* #4420 moved sound components to a better spot in the project * MWF-4420 - ported SecureEntityStorageComponent to new ECS system, as a LockComponent * MWF-4420 - removed unused usings * #4420 removed dumb ToggleLockVerb override workaround * #4420 added SoundSpecifier to LockComponent
This commit is contained in:
@@ -92,6 +92,7 @@ namespace Content.Client.Entry
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"ExaminableBattery",
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"PottedPlantHide",
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"SecureEntityStorage",
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"Lock",
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"PresetIdCard",
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"SolarControlConsole",
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"FlashOnTrigger",
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@@ -1,4 +1,4 @@
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using Content.Shared.Storage;
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using Content.Shared.Storage;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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64
Content.Server/Lock/LockComponent.cs
Normal file
64
Content.Server/Lock/LockComponent.cs
Normal file
@@ -0,0 +1,64 @@
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using Content.Server.Lock;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Helpers;
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using Content.Shared.Sound;
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using Content.Shared.Verbs;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Storage.Components
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{
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/// <summary>
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/// Allows locking/unlocking, with access determined by AccessReader
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/// </summary>
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[RegisterComponent]
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public class LockComponent : Component
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{
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public override string Name => "Lock";
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[ViewVariables(VVAccess.ReadWrite)] [DataField("locked")] public bool Locked { get; set; } = true;
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[ViewVariables(VVAccess.ReadWrite)] [DataField("unlockingSound")] public SoundSpecifier? UnlockSound { get; set; } = new SoundPathSpecifier("/Audio/Machines/door_lock_off.ogg");
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[ViewVariables(VVAccess.ReadWrite)] [DataField("lockingSound")] public SoundSpecifier? LockSound { get; set; } = new SoundPathSpecifier("/Audio/Machines/door_lock_off.ogg");
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[Verb]
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private sealed class ToggleLockVerb : Verb<LockComponent>
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{
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protected override void GetData(IEntity user, LockComponent component, VerbData data)
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{
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user) ||
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component.Owner.TryGetComponent(out EntityStorageComponent? entityStorageComponent) && entityStorageComponent.Open)
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{
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data.Visibility = VerbVisibility.Invisible;
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return;
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}
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data.Text = Loc.GetString(component.Locked ? "toggle-lock-verb-unlock" : "toggle-lock-verb-lock");
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}
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protected override void Activate(IEntity user, LockComponent component)
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{
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// Do checks
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user) ||
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!user.InRangeUnobstructed(component))
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{
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return;
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}
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// Call relevant entity system
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var lockSystem = user.EntityManager.EntitySysManager.GetEntitySystem<LockSystem>();
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var eventData = new ActivateInWorldEvent(user, component.Owner);
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if (component.Locked)
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{
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lockSystem.DoUnlock(component, eventData);
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}
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else
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{
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lockSystem.DoLock(component, eventData);
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}
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}
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}
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}
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}
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116
Content.Server/Lock/LockSystem.cs
Normal file
116
Content.Server/Lock/LockSystem.cs
Normal file
@@ -0,0 +1,116 @@
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using Content.Server.Access.Components;
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using Content.Server.Storage.Components;
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using Content.Shared.Examine;
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using Content.Shared.Interaction;
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using Content.Shared.Notification.Managers;
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using Content.Shared.Storage;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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namespace Content.Server.Lock
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{
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/// <summary>
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/// Handles (un)locking and examining of Lock components
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/// </summary>
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[UsedImplicitly]
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public class LockSystem : EntitySystem
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{
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/// <inheritdoc />
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<LockComponent, ComponentStartup>(OnStartup);
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SubscribeLocalEvent<LockComponent, ActivateInWorldEvent>(OnActivated);
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SubscribeLocalEvent<LockComponent, ExaminedEvent>(OnExamined);
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}
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private void OnStartup(EntityUid eUI, LockComponent lockComp, ComponentStartup args)
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{
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if (lockComp.Owner.TryGetComponent(out AppearanceComponent? appearance))
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{
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appearance.SetData(StorageVisuals.CanLock, true);
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}
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}
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private void OnActivated(EntityUid eUI, LockComponent lockComp, ActivateInWorldEvent args)
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{
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// Only attempt an unlock by default on Activate
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if (lockComp.Locked)
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{
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DoUnlock(lockComp, args);
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}
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}
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private void OnExamined(EntityUid eUI, LockComponent lockComp, ExaminedEvent args)
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{
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args.Message.AddText("\n");
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args.Message.AddText(Loc.GetString(lockComp.Locked
