More FloatMath -> MathHelper from merge.

This commit is contained in:
Pieter-Jan Briers
2020-08-20 20:34:32 +02:00
parent bf60a4e9fc
commit 8a2530e7a0
3 changed files with 3 additions and 3 deletions

View File

@@ -165,7 +165,7 @@ namespace Content.Server.GameObjects.EntitySystems.Atmos
if (moles < gas.GasMolesVisible) continue;
var data = new GasData(i, (byte) (FloatMath.Clamp01(moles / gas.GasMolesVisibleMax) * 255));
var data = new GasData(i, (byte) (MathHelper.Clamp01(moles / gas.GasMolesVisibleMax) * 255));
tileData.Add(data);
}