Console Unify API Changes (#3059)
* Remove unused IChatCommand. * Lots of refactoring into a shared context. * Removed ICommonSession from server concmd Execute. * Added argStr parameter to concmd execute. * The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands. * Finally move shells and commands into shared. * Console commands can now be registered directly without a class in a shared context. * Engine API Changes. * Repair rebase damage. * Update Submodule.
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@@ -2,23 +2,23 @@
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using Content.Server.Administration;
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using Content.Server.Players;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Console;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.Console;
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using Robust.Shared.IoC;
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namespace Content.Server.Commands.Objectives
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{
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[AdminCommand(AdminFlags.Admin)]
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public class RemoveObjectiveCommand : IClientCommand
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public class RemoveObjectiveCommand : IConsoleCommand
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{
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public string Command => "rmobjective";
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public string Description => "Removes an objective from the player's mind.";
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public string Help => "rmobjective <username> <index>";
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public void Execute(IConsoleShell shell, IPlayerSession? player, string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length != 2)
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{
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shell.SendText(player, "Expected exactly 2 arguments.");
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shell.WriteLine("Expected exactly 2 arguments.");
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return;
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}
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@@ -28,25 +28,24 @@ namespace Content.Server.Commands.Objectives
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var mind = data.ContentData()?.Mind;
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if (mind == null)
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{
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shell.SendText(player, "Can't find the mind.");
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shell.WriteLine("Can't find the mind.");
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return;
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}
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if (int.TryParse(args[1], out var i))
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{
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shell.SendText(player,
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mind.TryRemoveObjective(i)
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? "Objective successfully removed!"
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: "Objective removing failed. Maybe the index is out of bounds? Check lsobjectives!");
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shell.WriteLine(mind.TryRemoveObjective(i)
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? "Objective successfully removed!"
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: "Objective removing failed. Maybe the index is out of bounds? Check lsobjectives!");
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}
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else
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{
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shell.SendText(player, $"Invalid index {args[1]}!");
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shell.WriteLine($"Invalid index {args[1]}!");
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}
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}
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else
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{
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shell.SendText(player, "Can't find the playerdata.");
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shell.WriteLine("Can't find the playerdata.");
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}
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}
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}
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