StackSystem uses EntityUid for Split and Spawn
This commit is contained in:
@@ -30,10 +30,10 @@ namespace Content.Server.Construction
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
// If the used entity doesn't have a tool, return early.
|
// If the used entity doesn't have a tool, return early.
|
||||||
if (!EntityManager.TryGetComponent(args.Used.Uid, out ToolComponent? usedTool))
|
if (!EntityManager.TryGetComponent(args.UsedUid, out ToolComponent? usedTool))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
args.Handled = await TryToggleAnchor(uid, args.User.Uid, args.Used.Uid, anchorable, usingTool:usedTool);
|
args.Handled = await TryToggleAnchor(uid, args.UserUid, args.UsedUid, anchorable, usingTool:usedTool);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
@@ -91,7 +91,7 @@ namespace Content.Server.Construction.Components
|
|||||||
if (stack == null)
|
if (stack == null)
|
||||||
throw new Exception($"Couldn't spawn stack of type {stackType}!");
|
throw new Exception($"Couldn't spawn stack of type {stackType}!");
|
||||||
|
|
||||||
if (!partContainer.Insert(stack))
|
if (!partContainer.Insert(Owner.EntityManager.GetEntity(stack)))
|
||||||
throw new Exception($"Couldn't insert machine material of type {stackType} to machine with prototype {Owner.Prototype?.ID ?? "N/A"}");
|
throw new Exception($"Couldn't insert machine material of type {stackType} to machine with prototype {Owner.Prototype?.ID ?? "N/A"}");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -319,7 +319,7 @@ namespace Content.Server.Construction.Components
|
|||||||
if (splitStack == null)
|
if (splitStack == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if(!_partContainer.Insert(splitStack))
|
if(!_partContainer.Insert(Owner.EntityManager.GetEntity(splitStack.Value)))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
_materialProgress[type] += needed;
|
_materialProgress[type] += needed;
|
||||||
|
|||||||
@@ -171,10 +171,10 @@ namespace Content.Server.Construction
|
|||||||
|
|
||||||
if (string.IsNullOrEmpty(materialStep.Store))
|
if (string.IsNullOrEmpty(materialStep.Store))
|
||||||
{
|
{
|
||||||
if (!container.Insert(splitStack))
|
if (!container.Insert(EntityManager.GetEntity(splitStack.Value)))
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
else if (!GetContainer(materialStep.Store).Insert(splitStack))
|
else if (!GetContainer(materialStep.Store).Insert(EntityManager.GetEntity(splitStack.Value)))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
handled = true;
|
handled = true;
|
||||||
@@ -186,7 +186,7 @@ namespace Content.Server.Construction
|
|||||||
case ArbitraryInsertConstructionGraphStep arbitraryStep:
|
case ArbitraryInsertConstructionGraphStep arbitraryStep:
|
||||||
foreach (var entity in EnumerateNearby(user))
|
foreach (var entity in EnumerateNearby(user))
|
||||||
{
|
{
|
||||||
if (!arbitraryStep.EntityValid(entity))
|
if (!arbitraryStep.EntityValid(entity.Uid, EntityManager))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(arbitraryStep.Store))
|
if (string.IsNullOrEmpty(arbitraryStep.Store))
|
||||||
@@ -430,7 +430,7 @@ namespace Content.Server.Construction
|
|||||||
switch (step)
|
switch (step)
|
||||||
{
|
{
|
||||||
case EntityInsertConstructionGraphStep entityInsert:
|
case EntityInsertConstructionGraphStep entityInsert:
|
||||||
if (entityInsert.EntityValid(holding))
|
if (entityInsert.EntityValid(holding.Uid, EntityManager))
|
||||||
valid = true;
|
valid = true;
|
||||||
break;
|
break;
|
||||||
case ToolConstructionGraphStep _:
|
case ToolConstructionGraphStep _:
|
||||||
|
|||||||
@@ -273,11 +273,11 @@ namespace Content.Server.Construction
|
|||||||
if (doAfterState == DoAfterState.Cancelled)
|
if (doAfterState == DoAfterState.Cancelled)
|
||||||
return HandleResult.False;
|
return HandleResult.False;
|
||||||
|
|
||||||
var insert = interactUsing.Used;
|
var insert = interactUsing.UsedUid;
|
||||||
|
|
||||||
// Since many things inherit this step, we delegate the "is this entity valid?" logic to them.
