Console Unify API Changes (#3059)
* Remove unused IChatCommand. * Lots of refactoring into a shared context. * Removed ICommonSession from server concmd Execute. * Added argStr parameter to concmd execute. * The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands. * Finally move shells and commands into shared. * Console commands can now be registered directly without a class in a shared context. * Engine API Changes. * Repair rebase damage. * Update Submodule.
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@@ -1,4 +1,5 @@
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using System.Threading.Tasks;
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using System;
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using System.Threading.Tasks;
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using Content.Server.Commands.GameTicking;
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using Content.Server.GameTicking;
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using Content.Server.Interfaces.GameTicking;
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@@ -40,7 +41,7 @@ namespace Content.IntegrationTests.Tests.Commands
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tickBeforeRestart = entityManager.CurrentTick;
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var command = new NewRoundCommand();
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command.Execute(null, null, new string[] { });
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command.Execute(null, string.Empty, Array.Empty<string>());
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if (lobbyEnabled)
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{
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