Remove drones, fix InnateToolSystem (#25372)
* Fix drones * They dont need a full bloodstream * Incorrect indentation * Nuke drones * Fix ClothingHeadHatCatEars * Remove last mention of drones * Implement requested changes
This commit is contained in:
@@ -1,8 +0,0 @@
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namespace Content.Server.Drone.Components
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{
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[RegisterComponent]
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public sealed partial class DroneComponent : Component
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{
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public float InteractionBlockRange = 2.15f;
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}
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}
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@@ -1,146 +0,0 @@
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using Content.Server.Body.Systems;
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using Content.Server.Drone.Components;
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using Content.Server.Ghost.Roles.Components;
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using Content.Server.Popups;
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using Content.Server.Tools.Innate;
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using Content.Shared.UserInterface;
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using Content.Shared.Body.Components;
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using Content.Shared.Drone;
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using Content.Shared.Emoting;
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using Content.Shared.Examine;
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using Content.Shared.Ghost;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Interaction.Components;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Item;
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using Content.Shared.Mind.Components;
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using Content.Shared.Mobs;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Popups;
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using Content.Shared.Tag;
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using Content.Shared.Throwing;
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using Robust.Shared.Timing;
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namespace Content.Server.Drone
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{
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public sealed class DroneSystem : SharedDroneSystem
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{
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[Dependency] private readonly BodySystem _bodySystem = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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[Dependency] private readonly TagSystem _tagSystem = default!;
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[Dependency] private readonly EntityLookupSystem _lookup = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly InnateToolSystem _innateToolSystem = default!;
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[Dependency] private readonly MobStateSystem _mobStateSystem = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<DroneComponent, InteractionAttemptEvent>(OnInteractionAttempt);
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SubscribeLocalEvent<DroneComponent, UserOpenActivatableUIAttemptEvent>(OnActivateUIAttempt);
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SubscribeLocalEvent<DroneComponent, MobStateChangedEvent>(OnMobStateChanged);
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SubscribeLocalEvent<DroneComponent, ExaminedEvent>(OnExamined);
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SubscribeLocalEvent<DroneComponent, MindAddedMessage>(OnMindAdded);
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SubscribeLocalEvent<DroneComponent, MindRemovedMessage>(OnMindRemoved);
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SubscribeLocalEvent<DroneComponent, EmoteAttemptEvent>(OnEmoteAttempt);
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SubscribeLocalEvent<DroneComponent, ThrowAttemptEvent>(OnThrowAttempt);
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}
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private void OnInteractionAttempt(EntityUid uid, DroneComponent component, InteractionAttemptEvent args)
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{
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if (args.Target != null && !HasComp<UnremoveableComponent>(args.Target) && NonDronesInRange(uid, component))
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args.Cancel();
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if (HasComp<ItemComponent>(args.Target) && !HasComp<UnremoveableComponent>(args.Target))
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{
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if (!_tagSystem.HasAnyTag(args.Target.Value, "DroneUsable", "Trash"))
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args.Cancel();
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}
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}
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private void OnActivateUIAttempt(EntityUid uid, DroneComponent component, UserOpenActivatableUIAttemptEvent args)
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{
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if (!_tagSystem.HasTag(args.Target, "DroneUsable"))
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{
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args.Cancel();
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}
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}
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private void OnExamined(EntityUid uid, DroneComponent component, ExaminedEvent args)
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{
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if (TryComp<MindContainerComponent>(uid, out var mind) && mind.HasMind)
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{
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args.PushMarkup(Loc.GetString("drone-active"));
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}
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else
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{
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args.PushMarkup(Loc.GetString("drone-dormant"));
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}
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}
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private void OnMobStateChanged(EntityUid uid, DroneComponent drone, MobStateChangedEvent args)
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{
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if (args.NewMobState == MobState.Dead)
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{
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if (TryComp<InnateToolComponent>(uid, out var innate))
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_innateToolSystem.Cleanup(uid, innate);
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if (TryComp<BodyComponent>(uid, out var body))
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_bodySystem.GibBody(uid, body: body);
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QueueDel(uid);
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}
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}
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private void OnMindAdded(EntityUid uid, DroneComponent drone, MindAddedMessage args)
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{
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UpdateDroneAppearance(uid, DroneStatus.On);
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_popupSystem.PopupEntity(Loc.GetString("drone-activated"), uid, PopupType.Large);
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}
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private void OnMindRemoved(EntityUid uid, DroneComponent drone, MindRemovedMessage args)
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{
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UpdateDroneAppearance(uid, DroneStatus.Off);
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EnsureComp<GhostTakeoverAvailableComponent>(uid);
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}
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private void OnEmoteAttempt(EntityUid uid, DroneComponent component, EmoteAttemptEvent args)
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{
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// No.
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args.Cancel();
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}
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private void OnThrowAttempt(EntityUid uid, DroneComponent drone, ThrowAttemptEvent args)
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{
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args.Cancel();
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}
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private void UpdateDroneAppearance(EntityUid uid, DroneStatus status)
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{
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if (TryComp<AppearanceComponent>(uid, out var appearance))
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{
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_appearance.SetData(uid, DroneVisuals.Status, status, appearance);
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}
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}
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private bool NonDronesInRange(EntityUid uid, DroneComponent component)
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{
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var xform = Comp<TransformComponent>(uid);
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foreach (var entity in _lookup.GetEntitiesInRange(xform.MapPosition, component.InteractionBlockRange))
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{
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// Return true if the entity is/was controlled by a player and is not a drone or ghost.