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? "lock-comp-on-examined-is-locked"
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: "lock-comp-on-examined-is-unlocked",
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("entityName", lockComp.Owner.Name)));
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}
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public void DoLock(LockComponent lockComp, ActivateInWorldEvent args)
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{
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if (!HasUserAccess(lockComp, args.User))
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{
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return;
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}
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lockComp.Owner.PopupMessage(args.User, Loc.GetString("lock-comp-do-lock-success", ("entityName",lockComp.Owner.Name)));
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lockComp.Locked = true;
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if(lockComp.LockSound != null)
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{
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SoundSystem.Play(Filter.Pvs(lockComp.Owner), lockComp.LockSound.GetSound(), lockComp.Owner, AudioParams.Default.WithVolume(-5));
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}
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if (lockComp.Owner.TryGetComponent(out AppearanceComponent? appearanceComp))
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{
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appearanceComp.SetData(StorageVisuals.Locked, true);
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}
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args.Handled = true;
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}
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public void DoUnlock(LockComponent lockComp, ActivateInWorldEvent args )
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{
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if (!HasUserAccess(lockComp, args.User))
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{
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return;
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}
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lockComp.Owner.PopupMessage(args.User, Loc.GetString("lock-comp-do-unlock-success", ("entityName", lockComp.Owner.Name)));
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lockComp.Locked = false;
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if(lockComp.UnlockSound != null)
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{
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SoundSystem.Play(Filter.Pvs(lockComp.Owner), lockComp.UnlockSound.GetSound(), lockComp.Owner, AudioParams.Default.WithVolume(-5));
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}
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if (lockComp.Owner.TryGetComponent(out AppearanceComponent? appearanceComp))
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{
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appearanceComp.SetData(StorageVisuals.Locked, false);
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}
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// To stop EntityStorageComponent from opening right after the container gets unlocked
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args.Handled = true;
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}
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private static bool HasUserAccess(LockComponent lockComp, IEntity user)
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{
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if (lockComp.Owner.TryGetComponent(out AccessReader? reader))
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{
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if (!reader.IsAllowed(user))
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{
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lockComp.Owner.PopupMessage(user, Loc.GetString("lock-comp-has-user-access-fail"));
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return false;
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}
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}
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return true;
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}
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}
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}
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@@ -24,7 +24,6 @@ using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.Physics;
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using Robust.Shared.Physics.Broadphase;
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using Robust.Shared.Player;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Timing;
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@@ -131,7 +130,8 @@ namespace Content.Server.Storage.Components
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private bool _beingWelded;
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[ViewVariables(VVAccess.ReadWrite)]
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public bool CanWeldShut {
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public bool CanWeldShut
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{
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get => _canWeldShut;
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set
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{
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@@ -160,6 +160,13 @@ namespace Content.Server.Storage.Components
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public virtual void Activate(ActivateEventArgs eventArgs)
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{
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// HACK until EntityStorageComponent gets refactored to the new ECS system
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if (Owner.TryGetComponent<LockComponent>(out var @lock) && @lock.Locked)
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{
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// Do nothing, LockSystem is responsible for handling this case
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return;
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}
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ToggleOpen(eventArgs.User);
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}
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@@ -167,7 +174,7 @@ namespace Content.Server.Storage.Components
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{
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if (IsWeldedShut)
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{
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if(!silent) Owner.PopupMessage(user, Loc.GetString("entity-storage-component-welded-shut-message"));
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if (!silent) Owner.PopupMessage(user, Loc.GetString("entity-storage-component-welded-shut-message"));
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return false;
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}
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return true;
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@@ -465,7 +472,8 @@ namespace Content.Server.Storage.Components
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protected virtual void OpenVerbGetData(IEntity user, EntityStorageComponent component, VerbData data)
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{
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user))
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user) ||
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component.Owner.TryGetComponent(out LockComponent? lockComponent) && lockComponent.Locked) // HACK extra check, until EntityStorage gets refactored
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{
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data.Visibility = VerbVisibility.Invisible;
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return;
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@@ -475,7 +483,7 @@ namespace Content.Server.Storage.Components
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{
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data.Visibility = VerbVisibility.Disabled;
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var verb = Loc.GetString(component.Open ? "open-toggle-verb-close" : "open-toggle-verb-open");
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data.Text = Loc.GetString("open-toggle-verb-welded-shut-message",("verb", verb));
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data.Text = Loc.GetString("open-toggle-verb-welded-shut-message", ("verb", verb));
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return;
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}
