Disable SSD indicator for NPC (#20027)
* Make ActiveNPCComponent shared * Check if entity have ActiveNPC component * Make networked * Fix path * fix
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Content.Shared/NPC/ActiveNPCComponent.cs
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9
Content.Shared/NPC/ActiveNPCComponent.cs
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using Robust.Shared.GameStates;
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namespace Content.Shared.NPC;
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/// <summary>
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/// Added to NPCs that are actively being updated.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class ActiveNPCComponent : Component {}
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