Makes InRangeUnobstructed use MapCoordinates. Fixes #1003

(Also updates Submoduke)
This commit is contained in:
Víctor Aguilera Puerto
2020-05-26 14:23:25 +02:00
parent 0108126c43
commit 8a81f54a45
10 changed files with 21 additions and 32 deletions

View File

@@ -58,7 +58,7 @@ namespace Content.Client.State
if (_playerManager.LocalPlayer.ControlledEntity != null && entityToClick != null)
{
var playerPos = _playerManager.LocalPlayer.ControlledEntity.Transform.MapPosition;
var entityPos = entityToClick.Transform.WorldPosition;
var entityPos = entityToClick.Transform.MapPosition;
inRange = _entitySystemManager.GetEntitySystem<SharedInteractionSystem>()
.InRangeUnobstructed(playerPos, entityPos, predicate:entity => entity != _playerManager.LocalPlayer.ControlledEntity || entity != entityToClick);
}

View File

@@ -50,7 +50,7 @@ namespace Content.Server.GameObjects.Components.Construction
{
var prototype = _prototypeManager.Index<ConstructionPrototype>(prototypeName);
if (!InteractionChecks.InRangeUnobstructed(Owner, loc.ToMapPos(_mapManager),
if (!InteractionChecks.InRangeUnobstructed(Owner, loc.ToMap(_mapManager),
ignoredEnt: Owner, insideBlockerValid: prototype.CanBuildInImpassable))
{
return;

View File

@@ -47,7 +47,7 @@ namespace Content.Server.GameObjects.Components.Interactable
var coordinates = mapGrid.GridTileToLocal(tile.GridIndices);
if (!_entitySystemManager.GetEntitySystem<InteractionSystem>().InRangeUnobstructed(user.Transform.MapPosition, coordinates.ToMapPos(_mapManager), ignoredEnt:user))
if (!_entitySystemManager.GetEntitySystem<InteractionSystem>().InRangeUnobstructed(user.Transform.MapPosition, coordinates.ToMap(_mapManager), ignoredEnt:user))
return;
var tileDef = (ContentTileDefinition)_tileDefinitionManager[tile.Tile.TypeId];

View File

@@ -97,7 +97,7 @@ namespace Content.Server.GameObjects
return false;
var userPos = user.Transform.MapPosition;
var itemPos = Owner.Transform.WorldPosition;
var itemPos = Owner.Transform.MapPosition;
return InteractionChecks.InRangeUnobstructed(user, itemPos, ignoredEnt: Owner, insideBlockerValid:true);
}

View File

@@ -239,7 +239,7 @@ namespace Content.Server.GameObjects.Components
return;
}
if (!EntitySystem.Get<SharedInteractionSystem>().InRangeUnobstructed(player.Transform.MapPosition, Owner.Transform.WorldPosition, ignoredEnt: Owner))
if (!EntitySystem.Get<SharedInteractionSystem>().InRangeUnobstructed(player.Transform.MapPosition, Owner.Transform.MapPosition, ignoredEnt: Owner))
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, player, _localizationManager.GetString("You can't reach there!"));
return;

View File

@@ -122,7 +122,7 @@ namespace Content.Server.GameObjects.EntitySystems
return false;
if(EntitySystem.Get<SharedInteractionSystem>().InRangeUnobstructed(coords.ToMap(_mapManager), ent.Transform.WorldPosition, ignoredEnt: ent))
if(EntitySystem.Get<SharedInteractionSystem>().InRangeUnobstructed(coords.ToMap(_mapManager), ent.Transform.MapPosition, ignoredEnt: ent))
if (coords.InRange(_mapManager, ent.Transform.GridPosition, InteractionSystem.InteractionRange))
{
handsComp.Drop(handsComp.ActiveIndex, coords);

