Console Unify API Changes (#3059)
* Remove unused IChatCommand. * Lots of refactoring into a shared context. * Removed ICommonSession from server concmd Execute. * Added argStr parameter to concmd execute. * The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands. * Finally move shells and commands into shared. * Console commands can now be registered directly without a class in a shared context. * Engine API Changes. * Repair rebase damage. * Update Submodule.
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@@ -22,7 +22,7 @@ namespace Content.Client.UserInterface.AdminMenu.SetOutfit
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public partial class SetOutfitMenu : SS14Window
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly IClientConsole _console = default!;
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[Dependency] private readonly IClientConsoleHost _consoleHost = default!;
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public EntityUid? TargetEntityId { get; set; }
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protected override Vector2? CustomSize => (250, 320);
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@@ -49,7 +49,7 @@ namespace Content.Client.UserInterface.AdminMenu.SetOutfit
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if (TargetEntityId == null || _selectedOutfit == null)
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return;
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var command = $"setoutfit {TargetEntityId} {_selectedOutfit.ID}";
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_console.ProcessCommand(command);
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_consoleHost.ExecuteCommand(command);
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Close();
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}
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