From 8a1fd92e2b8c7a21ff4ef4ec75707d99ba2ee045 Mon Sep 17 00:00:00 2001 From: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Date: Wed, 9 Feb 2022 17:25:12 +1300 Subject: [PATCH] Hide Targeting Dummy (#6580) --- Content.Client/CombatMode/CombatModeComponent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Client/CombatMode/CombatModeComponent.cs b/Content.Client/CombatMode/CombatModeComponent.cs index 0cca02a5c0..df65be2fc7 100644 --- a/Content.Client/CombatMode/CombatModeComponent.cs +++ b/Content.Client/CombatMode/CombatModeComponent.cs @@ -39,7 +39,7 @@ namespace Content.Client.CombatMode public void PlayerAttached() { - _gameHud.CombatPanelVisible = true; + _gameHud.CombatPanelVisible = false; // TODO BOBBY SYSTEM Make the targeting doll actually do something. UpdateHud(); }