Fix weird lifestage autorefactors.
This commit is contained in:
@@ -52,7 +52,7 @@ namespace Content.Client.Weapons.Melee
|
||||
return;
|
||||
}
|
||||
|
||||
if (!((!EntityManager.EntityExists(attacker) ? EntityLifeStage.Deleted : EntityManager.GetComponent<MetaDataComponent>(attacker).EntityLifeStage) >= EntityLifeStage.Deleted))
|
||||
if (!Deleted(attacker))
|
||||
{
|
||||
var lunge = attacker.EnsureComponent<MeleeLungeComponent>();
|
||||
lunge.SetData(msg.Angle);
|
||||
|
||||
Reference in New Issue
Block a user