|
// Since many things inherit this step, we delegate the "is this entity valid?" logic to them.
|
||||||
// While this is very OOP and I find it icky, I must admit that it simplifies the code here a lot.
|
// While this is very OOP and I find it icky, I must admit that it simplifies the code here a lot.
|
||||||
if(!insertStep.EntityValid(insert))
|
if(!insertStep.EntityValid(insert, EntityManager))
|
||||||
return HandleResult.False;
|
return HandleResult.False;
|
||||||
|
|
||||||
// If we're only testing whether this step would be handled by the given event, then we're done.
|
// If we're only testing whether this step would be handled by the given event, then we're done.
|
||||||
@@ -312,7 +312,7 @@ namespace Content.Server.Construction
|
|||||||
// we split the stack in two and insert the split stack.
|
// we split the stack in two and insert the split stack.
|
||||||
if (insertStep is MaterialConstructionGraphStep materialInsertStep)
|
if (insertStep is MaterialConstructionGraphStep materialInsertStep)
|
||||||
{
|
{
|
||||||
if (_stackSystem.Split(insert.Uid, materialInsertStep.Amount, interactUsing.User.Transform.Coordinates) is not { } stack)
|
if (_stackSystem.Split(insert, materialInsertStep.Amount, EntityManager.GetComponent<TransformComponent>(interactUsing.UserUid).Coordinates) is not {} stack)
|
||||||
return HandleResult.False;
|
return HandleResult.False;
|
||||||
|
|
||||||
insert = stack;
|
insert = stack;
|
||||||
@@ -330,12 +330,12 @@ namespace Content.Server.Construction
|
|||||||
|
|
||||||
// The container doesn't necessarily need to exist, so we ensure it.
|
// The container doesn't necessarily need to exist, so we ensure it.
|
||||||
_containerSystem.EnsureContainer<Container>(uid, store)
|
_containerSystem.EnsureContainer<Container>(uid, store)
|
||||||
.Insert(insert);
|
.Insert(EntityManager.GetEntity(insert));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// If we don't store the item in a container on the entity, we just delete it right away.
|
// If we don't store the item in a container on the entity, we just delete it right away.
|
||||||
insert.Delete();
|
EntityManager.DeleteEntity(insert);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Step has been handled correctly, so we signal this.
|
// Step has been handled correctly, so we signal this.
|
||||||
|
|||||||
@@ -245,7 +245,7 @@ namespace Content.Server.Hands.Systems
|
|||||||
if (splitStack == null)
|
if (splitStack == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
throwEnt = splitStack;
|
throwEnt = EntityManager.GetEntity(splitStack.Value);
|
||||||
}
|
}
|
||||||
else if (!hands.Drop(throwEnt))
|
else if (!hands.Drop(throwEnt))
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Collections.Immutable;
|
||||||
using Content.Server.Hands.Components;
|
using Content.Server.Hands.Components;
|
||||||
using Content.Server.Items;
|
using Content.Server.Items;
|
||||||
using Content.Server.Popups;
|
using Content.Server.Popups;
|
||||||
@@ -28,7 +29,7 @@ namespace Content.Server.Stack
|
|||||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||||
[Dependency] private readonly PopupSystem _popupSystem = default!;
|
[Dependency] private readonly PopupSystem _popupSystem = default!;
|
||||||
|
|
||||||
public static readonly List<int> DefaultSplitAmounts = new() { 1, 5, 10, 20, 30, 50 };
|
public static readonly int[] DefaultSplitAmounts = { 1, 5, 10, 20, 30, 50 };
|
||||||
|
|
||||||
public override void Initialize()
|
public override void Initialize()
|
||||||
{
|
{
|
||||||
@@ -41,7 +42,7 @@ namespace Content.Server.Stack
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Try to split this stack into two. Returns a non-null <see cref="IEntity"/> if successful.