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@@ -1,148 +0,0 @@
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using Content.Server.Access.Components;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Notification.Managers;
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using Content.Shared.Storage;
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using Content.Shared.Verbs;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Storage.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(EntityStorageComponent))]
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[ComponentReference(typeof(IActivate))]
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[ComponentReference(typeof(IStorageComponent))]
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public class SecureEntityStorageComponent : EntityStorageComponent
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{
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public override string Name => "SecureEntityStorage";
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[DataField("locked")]
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private bool _locked = true;
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[ViewVariables(VVAccess.ReadWrite)]
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public bool Locked
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{
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get => _locked;
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set
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{
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_locked = value;
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if (Owner.TryGetComponent(out AppearanceComponent? appearance))
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{
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appearance.SetData(StorageVisuals.Locked, _locked);
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}
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}
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}
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protected override void Startup()
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{
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base.Startup();
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if (Owner.TryGetComponent(out AppearanceComponent? appearance))
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{
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appearance.SetData(StorageVisuals.CanLock, true);
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}
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}
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public override void Activate(ActivateEventArgs eventArgs)
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{
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if (Locked)
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{
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DoToggleLock(eventArgs.User);
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return;
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}
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base.Activate(eventArgs);
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}
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public override bool CanOpen(IEntity user, bool silent = false)
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{
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if (Locked)
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{
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Owner.PopupMessage(user, "It's locked!");
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return false;
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}
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return base.CanOpen(user, silent);
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}
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protected override void OpenVerbGetData(IEntity user, EntityStorageComponent component, VerbData data)
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{
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if (Locked)
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{
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data.Visibility = VerbVisibility.Invisible;
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return;
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}
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base.OpenVerbGetData(user, component, data);
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}
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private void DoToggleLock(IEntity user)
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{
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if (Locked)
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{
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DoUnlock(user);
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}
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else
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{
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DoLock(user);
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}
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}
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private void DoUnlock(IEntity user)
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{
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if (!CheckAccess(user)) return;
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Locked = false;
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SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/door_lock_off.ogg", Owner, AudioParams.Default.WithVolume(-5));
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}
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private void DoLock(IEntity user)
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{
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if (!CheckAccess(user)) return;
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Locked = true;
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SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/door_lock_on.ogg", Owner, AudioParams.Default.WithVolume(-5));
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}
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private bool CheckAccess(IEntity user)
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{
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if (Owner.TryGetComponent(out AccessReader? reader))
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{
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if (!reader.IsAllowed(user))
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{
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Owner.PopupMessage(user, Loc.GetString("secure-entity-storage-component-not-allowed-message"));
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return false;
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}
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}
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return true;
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}
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[Verb]
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private sealed class ToggleLockVerb : Verb<SecureEntityStorageComponent>
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{
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protected override void GetData(IEntity user, SecureEntityStorageComponent component, VerbData data)
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{
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user) || component.Open)
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{
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data.Visibility = VerbVisibility.Invisible;
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return;
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}
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data.Text = Loc.GetString(component.Locked ? "toggle-lock-verb-unlock" : "toggle-lock-verb-lock");
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}
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protected override void Activate(IEntity user, SecureEntityStorageComponent component)
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{
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component.DoToggleLock(user);
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}
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}
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}
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}
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10
Resources/Locale/en-US/lock/lock-component.ftl
Normal file
10
Resources/Locale/en-US/lock/lock-component.ftl
Normal file
@@ -0,0 +1,10 @@
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lock-comp-on-examined-is-locked = The {$entityName} seems to be locked.