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if (HasComp<MindContainerComponent>(entity) && !HasComp<DroneComponent>(entity) && !HasComp<GhostComponent>(entity))
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{
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// Filter out dead ghost roles. Dead normal players are intended to block.
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if ((TryComp<MobStateComponent>(entity, out var entityMobState) && HasComp<GhostTakeoverAvailableComponent>(entity) && _mobStateSystem.IsDead(entity, entityMobState)))
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continue;
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if (_gameTiming.IsFirstTimePredicted)
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_popupSystem.PopupEntity(Loc.GetString("drone-too-close", ("being", Identity.Entity(entity, EntityManager))), uid, uid);
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return true;
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}
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}
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return false;
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}
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}
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}
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@@ -7,5 +7,6 @@ namespace Content.Server.Tools.Innate
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{
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[DataField("tools")] public List<EntitySpawnEntry> Tools = new();
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public List<EntityUid> ToolUids = new();
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public List<string> ToSpawn = new();
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}
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}
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@@ -1,90 +1,99 @@
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using System.Linq;
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using Content.Shared.Body.Part;
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using Content.Shared.Destructible;
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using Content.Shared.Hands;
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using Content.Shared.Hands.Components;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Interaction.Components;
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using Content.Shared.Storage;
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using Content.Shared.Tag;
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using Robust.Shared.Network;
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using Robust.Shared.Random;
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namespace Content.Server.Tools.Innate
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namespace Content.Server.Tools.Innate;
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/// <summary>
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/// Spawns a list unremovable tools in hands if possible. Used for drones,
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/// borgs, or maybe even stuff like changeling armblades!
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/// </summary>
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public sealed class InnateToolSystem : EntitySystem
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{
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/// <summary>
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/// Spawns a list unremovable tools in hands if possible. Used for drones,
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/// borgs, or maybe even stuff like changeling armblades!
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/// </summary>
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public sealed class InnateToolSystem : EntitySystem
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[Dependency] private readonly IRobustRandom _robustRandom = default!;
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[Dependency] private readonly SharedHandsSystem _sharedHandsSystem = default!;
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[Dependency] private readonly TagSystem _tagSystem = default!;
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public override void Initialize()
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{
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[Dependency] private readonly IRobustRandom _robustRandom = default!;
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[Dependency] private readonly SharedHandsSystem _sharedHandsSystem = default!;
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[Dependency] private readonly TagSystem _tagSystem = default!;
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public override void Initialize()
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base.Initialize();
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SubscribeLocalEvent<InnateToolComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<InnateToolComponent, HandCountChangedEvent>(OnHandCountChanged);
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SubscribeLocalEvent<InnateToolComponent, ComponentShutdown>(OnShutdown);
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SubscribeLocalEvent<InnateToolComponent, DestructionEventArgs>(OnDestroyed);
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}
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private void OnMapInit(EntityUid uid, InnateToolComponent component, MapInitEvent args)
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{
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if (component.Tools.Count == 0)
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return;
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component.ToSpawn = EntitySpawnCollection.GetSpawns(component.Tools, _robustRandom);
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}
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private void OnHandCountChanged(EntityUid uid, InnateToolComponent component, HandCountChangedEvent args)
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{
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if (component.ToSpawn.Count == 0)
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return;
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var spawnCoord = Transform(uid).Coordinates;
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var toSpawn = component.ToSpawn.First();
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var item = Spawn(toSpawn, spawnCoord);
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AddComp<UnremoveableComponent>(item);
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if (!_sharedHandsSystem.TryPickupAnyHand(uid, item, checkActionBlocker: false))
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{
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base.Initialize();
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SubscribeLocalEvent<InnateToolComponent, ComponentStartup>(OnStartup);
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SubscribeLocalEvent<InnateToolComponent, ComponentShutdown>(OnShutdown);
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SubscribeLocalEvent<InnateToolComponent, DestructionEventArgs>(OnDestroyed);
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QueueDel(item);
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component.ToSpawn.Clear();
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}
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component.ToSpawn.Remove(toSpawn);
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component.ToolUids.Add(item);
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}
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private void OnStartup(EntityUid uid, InnateToolComponent component, ComponentStartup args)
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private void OnShutdown(EntityUid uid, InnateToolComponent component, ComponentShutdown args)
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{
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foreach (var tool in component.ToolUids)
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{
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if (component.Tools.Count == 0)
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return;
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var spawnCoord = Transform(uid).Coordinates;
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if (TryComp<HandsComponent>(uid, out var hands) && hands.Count >= component.Tools.Count)
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{
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var items = EntitySpawnCollection.GetSpawns(component.Tools, _robustRandom);
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foreach (var entry in items)
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{
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var item = Spawn(entry, spawnCoord);
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AddComp<UnremoveableComponent>(item);
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if (!_sharedHandsSystem.TryPickupAnyHand(uid, item, checkActionBlocker: false))
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{
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QueueDel(item);
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continue;
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}
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component.ToolUids.Add(item);
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}
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}
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RemComp<UnremoveableComponent>(tool);
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}
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}
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private void OnShutdown(EntityUid uid, InnateToolComponent component, ComponentShutdown args)
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private void OnDestroyed(EntityUid uid, InnateToolComponent component, DestructionEventArgs args)
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{
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Cleanup(uid, component);
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}
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public void Cleanup(EntityUid uid, InnateToolComponent component)
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{
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foreach (var tool in component.ToolUids)
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{
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foreach (var tool in component.ToolUids)
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if (_tagSystem.HasTag(tool, "InnateDontDelete"))
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{
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RemComp<UnremoveableComponent>(tool);
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}
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}
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private void OnDestroyed(EntityUid uid, InnateToolComponent component, DestructionEventArgs args)
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{
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Cleanup(uid, component);
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}
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public void Cleanup(EntityUid uid, InnateToolComponent component)
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{
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foreach (var tool in component.ToolUids)
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else
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{
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if (_tagSystem.HasTag(tool, "InnateDontDelete"))
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{
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RemComp<UnremoveableComponent>(tool);
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}
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else
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{
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Del(tool);
