses entity coordinates (#12484)

This commit is contained in:
Rane
2022-12-06 18:03:20 -05:00
committed by GitHub
parent 2eb9926af8
commit 8d1773742e
5 changed files with 29 additions and 34 deletions

View File

@@ -205,7 +205,7 @@ public sealed class ActionUIController : UIController, IOnStateChanged<GameplayS
if (_actionsSystem == null)
return false;
var coords = args.Coordinates.ToMap(_entities);
var coords = args.Coordinates;
if (!_actionsSystem.ValidateWorldTarget(user, coords, action))
{