Split PoolManager into separate classes. (#19370)
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19
Content.IntegrationTests/Pair/TestMapData.cs
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19
Content.IntegrationTests/Pair/TestMapData.cs
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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namespace Content.IntegrationTests.Pair;
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/// <summary>
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/// Simple data class that stored information about a map being used by a test.
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/// </summary>
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public sealed class TestMapData
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{
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public EntityUid MapUid { get; set; }
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public EntityUid GridUid { get; set; }
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public MapId MapId { get; set; }
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public MapGridComponent MapGrid { get; set; } = default!;
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public EntityCoordinates GridCoords { get; set; }
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public MapCoordinates MapCoords { get; set; }
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public TileRef Tile { get; set; }
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}
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