Add climb & slip tests (#15459)
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@@ -5,8 +5,6 @@ namespace Content.IntegrationTests.Tests.Interaction;
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// Should make it easier to mass-change hard coded strings if prototypes get renamed.
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public abstract partial class InteractionTest
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{
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protected const string PlayerEntity = "AdminObserver";
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// Tiles
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protected const string Floor = "FloorSteel";
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protected const string FloorItem = "FloorTileItemSteel";
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