Fix access wires emagging machines (#14471)
* Fix access wires emagging machines * comment * le fix
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@@ -16,27 +16,33 @@ public sealed class AccessWireAction : ComponentWireAction<AccessReaderComponent
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public override StatusLightState? GetLightState(Wire wire, AccessReaderComponent comp)
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{
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return EntityManager.HasComponent<EmaggedComponent>(comp.Owner) ? StatusLightState.On : StatusLightState.Off;
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return comp.Enabled ? StatusLightState.On : StatusLightState.Off;
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}
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public override object StatusKey { get; } = AccessWireActionKey.Status;
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public override object StatusKey => AccessWireActionKey.Status;
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public override bool Cut(EntityUid user, Wire wire, AccessReaderComponent comp)
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{
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WiresSystem.TryCancelWireAction(wire.Owner, PulseTimeoutKey.Key);
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EntityManager.EnsureComponent<EmaggedComponent>(comp.Owner);
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comp.Enabled = false;
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EntityManager.Dirty(comp);
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return true;
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}
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public override bool Mend(EntityUid user, Wire wire, AccessReaderComponent comp)
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{
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EntityManager.RemoveComponent<EmaggedComponent>(comp.Owner);
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if (!EntityManager.HasComponent<EmaggedComponent>(wire.Owner))
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{
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comp.Enabled = true;
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EntityManager.Dirty(comp);
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}
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return true;
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}
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public override void Pulse(EntityUid user, Wire wire, AccessReaderComponent comp)
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{
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EntityManager.EnsureComponent<EmaggedComponent>(comp.Owner);
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comp.Enabled = false;
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EntityManager.Dirty(comp);
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WiresSystem.StartWireAction(wire.Owner, _pulseTimeout, PulseTimeoutKey.Key, new TimedWireEvent(AwaitPulseCancel, wire));
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}
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@@ -52,10 +58,10 @@ public sealed class AccessWireAction : ComponentWireAction<AccessReaderComponent
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{
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if (!wire.IsCut)
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{
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// check is still here incase you somehow TOCTOU it into unemagging something it shouldn't
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if (EntityManager.TryGetComponent<AccessReaderComponent>(wire.Owner, out var access))
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if (EntityManager.TryGetComponent<AccessReaderComponent>(wire.Owner, out var access) && !EntityManager.HasComponent<EmaggedComponent>(wire.Owner))
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{
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EntityManager.RemoveComponent<EmaggedComponent>(wire.Owner);
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access.Enabled = true;
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EntityManager.Dirty(access);
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}
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}
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}
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@@ -13,6 +13,13 @@ namespace Content.Shared.Access.Components;
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[RegisterComponent, NetworkedComponent]
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public sealed class AccessReaderComponent : Component
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{
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/// <summary>
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/// Whether or not the accessreader is enabled.
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/// If not, it will always let people through.
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/// </summary>
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[DataField("enabled")]
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public bool Enabled = true;
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/// <summary>
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/// The set of tags that will automatically deny an allowed check, if any of them are present.
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/// </summary>
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@@ -36,14 +43,17 @@ public sealed class AccessReaderComponent : Component
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[Serializable, NetSerializable]
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public sealed class AccessReaderComponentState : ComponentState
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{
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public bool Enabled;
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public HashSet<string> DenyTags;
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public List<HashSet<string>> AccessLists;
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public HashSet<StationRecordKey> AccessKeys;
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public AccessReaderComponentState(HashSet<string> denyTags, List<HashSet<string>> accessLists, HashSet<StationRecordKey> accessKeys)
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public AccessReaderComponentState(bool enabled, HashSet<string> denyTags, List<HashSet<string>> accessLists, HashSet<StationRecordKey> accessKeys)
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{
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Enabled = enabled;
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DenyTags = denyTags;
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AccessLists = accessLists;
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AccessKeys = accessKeys;
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@@ -32,7 +32,7 @@ namespace Content.Shared.Access.Systems
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private void OnGetState(EntityUid uid, AccessReaderComponent component, ref ComponentGetState args)
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{
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args.State = new AccessReaderComponentState(component.DenyTags, component.AccessLists,
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args.State = new AccessReaderComponentState(component.Enabled, component.DenyTags, component.AccessLists,
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component.AccessKeys);
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}
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@@ -40,6 +40,7 @@ namespace Content.Shared.Access.Systems
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{
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if (args.Current is not AccessReaderComponentState state)
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return;
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component.Enabled = state.Enabled;
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component.AccessKeys = new (state.AccessKeys);
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component.AccessLists = new (state.AccessLists);
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component.DenyTags = new (state.DenyTags);
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@@ -67,8 +68,9 @@ namespace Content.Shared.Access.Systems
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private void OnEmagged(EntityUid uid, AccessReaderComponent reader, ref GotEmaggedEvent args)
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{
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// no fancy conditions
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args.Handled = true;
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reader.Enabled = false;
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Dirty(reader);
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}
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/// <summary>
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@@ -95,6 +97,10 @@ namespace Content.Shared.Access.Systems
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{
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var allEnts = FindPotentialAccessItems(entity);
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// Access reader is totally disabled, so access is always allowed.
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if (!reader.Enabled)
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return true;
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if (AreAccessTagsAllowed(FindAccessTags(entity, allEnts), reader))
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return true;
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@@ -111,12 +117,6 @@ namespace Content.Shared.Access.Systems
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/// <param name="reader">An access reader to check against</param>
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public bool AreAccessTagsAllowed(ICollection<string> accessTags, AccessReaderComponent reader)
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{
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if (HasComp<EmaggedComponent>(reader.Owner))
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{
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// Access reader is totally disabled, so access is always allowed.
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return true;
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}
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if (reader.DenyTags.Overlaps(accessTags))
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{
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// Sec owned by cargo.
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