Anomaly Synchronizer (#20945)
* added textures and basic prototype without functionality * add full functional * finish work * fix naming * reduce random anomaly spawner offset * Update AnomalySystem.Vessel.cs * Update SharedAnomalySystem.cs * Update SharedAnomalySystem.cs * Update production.yml * fix errors * fix? * Update anomaly_sync.yml * deltanedas code fixes. Thx, deltanedas! * git what * fix yml * fix yml 2 * meh, try again * work, work, work * fix powered checking. now component work also without ApcPowerReceiving * now supercrit port invoke on start growing, not after explosion fix errors * deltanedas fix pack 1 * Update AnomalySynchronizerComponent.cs
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@@ -99,16 +99,17 @@
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- TraversalDistorterMachineCircuitboard
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- type: technology
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id: MobileAnomalyTech
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name: research-technology-mobile-anomaly-tech
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id: AdvancedAnomalyResearch
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name: research-technology-advanced-anomaly-research
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icon:
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sprite: Objects/Weapons/Guns/Revolvers/chimp.rsi
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sprite: Structures/Machines/anomaly_sync.rsi
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state: base
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discipline: Experimental
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tier: 2
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cost: 10000
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recipeUnlocks:
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- WeaponPistolCHIMP
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- AnomalySynchronizerCircuitboard
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technologyPrerequisites:
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- BasicAnomalousResearch
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