Console Unify API Changes (#3059)
* Remove unused IChatCommand. * Lots of refactoring into a shared context. * Removed ICommonSession from server concmd Execute. * Added argStr parameter to concmd execute. * The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands. * Finally move shells and commands into shared. * Console commands can now be registered directly without a class in a shared context. * Engine API Changes. * Repair rebase damage. * Update Submodule.
This commit is contained in:
@@ -1,9 +1,9 @@
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using JetBrains.Annotations;
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using Robust.Client.Interfaces.Console;
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using Content.Client.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects.Systems;
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using Content.Shared.Atmos;
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using System;
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using Robust.Shared.Console;
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namespace Content.Client.Commands
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{
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@@ -13,32 +13,31 @@ namespace Content.Client.Commands
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public string Command => "atvrange";
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public string Description => "Sets the atmos debug range (as two floats, start [red] and end [blue])";
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public string Help => "atvrange <start> <end>";
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public bool Execute(IDebugConsole console, params string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length != 2)
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{
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console.AddLine(Help);
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return false;
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shell.WriteLine(Help);
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return;
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}
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if (!float.TryParse(args[0], out var xStart))
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{
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console.AddLine("Bad float START");
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return false;
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shell.WriteLine("Bad float START");
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return;
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}
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if (!float.TryParse(args[1], out var xEnd))
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{
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console.AddLine("Bad float END");
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return false;
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shell.WriteLine("Bad float END");
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return;
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}
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if (xStart == xEnd)
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{
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console.AddLine("Scale cannot be zero, as this would cause a division by zero in AtmosDebugOverlay.");
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return false;
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shell.WriteLine("Scale cannot be zero, as this would cause a division by zero in AtmosDebugOverlay.");
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return;
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}
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var sys = EntitySystem.Get<AtmosDebugOverlaySystem>();
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sys.CfgBase = xStart;
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sys.CfgScale = xEnd - xStart;
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return false;
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}
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}
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@@ -48,17 +47,17 @@ namespace Content.Client.Commands
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public string Command => "atvmode";
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public string Description => "Sets the atmos debug mode. This will automatically reset the scale.";
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public string Help => "atvmode <TotalMoles/GasMoles/Temperature> [<gas ID (for GasMoles)>]";
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public bool Execute(IDebugConsole console, params string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length < 1)
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{
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console.AddLine(Help);
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return false;
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shell.WriteLine(Help);
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return;
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}
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if (!Enum.TryParse<AtmosDebugOverlayMode>(args[0], out var xMode))
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{
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console.AddLine("Invalid mode");
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return false;
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shell.WriteLine("Invalid mode");
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return;
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}
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int xSpecificGas = 0;
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float xBase = 0;
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@@ -67,21 +66,21 @@ namespace Content.Client.Commands
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{
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if (args.Length != 2)
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{
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console.AddLine("A target gas must be provided for this mode.");
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return false;
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shell.WriteLine("A target gas must be provided for this mode.");
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return;
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}
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if (!AtmosCommandUtils.TryParseGasID(args[1], out xSpecificGas))
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{
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console.AddLine("Gas ID not parsable or out of range.");
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return false;
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shell.WriteLine("Gas ID not parsable or out of range.");
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return;
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}
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}
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else
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{
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if (args.Length != 1)
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{
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console.AddLine("No further information is required for this mode.");
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return false;
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shell.WriteLine("No further information is required for this mode.");
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return;
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}
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if (xMode == AtmosDebugOverlayMode.Temperature)
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{
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@@ -95,7 +94,6 @@ namespace Content.Client.Commands
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sys.CfgSpecificGas = xSpecificGas;
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sys.CfgBase = xBase;
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sys.CfgScale = xScale;
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return false;
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}
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}
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@@ -105,21 +103,20 @@ namespace Content.Client.Commands
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public string Command => "atvcbm";
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public string Description => "Changes from red/green/blue to greyscale";
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public string Help => "atvcbm <true/false>";
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public bool Execute(IDebugConsole console, params string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length != 1)
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{
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console.AddLine(Help);
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return false;
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shell.WriteLine(Help);
