Console Unify API Changes (#3059)
* Remove unused IChatCommand. * Lots of refactoring into a shared context. * Removed ICommonSession from server concmd Execute. * Added argStr parameter to concmd execute. * The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands. * Finally move shells and commands into shared. * Console commands can now be registered directly without a class in a shared context. * Engine API Changes. * Repair rebase damage. * Update Submodule.
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@@ -8,16 +8,16 @@ namespace Content.Client.UserInterface
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{
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internal sealed class EscapeMenu : SS14Window
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{
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private readonly IClientConsole _console;
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private readonly IClientConsoleHost _consoleHost;
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private BaseButton DisconnectButton;
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private BaseButton QuitButton;
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private BaseButton OptionsButton;
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private OptionsMenu optionsMenu;
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public EscapeMenu(IClientConsole console)
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public EscapeMenu(IClientConsoleHost consoleHost)
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{
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_console = console;
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_consoleHost = consoleHost;
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IoCManager.InjectDependencies(this);
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@@ -50,13 +50,13 @@ namespace Content.Client.UserInterface
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private void OnQuitButtonClicked(BaseButton.ButtonEventArgs args)
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{
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_console.ProcessCommand("quit");
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_consoleHost.ExecuteCommand("quit");
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Dispose();
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}
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private void OnDisconnectButtonClicked(BaseButton.ButtonEventArgs args)
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{
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_console.ProcessCommand("disconnect");
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_consoleHost.ExecuteCommand("disconnect");
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Dispose();
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}
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