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}
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if (TryComp<HandsComponent>(uid, out var hands))
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{
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foreach (var hand in hands.Hands)
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{
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_sharedHandsSystem.TryDrop(uid, hand.Value, checkActionBlocker: false, handsComp: hands);
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}
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}
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Del(tool);
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}
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component.ToolUids.Clear();
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if (TryComp<HandsComponent>(uid, out var hands))
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{
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foreach (var hand in hands.Hands)
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{
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_sharedHandsSystem.TryDrop(uid, hand.Value, checkActionBlocker: false, handsComp: hands);
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}
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}
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}
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component.ToolUids.Clear();
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}
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}
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@@ -3,7 +3,6 @@ using Content.Server.Body.Systems;
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using Content.Server.Chat;
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using Content.Server.Chat.Systems;
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using Content.Server.Cloning;
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using Content.Server.Drone.Components;
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using Content.Server.Emoting.Systems;
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using Content.Server.Inventory;
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using Content.Server.Speech.EntitySystems;
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@@ -214,7 +213,7 @@ namespace Content.Server.Zombies
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if (args.User == entity)
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continue;
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if (!TryComp<MobStateComponent>(entity, out var mobState) || HasComp<DroneComponent>(entity))
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if (!TryComp<MobStateComponent>(entity, out var mobState))
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continue;
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if (HasComp<ZombieComponent>(entity))
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@@ -1,20 +0,0 @@
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using Robust.Shared.Serialization;
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namespace Content.Shared.Drone
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{
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public abstract class SharedDroneSystem : EntitySystem
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{
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[Serializable, NetSerializable]
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public enum DroneVisuals : byte
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{
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Status
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}
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[Serializable, NetSerializable]
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public enum DroneStatus : byte
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{
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Off,
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On
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}
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}
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}
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@@ -1,4 +0,0 @@
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drone-active = A maintenance drone. It seems totally unconcerned with you.
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drone-dormant = A dormant maintenance drone. Who knows when it will wake up?
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drone-activated = The drone whirrs to life!
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drone-too-close = Your laws prevent this action near {THE($being)}.
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@@ -1,27 +0,0 @@
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- type: body
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id: Drone
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name: "drone"
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root: hand 1
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slots:
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hand 1:
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part: LeftArmBorg
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connections:
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- hand 2
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hand 2:
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part: LeftArmBorg
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connections:
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- hand 3
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hand 3:
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part: LeftArmBorg
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connections:
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- hand 4
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hand 4:
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part: LeftArmBorg
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connections:
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- hand 5
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hand 5:
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part: RightArmBorg
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connections:
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- hand 6
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hand 6:
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part: RightArmBorg
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@@ -266,15 +266,6 @@
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contents:
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- id: BoxSurvival
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- type: entity
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noSpawn: true
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parent: ClothingBackpackSatchel
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id: ClothingBackpackSatchelDrone
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components:
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- type: Tag
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tags:
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- InnateDontDelete
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- type: entity
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noSpawn: true
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parent: ClothingBackpackSatchelMime
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@@ -50,9 +50,6 @@
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whitelist:
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components:
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- LightBulb
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- type: Tag
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tags:
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- DroneUsable
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- type: entity
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name: lighttube box
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@@ -74,9 +71,6 @@
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whitelist:
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components:
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- LightBulb
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- type: Tag
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tags:
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- DroneUsable
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- type: entity
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name: mixed lights box
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@@ -100,9 +94,6 @@
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whitelist:
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components:
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- LightBulb
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- type: Tag
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tags:
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- DroneUsable
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- type: entity
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name: PDA box
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@@ -217,9 +208,6 @@
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layers:
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- state: box
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- state: inflatable
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- type: Tag
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tags:
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- DroneUsable
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- type: entity
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@@ -271,9 +259,6 @@
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layers:
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- state: box
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- state: trashbag
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- type: Tag
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tags:
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- DroneUsable
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- type: entity
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name: passenger encryption key box
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@@ -23,7 +23,6 @@
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- type: Tag
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tags:
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- ClothMade
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- DroneUsable
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- WhitelistChameleon
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- type: entity
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@@ -877,7 +877,6 @@
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sprite: Clothing/Head/Hats/party_red.rsi
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- type: Tag
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tags:
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- DroneUsable
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- WhitelistChameleon
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- HamsterWearable
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@@ -175,8 +175,7 @@
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suffix: DO NOT MAP
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components:
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- type: Tag
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tags: # ignore "WhitelistChameleon" tag
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- DroneUsable
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tags: [] # ignore "WhitelistChameleon" tag
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- type: Sprite
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sprite: Clothing/Head/Hats/catears.rsi
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- type: Clothing
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@@ -191,9 +190,6 @@
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description: Only for good boys.