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return;
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}
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if (!bool.TryParse(args[0], out var xFlag))
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{
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console.AddLine("Invalid flag");
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return false;
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shell.WriteLine("Invalid flag");
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return;
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}
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var sys = EntitySystem.Get<AtmosDebugOverlaySystem>();
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sys.CfgCBM = xFlag;
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return false;
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}
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}
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}
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@@ -1,6 +1,6 @@
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using Content.Client.UserInterface;
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using JetBrains.Annotations;
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using Robust.Client.Interfaces.Console;
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using Robust.Shared.Console;
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namespace Content.Client.Commands
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{
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@@ -11,10 +11,9 @@ namespace Content.Client.Commands
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public string Description => "Opens the credits window";
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public string Help => "credits";
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public bool Execute(IDebugConsole console, params string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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new CreditsWindow().Open();
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return false;
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}
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}
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}
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@@ -1,6 +1,6 @@
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using Content.Client.GameObjects.EntitySystems.AI;
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using JetBrains.Annotations;
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using Robust.Client.Interfaces.Console;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects.Systems;
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namespace Content.Client.Commands
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@@ -16,12 +16,13 @@ namespace Content.Client.Commands
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public string Description => "Handles all tooltip debugging above AI mobs";
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public string Help => "debugai [hide/paths/thonk]";
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public bool Execute(IDebugConsole console, params string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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#if DEBUG
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if (args.Length < 1)
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{
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return true;
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shell.RemoteExecuteCommand(argStr);
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return;
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}
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var anyAction = false;
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@@ -50,9 +51,10 @@ namespace Content.Client.Commands
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}
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}
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return !anyAction;
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if(!anyAction)
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shell.RemoteExecuteCommand(argStr);
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#else
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return true;
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shell.RemoteExecuteCommand(argStr);
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#endif
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}
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}
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@@ -1,9 +1,10 @@
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using System;
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using Content.Client.GameObjects.Components;
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using Content.Client.GameObjects.EntitySystems;
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using Content.Client.Interfaces;
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using Content.Shared.GameObjects;
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using Robust.Client.Interfaces.Console;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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@@ -17,12 +18,10 @@ namespace Content.Client.Commands
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public string Description => "Toggles visibility of markers such as spawn points.";
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public string Help => "";
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public bool Execute(IDebugConsole console, params string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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EntitySystem.Get<MarkerSystem>()
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.MarkersVisible ^= true;
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return false;
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}
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}
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@@ -33,12 +32,10 @@ namespace Content.Client.Commands
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public string Description => "Makes entities below the floor always visible.";
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public string Help => $"Usage: {Command}";
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public bool Execute(IDebugConsole console, params string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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EntitySystem.Get<SubFloorHideSystem>()
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.EnableAll ^= true;
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return false;
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}
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}
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@@ -49,7 +46,7 @@ namespace Content.Client.Commands
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public string Description => "Makes entities below the floor always visible until the client is restarted.";
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public string Help => $"Usage: {Command}";
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public bool Execute(IDebugConsole console, params string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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EntitySystem.Get<SubFloorHideSystem>()
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.EnableAll = true;
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@@ -64,8 +61,6 @@ namespace Content.Client.Commands
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sprite.DrawDepth = (int) DrawDepth.Overlays;
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}
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}
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return false;
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}
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}
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@@ -75,14 +70,12 @@ namespace Content.Client.Commands
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public string Description => "Send a notify client side.";
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public string Help => "notify <message>";
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public bool Execute(IDebugConsole console, params string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var message = args[0];
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var notifyManager = IoCManager.Resolve<IClientNotifyManager>();
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notifyManager.PopupMessage(message);
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return false;
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}
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}
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@@ -92,18 +85,18 @@ namespace Content.Client.Commands
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public string Description => "Creates and teleports you to a new uninitialized map for mapping.";
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public string Help => $"Usage: {Command} <mapname> / {Command} <id> <mapname>";
