Base Update() method was removed from components in engine, added some basic ECS systems to update the components. (#79)
This commit is contained in:
committed by
Pieter-Jan Briers
parent
18ed1041ba
commit
8c874c76dc
@@ -80,7 +80,7 @@ namespace Content.Server.GameObjects.Components.Interactable.Tools
|
||||
}
|
||||
}
|
||||
|
||||
public override void Update(float frameTime)
|
||||
public void OnUpdate(float frameTime)
|
||||
{
|
||||
if (!Activated)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user