Console Unify API Changes (#3059)

* Remove unused IChatCommand.

* Lots of refactoring into a shared context.

* Removed ICommonSession from server concmd Execute.

* Added argStr parameter to concmd execute.

* The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands.

* Finally move shells and commands into shared.

* Console commands can now be registered directly without a class in a shared context.

* Engine API Changes.

* Repair rebase damage.

* Update Submodule.
This commit is contained in:
Acruid
2021-02-01 16:49:43 -08:00
committed by GitHub
parent 80ad2ef5b7
commit 8b5d66050a
119 changed files with 820 additions and 796 deletions

View File

@@ -1,4 +1,5 @@
using System.Threading.Tasks;
using System;
using System.Threading.Tasks;
using Content.Server.Commands.GameTicking;
using Content.Server.GameTicking;
using Content.Server.Interfaces.GameTicking;
@@ -40,7 +41,7 @@ namespace Content.IntegrationTests.Tests.Commands
tickBeforeRestart = entityManager.CurrentTick;
var command = new NewRoundCommand();
command.Execute(null, null, new string[] { });
command.Execute(null, string.Empty, Array.Empty<string>());
if (lobbyEnabled)
{