Fixes Romerol & Corpium, Small Zombie Tweaks (#17784)

* Fixed romerol and corpium.

* Tweaked zombie values.

* Change guidebook descriptions.

* Fixed corpium, added reagent requirements.

* Readded zombie bundle to uplink.

* Edited description
This commit is contained in:
LankLTE
2023-07-06 19:55:00 -07:00
committed by GitHub
parent f6f29d2d30
commit 89ca105e7c
8 changed files with 88 additions and 22 deletions

View File

@@ -44,14 +44,14 @@ namespace Content.Shared.Zombies
/// The baseline infection chance you have if you are completely nude
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public float MaxZombieInfectionChance = 0.30f;
public float MaxZombieInfectionChance = 0.50f;
/// <summary>
/// The minimum infection chance possible. This is simply to prevent
/// being invincible by bundling up.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public float MinZombieInfectionChance = 0.05f;
public float MinZombieInfectionChance = 0.20f;
[ViewVariables(VVAccess.ReadWrite)]
public float ZombieMovementSpeedDebuff = 0.70f;