Console Unify API Changes (#3059)

* Remove unused IChatCommand.

* Lots of refactoring into a shared context.

* Removed ICommonSession from server concmd Execute.

* Added argStr parameter to concmd execute.

* The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands.

* Finally move shells and commands into shared.

* Console commands can now be registered directly without a class in a shared context.

* Engine API Changes.

* Repair rebase damage.

* Update Submodule.
This commit is contained in:
Acruid
2021-02-01 16:49:43 -08:00
committed by GitHub
parent 80ad2ef5b7
commit 8b5d66050a
119 changed files with 820 additions and 796 deletions

View File

@@ -8,16 +8,16 @@ namespace Content.Client.UserInterface
{
internal sealed class EscapeMenu : SS14Window
{
private readonly IClientConsole _console;
private readonly IClientConsoleHost _consoleHost;
private BaseButton DisconnectButton;
private BaseButton QuitButton;
private BaseButton OptionsButton;
private OptionsMenu optionsMenu;
public EscapeMenu(IClientConsole console)
public EscapeMenu(IClientConsoleHost consoleHost)
{
_console = console;
_consoleHost = consoleHost;
IoCManager.InjectDependencies(this);
@@ -50,13 +50,13 @@ namespace Content.Client.UserInterface
private void OnQuitButtonClicked(BaseButton.ButtonEventArgs args)
{
_console.ProcessCommand("quit");
_consoleHost.ExecuteCommand("quit");
Dispose();
}
private void OnDisconnectButtonClicked(BaseButton.ButtonEventArgs args)
{
_console.ProcessCommand("disconnect");
_consoleHost.ExecuteCommand("disconnect");
Dispose();
}