Replace pragma warning 649 disable/restore with default!
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@@ -16,11 +16,10 @@ namespace Content.Client.GameObjects.Components.Sound
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[RegisterComponent]
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public class LoopingSoundComponent : SharedLoopingSoundComponent
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{
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[Dependency] private readonly IRobustRandom _random = default!;
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private readonly Dictionary<ScheduledSound, IPlayingAudioStream> _audioStreams = new Dictionary<ScheduledSound, IPlayingAudioStream>();
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private AudioSystem _audioSystem;
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#pragma warning disable 649
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[Dependency] private readonly IRobustRandom _random;
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#pragma warning restore 649
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public override void StopAllSounds()
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{
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