View File

@@ -28,7 +28,7 @@ namespace Content.Server.Utility
public static bool InRangeUnobstructed(ITargetedInteractEventArgs eventArgs, bool insideBlockerValid = true)
{
if (!EntitySystem.Get<SharedInteractionSystem>().InRangeUnobstructed(eventArgs.User.Transform.MapPosition,
eventArgs.Target.Transform.WorldPosition, ignoredEnt: eventArgs.Target, insideBlockerValid: insideBlockerValid))
eventArgs.Target.Transform.MapPosition, ignoredEnt: eventArgs.Target, insideBlockerValid: insideBlockerValid))
{
var localizationManager = IoCManager.Resolve<ILocalizationManager>();
eventArgs.Target.PopupMessage(eventArgs.User, localizationManager.GetString("You can't reach there!"));
@@ -50,7 +50,7 @@ namespace Content.Server.Utility
if (eventArgs.Target != null)
{
if (!EntitySystem.Get<SharedInteractionSystem>().InRangeUnobstructed(eventArgs.User.Transform.MapPosition,
eventArgs.Target.Transform.WorldPosition, ignoredEnt: eventArgs.Target, insideBlockerValid: insideBlockerValid))
eventArgs.Target.Transform.MapPosition, ignoredEnt: eventArgs.Target, insideBlockerValid: insideBlockerValid))
{
var localizationManager = IoCManager.Resolve<ILocalizationManager>();
eventArgs.Target.PopupMessage(eventArgs.User, localizationManager.GetString("You can't reach there!"));
@@ -59,9 +59,8 @@ namespace Content.Server.Utility
}
else
{
var mapManager = IoCManager.Resolve<IMapManager>();
if (!EntitySystem.Get<SharedInteractionSystem>().InRangeUnobstructed(eventArgs.User.Transform.MapPosition,
eventArgs.ClickLocation.ToMapPos(mapManager), ignoredEnt: eventArgs.User, insideBlockerValid: insideBlockerValid))
eventArgs.ClickLocation.ToMap(IoCManager.Resolve<IMapManager>()), ignoredEnt: eventArgs.User, insideBlockerValid: insideBlockerValid))
{
var localizationManager = IoCManager.Resolve<ILocalizationManager>();
eventArgs.User.PopupMessage(eventArgs.User, localizationManager.GetString("You can't reach there!"));
@@ -77,13 +76,14 @@ namespace Content.Server.Utility
/// Convenient static alternative to <see cref="SharedInteractionSystem.InRangeUnobstructed"/>, which also
/// shows a popup message if not in range.
/// </summary>
public static bool InRangeUnobstructed(IEntity user, Vector2 targetWorldCoords,
public static bool InRangeUnobstructed(IEntity user, MapCoordinates otherCoords,
float range = SharedInteractionSystem.InteractionRange,
int collisionMask = (int) CollisionGroup.Impassable, IEntity ignoredEnt = null,
bool insideBlockerValid = false)
{
var mapManager = IoCManager.Resolve<IMapManager>();
var interactionSystem = EntitySystem.Get<SharedInteractionSystem>();
if (!interactionSystem.InRangeUnobstructed(user.Transform.MapPosition, targetWorldCoords, range, collisionMask,
if (!interactionSystem.InRangeUnobstructed(user.Transform.MapPosition, otherCoords, range, collisionMask,
ignoredEnt, insideBlockerValid))
{
var localizationManager = IoCManager.Resolve<ILocalizationManager>();

View File

@@ -31,7 +31,7 @@ namespace Content.Shared.GameObjects.EntitySystems
}
return EntitySystem.Get<SharedInteractionSystem>()
.InRangeUnobstructed(examiner.Transform.MapPosition, examined.Transform.MapPosition.Position,
.InRangeUnobstructed(examiner.Transform.MapPosition, examined.Transform.MapPosition,
ExamineRange, predicate: entity => entity == examiner || entity == examined, insideBlockerValid:true);
}
}

View File

@@ -39,31 +39,20 @@ namespace Content.Server.GameObjects.EntitySystems
/// <param name="predicate">.</param>
/// <param name="insideBlockerValid">if coordinates inside obstructions count as obstructed or not</param>
/// <returns>True if the two points are within a given range without being obstructed.</returns>
public bool InRangeUnobstructed(MapCoordinates coords, Vector2 otherCoords, float range = InteractionRange,
public bool InRangeUnobstructed(MapCoordinates coords, MapCoordinates otherCoords, float range = InteractionRange,
int collisionMask = (int)CollisionGroup.Impassable, Func<IEntity, bool> predicate = null, bool insideBlockerValid = false)
{
var dir = otherCoords - coords.Position;
if (!coords.InRange(otherCoords, range))
return false;
var dir = otherCoords.Position - coords.Position;
if (dir.LengthSquared.Equals(0f)) return true;
if (range > 0f && !(dir.LengthSquared <= range * range)) return false;
var ray = new CollisionRay(coords.Position, dir.Normalized, collisionMask);
var rayResults = _physicsManager.IntersectRayWithPredicate(coords.MapId, ray, dir.Length, predicate).ToList();
if(rayResults.Count == 0 || (insideBlockerValid && rayResults.Count > 0 && (rayResults[0].HitPos - otherCoords).Length < 1f))
{
if (_mapManager.TryFindGridAt(coords, out var mapGrid) && mapGrid != null)
{
var srcPos = mapGrid.MapToGrid(coords);
var destPos = new GridCoordinates(otherCoords, mapGrid);
if (srcPos.InRange(_mapManager, destPos, range))
{
return true;
}
}
}
return false;
return rayResults.Count == 0 || (insideBlockerValid && rayResults.Count > 0 && (rayResults[0].HitPos - otherCoords.Position).Length < 1f);
}
/// <summary>
@@ -79,7 +68,7 @@ namespace Content.Server.GameObjects.EntitySystems
/// <param name="ignoredEnt">the entity to be ignored when checking for collisions.</param>
/// <param name="insideBlockerValid">if coordinates inside obstructions count as obstructed or not</param>
/// <returns>True if the two points are within a given range without being obstructed.</returns>
public bool InRangeUnobstructed(MapCoordinates coords, Vector2 otherCoords, float range = InteractionRange,
public bool InRangeUnobstructed(MapCoordinates coords, MapCoordinates otherCoords, float range = InteractionRange,
int collisionMask = (int)CollisionGroup.Impassable, IEntity ignoredEnt = null, bool insideBlockerValid = false) =>
InRangeUnobstructed(coords, otherCoords, range, collisionMask,
ignoredEnt == null ? null : (Func<IEntity, bool>)(entity => ignoredEnt == entity), insideBlockerValid);