Split PoolManager into separate classes. (#19370)

This commit is contained in:
Leon Friedrich
2023-08-23 00:14:01 +12:00
committed by GitHub
parent efdb756065
commit 89a287c1fd
19 changed files with 785 additions and 696 deletions

View File

@@ -0,0 +1,19 @@
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
namespace Content.IntegrationTests.Pair;
/// <summary>
/// Simple data class that stored information about a map being used by a test.
/// </summary>
public sealed class TestMapData
{
public EntityUid MapUid { get; set; }
public EntityUid GridUid { get; set; }
public MapId MapId { get; set; }
public MapGridComponent MapGrid { get; set; } = default!;
public EntityCoordinates GridCoords { get; set; }
public MapCoordinates MapCoords { get; set; }
public TileRef Tile { get; set; }
}