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public bool Execute(IDebugConsole console, params string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length == 0)
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{
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console.AddLine(Help);
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return false;
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shell.WriteLine(Help);
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return;
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}
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console.Commands["togglelight"].Execute(console);
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console.Commands["showsubfloorforever"].Execute(console);
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shell.ConsoleHost.RegisteredCommands["togglelight"].Execute(shell, string.Empty, Array.Empty<string>());
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shell.ConsoleHost.RegisteredCommands["showsubfloorforever"].Execute(shell, string.Empty, Array.Empty<string>());
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return true;
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shell.RemoteExecuteCommand(argStr);
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}
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}
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}
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@@ -1,6 +1,6 @@
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using Content.Client.GameObjects.EntitySystems.AI;
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using JetBrains.Annotations;
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using Robust.Client.Interfaces.Console;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects.Systems;
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namespace Content.Client.Commands
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@@ -13,12 +13,13 @@ namespace Content.Client.Commands
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public string Description => "Toggles visibility of pathfinding debuggers.";
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public string Help => "pathfinder [hide/nodes/routes/graph/regioncache/regions]";
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public bool Execute(IDebugConsole console, params string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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#if DEBUG
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if (args.Length < 1)
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{
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return true;
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shell.RemoteExecuteCommand(argStr);
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return;
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}
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var anyAction = false;
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@@ -63,9 +64,10 @@ namespace Content.Client.Commands
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}
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}
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return !anyAction;
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if(!anyAction)
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shell.RemoteExecuteCommand(argStr);
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#else
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return true;
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shell.RemoteExecuteCommand(argStr);
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#endif
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}
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}
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@@ -1,7 +1,7 @@
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using Content.Shared.GameObjects.Components.Body.Mechanism;
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using Robust.Client.Console;
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using Robust.Client.GameObjects;
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using Robust.Client.Interfaces.Console;
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using Robust.Shared.Console;
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using Robust.Shared.Containers;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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@@ -14,7 +14,7 @@ namespace Content.Client.Commands
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public string Description => $"Reverts the effects of {ShowMechanismsCommand.CommandName}";
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public string Help => $"{Command}";
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public bool Execute(IDebugConsole console, params string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var componentManager = IoCManager.Resolve<IComponentManager>();
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var mechanisms = componentManager.EntityQuery<IMechanism>();
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@@ -41,9 +41,7 @@ namespace Content.Client.Commands
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}
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}
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IoCManager.Resolve<IClientConsole>().ProcessCommand("hidecontainedcontext");
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return false;
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IoCManager.Resolve<IClientConsoleHost>().ExecuteCommand("hidecontainedcontext");
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}
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}
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}
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@@ -1,7 +1,7 @@
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using Content.Shared.GameObjects.Components.Body.Mechanism;
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using Robust.Client.Console;
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using Robust.Client.GameObjects;
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using Robust.Client.Interfaces.Console;
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using Robust.Shared.Console;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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@@ -16,7 +16,7 @@ namespace Content.Client.Commands
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public string Description => "Makes mechanisms visible, even when they shouldn't be.";
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public string Help => $"{Command}";
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public bool Execute(IDebugConsole console, params string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var componentManager = IoCManager.Resolve<IComponentManager>();
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var mechanisms = componentManager.EntityQuery<IMechanism>();
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@@ -29,9 +29,7 @@ namespace Content.Client.Commands
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}
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}
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IoCManager.Resolve<IClientConsole>().ProcessCommand("showcontainedcontext");
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return false;
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IoCManager.Resolve<IClientConsoleHost>().ExecuteCommand("showcontainedcontext");
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}
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}
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}
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@@ -1,5 +1,5 @@
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using Content.Shared;
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using Robust.Client.Interfaces.Console;
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using Robust.Shared.Console;
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using Robust.Shared.Interfaces.Configuration;
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using Robust.Shared.IoC;
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@@ -13,16 +13,14 @@ namespace Content.Client.Commands
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public string Help => "";
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public bool Execute(IDebugConsole console, params string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var configurationManager = IoCManager.Resolve<IConfigurationManager>();
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var cvar = CCVars.OutlineEnabled;
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var old = configurationManager.GetCVar(cvar);
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configurationManager.SetCVar(cvar, !old);
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console.AddLine($"Draw outlines set to: {configurationManager.GetCVar(cvar)}");
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return false;
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shell.WriteLine($"Draw outlines set to: {configurationManager.GetCVar(cvar)}");
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}
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}
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}
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Reference in New Issue
Block a user