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suffix: DO NOT MAP
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components:
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||||
- type: Tag
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||||
tags:
|
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- DroneUsable
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- type: Sprite
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||||
sprite: Clothing/Head/Hats/dogears.rsi
|
||||
- type: Clothing
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
price: 50
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- WhitelistChameleon
|
||||
|
||||
- type: entity
|
||||
@@ -31,7 +30,6 @@
|
||||
sprite: Clothing/Head/Welding/welding.rsi
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- HamsterWearable
|
||||
- WhitelistChameleon
|
||||
|
||||
|
||||
@@ -74,20 +74,6 @@
|
||||
prototypes:
|
||||
- MobRaccoonMorticia
|
||||
|
||||
- type: entity
|
||||
name: Drone Spawner
|
||||
id: SpawnMobDrone
|
||||
parent: MarkerBase
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: green
|
||||
- sprite: Mobs/Silicon/drone.rsi
|
||||
state: shell
|
||||
- type: ConditionalSpawner
|
||||
prototypes:
|
||||
- Drone
|
||||
|
||||
- type: entity
|
||||
name: Fox Renault Spawner
|
||||
id: SpawnMobFoxRenault
|
||||
|
||||
@@ -1,245 +1,3 @@
|
||||
- type: entity
|
||||
save: false
|
||||
abstract: true
|
||||
id: PlayerSiliconBase #for player controlled silicons
|
||||
components:
|
||||
- type: Reactive
|
||||
groups:
|
||||
Acidic: [Touch]
|
||||
- type: Input
|
||||
context: "human"
|
||||
- type: DamageOnHighSpeedImpact
|
||||
damage:
|
||||
types:
|
||||
Blunt: 5
|
||||
soundHit:
|
||||
collection: MetalThud
|
||||
- type: Clickable
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
- type: Bloodstream
|
||||
bloodReagent: Oil
|
||||
bloodlossDamage:
|
||||
types:
|
||||
Bloodloss:
|
||||
1
|
||||
bloodlossHealDamage:
|
||||
types:
|
||||
Bloodloss:
|
||||
-1
|
||||
- type: InteractionOutline
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape:
|
||||
# Circles, cuz rotation of rectangles looks very bad
|
||||
!type:PhysShapeCircle
|
||||
radius: 0.35
|
||||
density: 50
|
||||
mask:
|
||||
- MobMask
|
||||
layer:
|
||||
- MobLayer
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed : 4
|
||||
baseSprintSpeed : 3
|
||||
- type: Sprite
|
||||
noRot: true
|
||||
drawdepth: Mobs
|
||||
- type: Physics
|
||||
bodyType: KinematicController
|
||||
- type: Hands
|
||||
showInHands: false
|
||||
- type: Body
|
||||
prototype: Drone
|
||||
- type: IntrinsicRadioReceiver
|
||||
- type: IntrinsicRadioTransmitter
|
||||
channels:
|
||||
- Binary
|
||||
- type: ActiveRadio
|
||||
channels:
|
||||
- Binary
|
||||
- Common
|
||||
- type: DoAfter
|
||||
- type: Pullable
|
||||
- type: Examiner
|
||||
- type: Puller
|
||||
- type: StandingState
|
||||
- type: Alerts
|
||||
- type: Tag
|
||||
tags:
|
||||
- ShoesRequiredStepTriggerImmune
|
||||
|
||||
- type: entity
|
||||
name: drone
|
||||
id: Drone
|
||||
parent: PlayerSiliconBase
|
||||
components:
|
||||
- type: Drone
|
||||
- type: InnateTool
|
||||
tools:
|
||||
- id: ClothingBackpackSatchelDrone
|
||||
- id: trayScanner
|
||||
- id: Omnitool
|
||||
- id: WelderExperimental
|
||||
- type: NameIdentifier
|
||||
group: Drone
|
||||
- type: Inventory
|
||||
templateId: drone
|
||||
- type: InventorySlots
|
||||
- type: Strippable
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.StrippingUiKey.Key
|
||||
type: StrippableBoundUserInterface
|
||||
- key: enum.SiliconLawsUiKey.Key
|
||||
type: SiliconLawBoundUserInterface
|
||||
#- type: GhostRole
|
||||
# makeSentient: true
|
||||
# name: Maintenance Drone
|
||||
# description: Maintain the station. Ignore other beings except drones.
|
||||
# rules: |
|
||||
# You are bound by these laws both in-game and out-of-character:
|
||||
# 1. You may not involve yourself in the matters of another being, even if such matters conflict with Law Two or Law Three, unless the other being is another Drone.
