Anomaly Synchronizer (#20945)
* added textures and basic prototype without functionality * add full functional * finish work * fix naming * reduce random anomaly spawner offset * Update AnomalySystem.Vessel.cs * Update SharedAnomalySystem.cs * Update SharedAnomalySystem.cs * Update production.yml * fix errors * fix? * Update anomaly_sync.yml * deltanedas code fixes. Thx, deltanedas! * git what * fix yml * fix yml 2 * meh, try again * work, work, work * fix powered checking. now component work also without ApcPowerReceiving * now supercrit port invoke on start growing, not after explosion fix errors * deltanedas fix pack 1 * Update AnomalySynchronizerComponent.cs
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@@ -45,3 +45,18 @@ signal-port-description-air-warning = This port is invoked with HIGH when in war
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signal-port-name-air-normal = Normal
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signal-port-description-air-normal = This port is invoked with HIGH when in normal mode and LOW when not.
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signal-port-name-decaying = Decaying
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signal-port-description-decaying = This port is invoked when a bound anomaly starts to decay.
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signal-port-name-stabilize = Stabilize
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signal-port-description-stabilize = This port is invoked when a bound anomaly is normalized.
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signal-port-name-growing = Growing
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signal-port-description-growing = This port is invoked when a bound anomaly starts to grow.
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signal-port-name-pulse = Pulse
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signal-port-description-pulse = This port is invoked when a bound anomaly is pulsing.
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signal-port-name-supercrit = Supercritical
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signal-port-description-supercrit = This port is invoked when a bound anomaly explode after supercrit state.
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