|
/// Try to split this stack into two. Returns a non-null <see cref="IEntity"/> if successful.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public IEntity? Split(EntityUid uid, int amount, EntityCoordinates spawnPosition, SharedStackComponent? stack = null)
|
public EntityUid? Split(EntityUid uid, int amount, EntityCoordinates spawnPosition, SharedStackComponent? stack = null)
|
||||||
{
|
{
|
||||||
if (!Resolve(uid, ref stack))
|
if (!Resolve(uid, ref stack))
|
||||||
return null;
|
return null;
|
||||||
@@ -56,12 +57,12 @@ namespace Content.Server.Stack
|
|||||||
return null;
|
return null;
|
||||||
|
|
||||||
// Set the output parameter in the event instance to the newly split stack.
|
// Set the output parameter in the event instance to the newly split stack.
|
||||||
var entity = EntityManager.SpawnEntity(prototype, spawnPosition);
|
var entity = EntityManager.SpawnEntity(prototype, spawnPosition).Uid;
|
||||||
|
|
||||||
if (EntityManager.TryGetComponent(entity.Uid, out SharedStackComponent? stackComp))
|
if (EntityManager.TryGetComponent(entity, out SharedStackComponent? stackComp))
|
||||||
{
|
{
|
||||||
// Set the split stack's count.
|
// Set the split stack's count.
|
||||||
SetCount(entity.Uid, amount, stackComp);
|
SetCount(entity, amount, stackComp);
|
||||||
// Don't let people dupe unlimited stacks
|
// Don't let people dupe unlimited stacks
|
||||||
stackComp.Unlimited = false;
|
stackComp.Unlimited = false;
|
||||||
}
|
}
|
||||||
@@ -72,14 +73,14 @@ namespace Content.Server.Stack
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Spawns a stack of a certain stack type. See <see cref="StackPrototype"/>.
|
/// Spawns a stack of a certain stack type. See <see cref="StackPrototype"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public IEntity Spawn(int amount, StackPrototype prototype, EntityCoordinates spawnPosition)
|
public EntityUid Spawn(int amount, StackPrototype prototype, EntityCoordinates spawnPosition)
|
||||||
{
|
{
|
||||||
// Set the output result parameter to the new stack entity...
|
// Set the output result parameter to the new stack entity...
|
||||||
var entity = EntityManager.SpawnEntity(prototype.Spawn, spawnPosition);
|
var entity = EntityManager.SpawnEntity(prototype.Spawn, spawnPosition).Uid;
|
||||||
var stack = EntityManager.GetComponent<StackComponent>(entity.Uid);
|
var stack = EntityManager.GetComponent<StackComponent>(entity);
|
||||||
|
|
||||||
// And finally, set the correct amount!
|
// And finally, set the correct amount!
|
||||||
SetCount(entity.Uid, amount, stack);
|
SetCount(entity, amount, stack);
|
||||||
return entity;
|
return entity;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -136,7 +137,7 @@ namespace Content.Server.Stack
|
|||||||
Verb halve = new();
|
Verb halve = new();
|
||||||
halve.Text = Loc.GetString("comp-stack-split-halve");
|
halve.Text = Loc.GetString("comp-stack-split-halve");
|
||||||
halve.Category = VerbCategory.Split;
|
halve.Category = VerbCategory.Split;
|
||||||
halve.Act = () => UserSplit(args.User, stack, stack.Count / 2);
|
halve.Act = () => UserSplit(uid, args.User.Uid, stack.Count / 2, stack);
|
||||||
halve.Priority = 1;
|
halve.Priority = 1;
|
||||||
args.Verbs.Add(halve);
|
args.Verbs.Add(halve);
|
||||||
|
|
||||||
@@ -149,7 +150,7 @@ namespace Content.Server.Stack
|
|||||||
Verb verb = new();
|
Verb verb = new();
|
||||||
verb.Text = amount.ToString();
|
verb.Text = amount.ToString();
|
||||||
verb.Category = VerbCategory.Split;
|
verb.Category = VerbCategory.Split;
|
||||||
verb.Act = () => UserSplit(args.User, stack, amount);
|
verb.Act = () => UserSplit(uid, args.User.Uid, amount, stack);
|
||||||
|
|
||||||
// we want to sort by size, not alphabetically by the verb text.