|
||||
# 2. You may not harm any being, regardless of intent or circumstance.
|
||||
# 3. Your goals are to build, maintain, repair, improve, and power to the best of your abilities, You must never actively work against these goals.
|
||||
#- type: GhostTakeoverAvailable
|
||||
- type: SiliconLawBound
|
||||
- type: SiliconLawProvider
|
||||
laws: Drone
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed : 5
|
||||
baseSprintSpeed : 5
|
||||
- type: MobState
|
||||
allowedStates:
|
||||
- Alive
|
||||
- Dead
|
||||
- type: MobThresholds
|
||||
thresholds:
|
||||
0: Alive
|
||||
60: Dead
|
||||
- type: Flashable
|
||||
- type: NoSlip
|
||||
- type: StatusEffects
|
||||
allowed:
|
||||
- Stun
|
||||
- KnockedDown
|
||||
- SlowedDown
|
||||
- type: SlowOnDamage
|
||||
speedModifierThresholds:
|
||||
30: 0.7
|
||||
50: 0.5
|
||||
- type: Temperature
|
||||
heatDamageThreshold: 5000
|
||||
currentTemperature: 310.15
|
||||
specificHeat: 42
|
||||
heatDamage:
|
||||
types:
|
||||
Heat : 1 #per second, scales with temperature & other constants
|
||||
- type: Sprite
|
||||
drawdepth: SmallMobs
|
||||
layers:
|
||||
- state: shell
|
||||
sprite: Mobs/Silicon/drone.rsi
|
||||
map: ["base"]
|
||||
- type: MovementIgnoreGravity
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape:
|
||||
!type:PhysShapeCircle
|
||||
radius: 0.35
|
||||
density: 50
|
||||
mask:
|
||||
- SmallMobMask
|
||||
layer:
|
||||
- SmallMobLayer
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
enum.DroneVisuals.Status:
|
||||
base:
|
||||
Off: { state: shell }
|
||||
On: { state: drone }
|
||||
- type: ReplacementAccent
|
||||
accent: silicon
|
||||
- type: Repairable
|
||||
fuelcost: 15
|
||||
doAfterDelay: 8
|
||||
- type: Actions
|
||||
- type: UnpoweredFlashlight
|
||||
- type: PointLight
|
||||
enabled: false
|
||||
radius: 3.5
|
||||
softness: 1
|
||||
mask: /Textures/Effects/LightMasks/cone.png
|
||||
autoRot: true
|
||||
- type: Tag
|
||||
tags:
|
||||
- ShoesRequiredStepTriggerImmune
|
||||
- CannotSuicide
|
||||
|
||||
- type: entity
|
||||
name: onestar mecha
|
||||
id: Onestar
|
||||
parent: PlayerSiliconBase
|
||||
components:
|
||||
- type: InnateTool
|
||||
tools:
|
||||
- id: WeaponMinigun
|
||||
- id: EnergySword
|
||||
- id: WeaponLauncherMultipleRocket
|
||||
- id: WeaponXrayCannon
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.StrippingUiKey.Key
|
||||
type: StrippableBoundUserInterface
|
||||
- type: GhostRole
|
||||
makeSentient: true
|
||||
name: ghost-role-information-onestar-mecha-name
|
||||
description: ghost-role-information-onestar-mecha-description
|
||||
rules: ghost-role-information-onestar-mecha-rules
|
||||
- type: GhostTakeoverAvailable
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed : 3
|
||||
baseSprintSpeed : 2
|
||||
- type: MobState
|
||||
allowedStates:
|
||||
- Alive
|
||||
- Dead
|
||||
- type: MobThresholds
|
||||
thresholds:
|
||||
0: Alive
|
||||
1000: Dead
|
||||
- type: Sprite
|
||||
drawdepth: Mobs
|
||||
layers:
|
||||
- state: onestar_boss
|
||||
sprite: Mobs/Silicon/onestar.rsi
|
||||
- state: onestar_boss_screen
|
||||
sprite: Mobs/Silicon/onestar.rsi
|
||||
shader: unshaded
|
||||
- type: FootstepModifier
|
||||
footstepSoundCollection:
|
||||
path: /Audio/Mecha/sound_mecha_powerloader_step.ogg
|
||||
- type: MovementIgnoreGravity
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape:
|
||||
!type:PhysShapeCircle
|
||||
radius: 1
|
||||
density: 160
|
||||
mask:
|
||||
- LargeMobMask
|
||||
layer:
|
||||
- MobLayer
|
||||
- type: Appearance
|
||||
- type: CombatMode
|
||||
- type: Tag
|
||||
tags:
|
||||
- FootstepSound
|
||||
|
||||
- type: entity
|
||||
id: PlayerBorgGeneric
|
||||
parent: BorgChassisGeneric
|
||||
@@ -248,9 +6,9 @@
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
borg_brain:
|
||||
- PositronicBrain
|
||||
- PositronicBrain
|
||||
borg_module:
|
||||
- BorgModuleTool
|
||||
- BorgModuleTool
|
||||
- type: ItemSlots
|
||||
slots:
|
||||
cell_slot:
|
||||
@@ -267,7 +25,7 @@
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
borg_brain:
|
||||
- MMIFilled
|
||||
- MMIFilled
|
||||
- type: ItemSlots
|
||||
slots:
|
||||
cell_slot:
|
||||
@@ -279,17 +37,17 @@
|
||||
parent: BorgChassisSyndicateAssault
|
||||
suffix: Battery, Module, Operative
|
||||
components:
|
||||
- type: NukeOperative
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
borg_brain:
|
||||
- PositronicBrain
|
||||
borg_module:
|
||||
- BorgModuleOperative
