Content changes for engine viewport PR (#11388)

This commit is contained in:
Leon Friedrich
2022-09-21 22:45:52 +12:00
committed by GitHub
parent e61c7044ff
commit 8c8ac7adfb

View File

@@ -250,7 +250,7 @@ namespace Content.Client.Viewport
EnsureViewportCreated();
var matrix = Matrix3.Invert(LocalToScreenMatrix());
var matrix = Matrix3.Invert(GetLocalToScreenMatrix());
return _viewport!.LocalToWorld(matrix.Transform(coords));
}
@@ -264,14 +264,20 @@ namespace Content.Client.Viewport
var vpLocal = _viewport!.WorldToLocal(map);
var matrix = LocalToScreenMatrix();
var matrix = GetLocalToScreenMatrix();
return matrix.Transform(vpLocal);
}
private Matrix3 LocalToScreenMatrix()
public Matrix3 GetWorldToScreenMatrix()
{
DebugTools.AssertNotNull(_viewport);
EnsureViewportCreated();
return _viewport!.GetWorldToLocalMatrix() * GetLocalToScreenMatrix();
}
public Matrix3 GetLocalToScreenMatrix()
{
EnsureViewportCreated();
var drawBox = GetDrawBox();
var scaleFactor = drawBox.Size / (Vector2) _viewport!.Size;