Base Update() method was removed from components in engine, added some basic ECS systems to update the components. (#79)

This commit is contained in:
Acruid
2018-07-26 14:26:19 -07:00
committed by Pieter-Jan Briers
parent 18ed1041ba
commit 8c874c76dc
12 changed files with 132 additions and 13 deletions

View File

@@ -96,7 +96,7 @@ namespace Content.Server.GameObjects
}
private const float AUTO_CLOSE_DELAY = 5;
public override void Update(float frameTime)
public void OnUpdate(float frameTime)
{
if (!Opened)
{