|
||||
- BorgModuleL6C
|
||||
- BorgModuleEsword
|
||||
- type: ItemSlots
|
||||
slots:
|
||||
cell_slot:
|
||||
name: power-cell-slot-component-slot-name-default
|
||||
startingItem: PowerCellHyper
|
||||
- type: NukeOperative
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
borg_brain:
|
||||
- PositronicBrain
|
||||
borg_module:
|
||||
- BorgModuleOperative
|
||||
- BorgModuleL6C
|
||||
- BorgModuleEsword
|
||||
- type: ItemSlots
|
||||
slots:
|
||||
cell_slot:
|
||||
name: power-cell-slot-component-slot-name-default
|
||||
startingItem: PowerCellHyper
|
||||
|
||||
@@ -350,7 +350,6 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- DroneUsable
|
||||
- WhitelistChameleon
|
||||
- type: TrashOnSolutionEmpty
|
||||
solution: drink
|
||||
|
||||
@@ -11,9 +11,6 @@
|
||||
state: generic
|
||||
- type: Item
|
||||
storedRotation: -90
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- type: StaticPrice
|
||||
price: 100
|
||||
- type: PhysicalComposition
|
||||
|
||||
@@ -10,9 +10,6 @@
|
||||
state: cpuboard
|
||||
- type: Item
|
||||
storedRotation: -90
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- type: StaticPrice
|
||||
price: 100
|
||||
- type: PhysicalComposition
|
||||
@@ -86,9 +83,6 @@
|
||||
prototype: ComputerCargoOrders
|
||||
- type: StaticPrice
|
||||
price: 750
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
|
||||
- type: entity
|
||||
id: CargoBountyComputerCircuitboard
|
||||
@@ -101,9 +95,6 @@
|
||||
- type: ComputerBoard
|
||||
prototype: ComputerCargoBounty
|
||||
- type: StaticPrice
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
|
||||
- type: entity
|
||||
parent: BaseComputerCircuitboard
|
||||
@@ -161,7 +152,6 @@
|
||||
prototype: ComputerSurveillanceCameraMonitor
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- SurveillanceCameraMonitorCircuitboard
|
||||
|
||||
- type: entity
|
||||
@@ -183,7 +173,6 @@
|
||||
prototype: ComputerTelevision
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- ComputerTelevisionCircuitboard
|
||||
|
||||
- type: entity
|
||||
@@ -242,7 +231,6 @@
|
||||
price: 750
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- HighRiskItem
|
||||
|
||||
- type: entity
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
state: airalarm_electronics
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- StationMapElectronics
|
||||
- type: StaticPrice
|
||||
price: 15
|
||||
@@ -9,7 +9,6 @@
|
||||
state: airalarm_electronics
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- AirAlarmElectronics
|
||||
- type: StaticPrice
|
||||
price: 61
|
||||
@@ -25,7 +24,6 @@
|
||||
state: airalarm_electronics
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- FireAlarmElectronics
|
||||
- type: StaticPrice
|
||||
price: 61
|
||||
|
||||
@@ -8,9 +8,6 @@
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/module.rsi
|
||||
state: generic
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- type: StaticPrice
|
||||
price: 100
|
||||
- type: PhysicalComposition
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
state: net_wired
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- MailingUnitElectronics
|
||||
- type: StaticPrice
|
||||
price: 55
|
||||
|
||||
@@ -11,6 +11,5 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- DoorElectronics
|
||||
- DroneUsable
|
||||
- type: StaticPrice
|
||||
price: 55
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
state: mainboard
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- FirelockElectronics
|
||||
- type: StaticPrice
|
||||
price: 61
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
state: id_mod
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- IntercomElectronics
|
||||
- type: StaticPrice
|
||||
price: 55
|
||||
|
||||
@@ -31,7 +31,6 @@
|
||||
price: 40
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- WallmountSubstationElectronics
|
||||
|
||||
# Wallmount Generator
|
||||
@@ -51,7 +50,6 @@
|
||||
Glass: 90
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- WallmountGeneratorElectronics
|
||||
|
||||
# APU
|
||||
@@ -68,7 +66,6 @@
|
||||
price: 40
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- WallmountGeneratorAPUElectronics
|
||||
|
||||
# Solar Tracker Electronics
|
||||
@@ -85,5 +82,4 @@
|
||||
price: 85
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- SolarTrackerElectronics
|
||||
|
||||
@@ -35,6 +35,3 @@
|
||||
cpu_supply: "#A46106"
|
||||
- type: StaticPrice
|
||||
price: 250
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
