Console Unify API Changes (#3059)

* Remove unused IChatCommand.

* Lots of refactoring into a shared context.

* Removed ICommonSession from server concmd Execute.

* Added argStr parameter to concmd execute.

* The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands.

* Finally move shells and commands into shared.

* Console commands can now be registered directly without a class in a shared context.

* Engine API Changes.

* Repair rebase damage.

* Update Submodule.
This commit is contained in:
Acruid
2021-02-01 16:49:43 -08:00
committed by GitHub
parent 80ad2ef5b7
commit 8b5d66050a
119 changed files with 820 additions and 796 deletions

View File

@@ -27,7 +27,7 @@ namespace Content.IntegrationTests.Tests.Networking
await Task.WhenAll(client.WaitIdleAsync(), server.WaitIdleAsync());
await client.WaitPost(() => IoCManager.Resolve<IClientConsole>().ProcessCommand("disconnect"));
await client.WaitPost(() => IoCManager.Resolve<IClientConsoleHost>().ExecuteCommand("disconnect"));
// Run some ticks for the disconnect to complete and such.
await RunTicksSync(client, server, 5);