Fix weird lifestage autorefactors.

This commit is contained in:
Vera Aguilera Puerto
2021-12-09 12:29:27 +01:00
parent 3a9e1ff929
commit 8b09d55b10
43 changed files with 55 additions and 69 deletions

View File

@@ -260,7 +260,7 @@ namespace Content.Server.Weapon.Melee
var hitBloodstreams = new List<BloodstreamComponent>();
foreach (var entity in args.HitEntities)
{
if ((!EntityManager.EntityExists(entity) ? EntityLifeStage.Deleted : EntityManager.GetComponent<MetaDataComponent>(entity).EntityLifeStage) >= EntityLifeStage.Deleted)
if (Deleted(entity))
continue;
if (EntityManager.TryGetComponent<BloodstreamComponent?>(entity, out var bloodstream))