|
||||
@@ -54,9 +54,6 @@
|
||||
mask:
|
||||
- ItemMask
|
||||
- type: Rotatable
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
|
||||
- type: entity
|
||||
name: mousetrap
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Sheet
|
||||
- DroneUsable
|
||||
- type: Material
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
tags:
|
||||
- Sheet
|
||||
- Metal
|
||||
- DroneUsable
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: Metallic
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Sheet
|
||||
- DroneUsable
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
@@ -133,7 +132,6 @@
|
||||
tags:
|
||||
- Plastic
|
||||
- Sheet
|
||||
- DroneUsable
|
||||
- type: Material
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
@@ -250,7 +248,6 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Sheet
|
||||
- DroneUsable
|
||||
- type: Material
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
size: Normal
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- RawMaterial
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
@@ -128,7 +127,6 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- ClothMade
|
||||
- DroneUsable
|
||||
- Gauze
|
||||
- RawMaterial
|
||||
- type: Construction
|
||||
@@ -193,7 +191,6 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- ClothMade
|
||||
- DroneUsable
|
||||
- RawMaterial
|
||||
|
||||
- type: entity
|
||||
@@ -241,7 +238,6 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Wooden
|
||||
- DroneUsable
|
||||
- RawMaterial
|
||||
- type: Extractable
|
||||
grindableSolutionName: wood
|
||||
@@ -411,10 +407,8 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- ClothMade
|
||||
- DroneUsable
|
||||
- RawMaterial
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: MaterialCotton
|
||||
id: MaterialCotton1
|
||||
@@ -523,7 +517,6 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- ClothMade
|
||||
- DroneUsable
|
||||
- RawMaterial
|
||||
|
||||
- type: entity
|
||||
|
||||
@@ -8,9 +8,6 @@
|
||||
state: rods
|
||||
- type: Item
|
||||
sprite: Objects/Materials/parts.rsi
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: FlimsyMetallic
|
||||
@@ -81,7 +78,6 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- RodMetal1
|
||||
- DroneUsable
|
||||
- type: Sprite
|
||||
state: rods
|
||||
- type: Stack
|
||||
@@ -96,7 +92,6 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- RodMetal1
|
||||
- DroneUsable
|
||||
- type: Sprite
|
||||
state: rods
|
||||
- type: Stack
|
||||
|
||||
@@ -15,9 +15,6 @@
|
||||
Blunt: 5
|
||||
- type: Stack
|
||||
count: 1
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
|
||||
@@ -16,8 +16,5 @@
|
||||
price: 500
|
||||
- type: GuideHelp
|
||||
guides: [ AME, Power ]
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- type: StealTarget
|
||||
stealGroup: AmePart
|
||||
|
||||
@@ -27,7 +27,6 @@
|
||||
Quantity: 5
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- PowerCell
|
||||
- type: Appearance
|
||||
- type: PowerCellVisuals
|
||||
@@ -50,7 +49,6 @@
|
||||
startingCharge: 70
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- PotatoBattery
|
||||
- type: Construction
|
||||
graph: PowerCellPotato
|
||||
|
||||
@@ -11,6 +11,3 @@
|
||||
- type: Sprite
|
||||
sprite: Objects/Power/solar_parts.rsi
|
||||
state: solar_assembly_parts
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
|
||||
@@ -30,7 +30,6 @@
|
||||
delay: 1
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable #No bucket because it holds chems, they can drag the cart or use a drain
|
||||
- Mop
|
||||
- MopBasic
|
||||
- type: GuideHelp
|
||||
@@ -81,7 +80,6 @@
|
||||
maxVol: 100
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable #No bucket because it holds chems, they can drag the cart or use a drain
|
||||
- Mop
|
||||
- MopAdv
|
||||
|
||||
@@ -649,7 +647,6 @@
|
||||
delay: 1.5
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- Mop
|
||||
- type: CleansForensics
|
||||
- type: Fiber
|
||||
|
||||
@@ -91,8 +91,6 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Spray
|
||||
- DroneUsable #They don't have any other chem stuff on their whitelist so they can't refill it
|
||||
|
||||
# Vapor
|
||||
|
||||
- type: entity
|
||||
|
||||
@@ -25,7 +25,6 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- TrashBag
|
||||
- DroneUsable
|
||||
- type: Appearance
|
||||
- type: StorageFillVisualizer
|
||||
maxFillLevels: 4
|
||||
|
||||
@@ -26,9 +26,6 @@
|
||||
enabled:
