Console Unify API Changes (#3059)

* Remove unused IChatCommand.

* Lots of refactoring into a shared context.

* Removed ICommonSession from server concmd Execute.

* Added argStr parameter to concmd execute.

* The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands.

* Finally move shells and commands into shared.

* Console commands can now be registered directly without a class in a shared context.

* Engine API Changes.

* Repair rebase damage.

* Update Submodule.
This commit is contained in:
Acruid
2021-02-01 16:49:43 -08:00
committed by GitHub
parent 80ad2ef5b7
commit 8b5d66050a
119 changed files with 820 additions and 796 deletions

View File

@@ -102,7 +102,7 @@ namespace Content.Client.Sandbox
internal class SandboxManager : SharedSandboxManager, ISandboxManager
{
[Dependency] private readonly IClientConsole _console = default!;
[Dependency] private readonly IClientConsoleHost _consoleHost = default!;
[Dependency] private readonly IGameHud _gameHud = default!;
[Dependency] private readonly IClientNetManager _netManager = default!;
[Dependency] private readonly IPlacementManager _placementManager = default!;
@@ -314,37 +314,37 @@ namespace Content.Client.Sandbox
private void ToggleLight()
{
_console.ProcessCommand("togglelight");
_consoleHost.ExecuteCommand("togglelight");
}
private void ToggleFov()
{
_console.ProcessCommand("togglefov");
_consoleHost.ExecuteCommand("togglefov");
}
private void ToggleShadows()
{
_console.ProcessCommand("toggleshadows");
_consoleHost.ExecuteCommand("toggleshadows");
}
private void ToggleSubFloor()
{
_console.ProcessCommand("showsubfloor");
_consoleHost.ExecuteCommand("showsubfloor");
}
private void ShowMarkers()
{
_console.ProcessCommand("showmarkers");
_consoleHost.ExecuteCommand("showmarkers");
}
private void ShowBb()
{
_console.ProcessCommand("showbb");
_consoleHost.ExecuteCommand("showbb");
}
private void LinkMachines()
{
_console.ProcessCommand("signallink");
_consoleHost.ExecuteCommand("signallink");
}
}
}