Allows mass scanners and shuttle console radars to resize gracefully (#13241)

This commit is contained in:
deathride58
2022-12-30 18:45:13 -05:00
committed by GitHub
parent c580d7295d
commit 89ea6eda3e
4 changed files with 39 additions and 24 deletions

View File

@@ -23,9 +23,6 @@ public sealed class RadarControl : Control
[Dependency] private readonly IMapManager _mapManager = default!;
private const float ScrollSensitivity = 8f;
public const int MinimapRadius = 320;
private const int MinimapMargin = 4;
private const float GridLinesDistance = 32f;
/// <summary>
@@ -49,8 +46,9 @@ public sealed class RadarControl : Control
/// </summary>
public float MaxRadarRange { get; private set; } = 256f * 10f;
private int MidPoint => SizeFull / 2;
private int SizeFull => (int) ((MinimapRadius + MinimapMargin) * 2 * UIScale);
private int MinimapRadius => (int) Math.Min(Size.X, Size.Y) / 2;
private Vector2 MidPoint => Size / 2;
private int SizeFull => (int) (MinimapRadius * 2 * UIScale);
private int ScaledMinimapRadius => (int) (MinimapRadius * UIScale);
private float MinimapScale => RadarRange != 0 ? ScaledMinimapRadius / RadarRange : 0f;
@@ -130,8 +128,8 @@ public sealed class RadarControl : Control
var fakeAA = new Color(0.08f, 0.08f, 0.08f);
handle.DrawCircle((MidPoint, MidPoint), ScaledMinimapRadius + 1, fakeAA);
handle.DrawCircle((MidPoint, MidPoint), ScaledMinimapRadius, Color.Black);
handle.DrawCircle((MidPoint.X, MidPoint.Y), ScaledMinimapRadius + 1, fakeAA);
handle.DrawCircle((MidPoint.X, MidPoint.Y), ScaledMinimapRadius, Color.Black);
// No data
if (_coordinates == null || _rotation == null)
@@ -146,14 +144,14 @@ public sealed class RadarControl : Control
for (var i = 1; i < gridLinesEquatorial + 1; i++)
{
handle.DrawCircle((MidPoint, MidPoint), GridLinesDistance * MinimapScale * i, gridLines, false);
handle.DrawCircle((MidPoint.X, MidPoint.Y), GridLinesDistance * MinimapScale * i, gridLines, false);
}
for (var i = 0; i < gridLinesRadial; i++)
{
Angle angle = (Math.PI / gridLinesRadial) * i;
var aExtent = angle.ToVec() * ScaledMinimapRadius;
handle.DrawLine((MidPoint, MidPoint) - aExtent, (MidPoint, MidPoint) + aExtent, gridLines);
handle.DrawLine((MidPoint.X, MidPoint.Y) - aExtent, (MidPoint.X, MidPoint.Y) + aExtent, gridLines);
}
var metaQuery = _entManager.GetEntityQuery<MetaDataComponent>();