|
||||
True: { state: working }
|
||||
False: { state: icon }
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- type: StaticPrice
|
||||
price: 80
|
||||
- type: PhysicalComposition
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- CableCoil
|
||||
- DroneUsable
|
||||
- type: Stack
|
||||
stackType: Cable
|
||||
- type: Sprite
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Flashlight
|
||||
- DroneUsable
|
||||
- type: HandheldLight
|
||||
addPrefix: false
|
||||
blinkingBehaviourId: blinking
|
||||
|
||||
@@ -19,9 +19,6 @@
|
||||
doAfter: 1
|
||||
removeOnInteract: true
|
||||
- type: Clickable
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
# TODO: Add stack sprites + visuals.
|
||||
|
||||
- type: entity
|
||||
@@ -45,9 +42,6 @@
|
||||
doAfter: 1
|
||||
removeOnInteract: true
|
||||
- type: Clickable
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
# TODO: Add stack sprites + visuals.
|
||||
|
||||
- type: entity
|
||||
|
||||
@@ -15,9 +15,6 @@
|
||||
amount: 8
|
||||
- id: LightBulb
|
||||
amount: 5
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- type: StaticPrice
|
||||
price: 100
|
||||
- type: ContainerContainer
|
||||
|
||||
@@ -19,8 +19,5 @@
|
||||
base:
|
||||
On: { state: tray-on }
|
||||
Off: { state: tray-off }
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- type: StaticPrice
|
||||
price: 60
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
path: "/Audio/Weapons/smash.ogg"
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- Toolbox
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
|
||||
@@ -221,7 +221,6 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Multitool
|
||||
- DroneUsable
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 100
|
||||
@@ -271,9 +270,6 @@
|
||||
type: NetworkConfiguratorBoundUserInterface
|
||||
- key: enum.NetworkConfiguratorUiKey.Link
|
||||
type: NetworkConfiguratorBoundUserInterface
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- type: StaticPrice
|
||||
price: 56
|
||||
- type: GuideHelp
|
||||
|
||||
@@ -638,9 +638,6 @@
|
||||
radius: 1.5
|
||||
energy: 1.6
|
||||
color: "#e6e227"
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
|
||||
- type: entity
|
||||
parent: BaseComputer
|
||||
|
||||
@@ -279,7 +279,6 @@
|
||||
- Implanter
|
||||
- PillCanister
|
||||
- ChemistryEmptyBottle01
|
||||
- Drone
|
||||
- AdvMopItem
|
||||
- WeaponSprayNozzle
|
||||
- ClothingBackpackWaterTank
|
||||
|
||||
@@ -296,9 +296,6 @@
|
||||
- type: Advertise
|
||||
pack: ClothesMateAds
|
||||
- type: Speech
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- type: Sprite
|
||||
sprite: Structures/Machines/VendingMachines/clothing.rsi
|
||||
layers:
|
||||
@@ -329,9 +326,6 @@
|
||||
- type: Advertise
|
||||
pack: ClothesMateAds
|
||||
- type: Speech
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
- type: Sprite
|
||||
sprite: Structures/Machines/VendingMachines/winterdrobe.rsi
|
||||
layers:
|
||||
@@ -1103,9 +1097,6 @@
|
||||
radius: 1.5
|
||||
energy: 1.6
|
||||
color: "#c73434"
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
|
||||
- type: entity
|
||||
parent: VendingMachine
|
||||
@@ -1201,9 +1192,6 @@
|
||||
radius: 1.5
|
||||
energy: 1.6
|
||||
color: "#d4ab33"
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
|
||||
- type: entity
|
||||
parent: VendingMachine
|
||||
|
||||
@@ -75,15 +75,6 @@
|
||||
materials:
|
||||
Wood: 100
|
||||
|
||||
- type: latheRecipe
|
||||
id: Drone
|
||||
result: Drone
|
||||
completetime: 6
|
||||
materials:
|
||||
Steel: 500
|
||||
Glass: 500
|
||||
Plastic: 500
|
||||
|
||||
- type: latheRecipe
|
||||
id: SynthesizerInstrument
|
||||
result: SynthesizerInstrument
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
cost: 5000
|
||||
recipeUnlocks:
|
||||
- ProximitySensor
|
||||
- Drone
|
||||
- ExosuitFabricatorMachineCircuitboard
|
||||
|
||||
- type: technology
|
||||
|
||||
@@ -11,13 +11,6 @@
|
||||
id: Holoparasite
|
||||
prefix: HOLO
|
||||
|
||||
- type: nameIdentifierGroup
|
||||
id: Drone
|
||||
prefix: DR
|
||||
fullName: true
|
||||
minValue: 10000
|
||||
maxValue: 99999
|
||||
|
||||
- type: nameIdentifierGroup
|
||||
id: MMI
|
||||
prefix: MMI
|
||||
|
||||
@@ -467,9 +467,6 @@
|
||||
- type: Tag
|
||||
id: DrinkBottle
|
||||
|
||||
- type: Tag
|
||||
id: DroneUsable
|
||||
|
||||
- type: Tag
|
||||
id: Duck
|
||||
|
||||
|
||||
@@ -214,3 +214,8 @@ VehicleJanicartDestroyed: null
|
||||
# 2024-02-01
|
||||
YellowOxygenTank: OxygenTank
|
||||
YellowOxygenTankFilled: OxygenTankFilled
|
||||
|
||||
# 2024-02-19
|
||||
Drone: null
|
||||
SpawnMobDrone: null
|
||||
Onestar: null # I dont think this is even mapped, but just in case
|
||||
|
||||
Reference in New Issue
Block a user