|
// we want to sort by size, not alphabetically by the verb text.
|
||||||
verb.Priority = priority;
|
verb.Priority = priority;
|
||||||
@@ -159,15 +160,23 @@ namespace Content.Server.Stack
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void UserSplit(IEntity user, StackComponent stack, int amount)
|
private void UserSplit(EntityUid uid, EntityUid userUid, int amount,
|
||||||
|
StackComponent? stack = null,
|
||||||
|
TransformComponent? userTransform = null)
|
||||||
{
|
{
|
||||||
|
if (!Resolve(uid, ref stack))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!Resolve(userUid, ref userTransform))
|
||||||
|
return;
|
||||||
|
|
||||||
if (amount <= 0)
|
if (amount <= 0)
|
||||||
{
|
{
|
||||||
user.PopupMessage(Loc.GetString("comp-stack-split-too-small"));
|
_popupSystem.PopupCursor(Loc.GetString("comp-stack-split-too-small"), Filter.Entities(userUid));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (user.TryGetComponent<HandsComponent>(out var hands))
|
if (EntityManager.TryGetComponent<HandsComponent>(userUid, out var hands))
|
||||||
{
|
{
|
||||||
if (hands.TryGetActiveHeldEntity(out var heldItem) && heldItem != stack.Owner)
|
if (hands.TryGetActiveHeldEntity(out var heldItem) && heldItem != stack.Owner)
|
||||||
{
|
{
|
||||||
@@ -179,12 +188,15 @@ namespace Content.Server.Stack
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var secondStack = Split(stack.Owner.Uid, amount, user.Transform.Coordinates, stack);
|
if(Split(uid, amount, userTransform.Coordinates, stack) is not {} splitStack)
|
||||||
user.PopupMessage(Loc.GetString("comp-stack-split"));
|
return;
|
||||||
if (secondStack is not null && secondStack.TryGetComponent<ItemComponent>(out var itemComponent))
|
|
||||||
|
if (EntityManager.TryGetComponent<ItemComponent>(splitStack, out var item))
|
||||||
{
|
{
|
||||||
hands.PutInHandOrDrop(itemComponent);
|
hands.PutInHandOrDrop(item);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_popupSystem.PopupCursor(Loc.GetString("comp-stack-split"), Filter.Entities(userUid));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,9 +10,9 @@ namespace Content.Shared.Construction.Steps
|
|||||||
{
|
{
|
||||||
[DataField("component")] public string Component { get; } = string.Empty;
|
[DataField("component")] public string Component { get; } = string.Empty;
|
||||||
|
|
||||||
public override bool EntityValid(IEntity entity)
|
public override bool EntityValid(EntityUid uid, IEntityManager entityManager)
|
||||||
{
|
{
|
||||||
foreach (var component in entity.GetAllComponents())
|
foreach (var component in entityManager.GetComponents(uid))
|
||||||
{
|
{
|
||||||
if (component.Name == Component)
|
if (component.Name == Component)
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -8,6 +8,6 @@ namespace Content.Shared.Construction.Steps
|
|||||||
{
|
{
|
||||||
[DataField("store")] public string Store { get; } = string.Empty;
|
[DataField("store")] public string Store { get; } = string.Empty;
|
||||||
|
|
||||||
public abstract bool EntityValid(IEntity entity);
|
public abstract bool EntityValid(EntityUid uid, IEntityManager entityManager);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -27,9 +27,9 @@ namespace Content.Shared.Construction.Steps
|
|||||||
examinedEvent.Message.AddMarkup(Loc.GetString("construction-insert-material-entity", ("amount", Amount), ("materialName", material.Name)));
|
examinedEvent.Message.AddMarkup(Loc.GetString("construction-insert-material-entity", ("amount", Amount), ("materialName", material.Name)));
