Makes InRangeUnobstructed use MapCoordinates. Fixes #1003
(Also updates Submoduke)
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@@ -50,7 +50,7 @@ namespace Content.Server.GameObjects.Components.Construction
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{
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var prototype = _prototypeManager.Index<ConstructionPrototype>(prototypeName);
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if (!InteractionChecks.InRangeUnobstructed(Owner, loc.ToMapPos(_mapManager),
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if (!InteractionChecks.InRangeUnobstructed(Owner, loc.ToMap(_mapManager),
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ignoredEnt: Owner, insideBlockerValid: prototype.CanBuildInImpassable))
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{
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return;
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@@ -47,7 +47,7 @@ namespace Content.Server.GameObjects.Components.Interactable
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var coordinates = mapGrid.GridTileToLocal(tile.GridIndices);
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if (!_entitySystemManager.GetEntitySystem<InteractionSystem>().InRangeUnobstructed(user.Transform.MapPosition, coordinates.ToMapPos(_mapManager), ignoredEnt:user))
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if (!_entitySystemManager.GetEntitySystem<InteractionSystem>().InRangeUnobstructed(user.Transform.MapPosition, coordinates.ToMap(_mapManager), ignoredEnt:user))
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return;
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var tileDef = (ContentTileDefinition)_tileDefinitionManager[tile.Tile.TypeId];
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@@ -97,7 +97,7 @@ namespace Content.Server.GameObjects
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return false;
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var userPos = user.Transform.MapPosition;
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var itemPos = Owner.Transform.WorldPosition;
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var itemPos = Owner.Transform.MapPosition;
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return InteractionChecks.InRangeUnobstructed(user, itemPos, ignoredEnt: Owner, insideBlockerValid:true);
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}
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@@ -239,7 +239,7 @@ namespace Content.Server.GameObjects.Components
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return;
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}
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if (!EntitySystem.Get<SharedInteractionSystem>().InRangeUnobstructed(player.Transform.MapPosition, Owner.Transform.WorldPosition, ignoredEnt: Owner))
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if (!EntitySystem.Get<SharedInteractionSystem>().InRangeUnobstructed(player.Transform.MapPosition, Owner.Transform.MapPosition, ignoredEnt: Owner))
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{
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, player, _localizationManager.GetString("You can't reach there!"));
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return;
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