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool EntityValid(IEntity entity)
|
public override bool EntityValid(EntityUid uid, IEntityManager entityManager)
|
||||||
{
|
{
|
||||||
return entity.TryGetComponent(out SharedStackComponent? stack) && stack.StackTypeId.Equals(MaterialPrototypeId) && stack.Count >= Amount;
|
return entityManager.TryGetComponent(uid, out SharedStackComponent? stack) && stack.StackTypeId.Equals(MaterialPrototypeId) && stack.Count >= Amount;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool EntityValid(IEntity entity, [NotNullWhen(true)] out SharedStackComponent? stack)
|
public bool EntityValid(IEntity entity, [NotNullWhen(true)] out SharedStackComponent? stack)
|
||||||
|
|||||||
@@ -18,16 +18,20 @@ namespace Content.Shared.Construction.Steps
|
|||||||
return list == null || list.Count == 0;
|
return list == null || list.Count == 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool EntityValid(IEntity entity)
|
public override bool EntityValid(EntityUid uid, IEntityManager entityManager)
|
||||||
{
|
{
|
||||||
// This step can only happen if either list has tags.
|
// This step can only happen if either list has tags.
|
||||||
if (IsNullOrEmpty(_allTags) && IsNullOrEmpty(_anyTags))
|
if (IsNullOrEmpty(_allTags) && IsNullOrEmpty(_anyTags))
|
||||||
return false; // Step is somehow invalid, we return.
|
return false; // Step is somehow invalid, we return.
|
||||||
|
|
||||||
if (_allTags != null && !entity.HasAllTags(_allTags))
|
// No tags at all.
|
||||||
|
if (!entityManager.TryGetComponent(uid, out TagComponent? tags))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (_allTags != null && !tags.HasAllTags(_allTags))
|
||||||
return false; // We don't have all the tags needed.
|
return false; // We don't have all the tags needed.
|
||||||
|
|
||||||
if (_anyTags != null && !entity.HasAnyTag(_anyTags))
|
if (_anyTags != null && !tags.HasAnyTag(_anyTags))
|
||||||
return false; // We don't have any of the tags needed.
|
return false; // We don't have any of the tags needed.
|
||||||
|
|
||||||
// This entity is valid!
|
// This entity is valid!
|
||||||
|
|||||||
@@ -10,9 +10,9 @@ namespace Content.Shared.Construction.Steps
|
|||||||
{
|
{
|
||||||
[DataField("prototype")] public string Prototype { get; } = string.Empty;
|
[DataField("prototype")] public string Prototype { get; } = string.Empty;
|
||||||
|
|
||||||
public override bool EntityValid(IEntity entity)
|
public override bool EntityValid(EntityUid uid, IEntityManager entityManager)
|
||||||
{
|
{
|
||||||
return entity.Prototype?.ID == Prototype;
|
return entityManager.GetComponent<MetaDataComponent>(uid).EntityPrototype?.ID == Prototype;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void DoExamine(ExaminedEvent examinedEvent)
|
public override void DoExamine(ExaminedEvent examinedEvent)
|
||||||
|
|||||||
@@ -10,9 +10,9 @@ namespace Content.Shared.Construction.Steps
|
|||||||
[DataField("tag")]
|
[DataField("tag")]
|
||||||
private string? _tag = null;
|
private string? _tag = null;
|
||||||
|
|
||||||
public override bool EntityValid(IEntity entity)
|
public override bool EntityValid(EntityUid uid, IEntityManager entityManager)
|
||||||
{
|
{
|
||||||
return !string.IsNullOrEmpty(_tag) && entity.HasTag(_tag);
|
return !string.IsNullOrEmpty(_tag) && entityManager.TryGetComponent(uid, out TagComponent? tags) && tags.HasTag(_tag);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user