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lock-comp-on-examined-is-unlocked = The {$entityName} seems to be unlocked.
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lock-comp-do-lock-success = You lock the {$entityName}.
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lock-comp-do-unlock-success = You unlock the {$entityName}.
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lock-comp-has-user-access-fail = Access denied
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## ToggleLockVerb
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toggle-lock-verb-unlock = Unlock
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toggle-lock-verb-lock = Lock
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@@ -1,6 +0,0 @@
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secure-entity-storage-component-not-allowed-message = Access denied
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## ToggleLockVerb
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toggle-lock-verb-unlock = Unlock
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toggle-lock-verb-lock = Lock
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@@ -4,7 +4,7 @@
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abstract: true
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components:
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- type: AccessReader
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- type: SecureEntityStorage
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- type: Lock
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- type: Sprite
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netsync: false
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sprite: Structures/Storage/closet.rsi
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||||
|
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@@ -261,7 +261,7 @@
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components:
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- type: AccessReader
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access: [["Security"]]
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||||
- type: SecureEntityStorage
|
||||
- type: Lock
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||||
- type: Sprite
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||||
sprite: Structures/Storage/Crates/sec_gear.rsi
|
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layers:
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||||
@@ -290,7 +290,7 @@
|
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components:
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- type: AccessReader
|
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access: [["Engineering"]]
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||||
- type: SecureEntityStorage
|
||||
- type: Lock
|
||||
- type: Sprite
|
||||
sprite: Structures/Storage/Crates/engicrate_secure.rsi
|
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layers:
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||||
@@ -319,7 +319,7 @@
|
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components:
|
||||
- type: AccessReader
|
||||
access: [["Medical"]]
|
||||
- type: SecureEntityStorage
|
||||
- type: Lock
|
||||
- type: Sprite
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||||
sprite: Structures/Storage/Crates/medicalcrate_secure.rsi
|
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layers:
|
||||
@@ -347,7 +347,7 @@
|
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parent: CrateGeneric
|
||||
components:
|
||||
- type: AccessReader
|
||||
- type: SecureEntityStorage
|
||||
- type: Lock
|
||||
- type: Sprite
|
||||
sprite: Structures/Storage/Crates/privatecrate_secure.rsi
|
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layers:
|
||||
@@ -376,7 +376,7 @@
|
||||
components:
|
||||
- type: AccessReader
|
||||
access: [["Research"]]
|
||||
- type: SecureEntityStorage
|
||||
- type: Lock
|
||||
- type: Sprite
|
||||
sprite: Structures/Storage/Crates/scicrate_secure.rsi
|
||||
layers:
|
||||
@@ -405,7 +405,7 @@
|
||||
components:
|
||||
- type: AccessReader
|
||||
access: [["Engineering"]]
|
||||
- type: SecureEntityStorage
|
||||
- type: Lock
|
||||
- type: Sprite
|
||||
sprite: Structures/Storage/Crates/plasma.rsi
|
||||
layers:
|
||||
@@ -433,7 +433,7 @@
|
||||
parent: CrateGeneric
|
||||
components:
|
||||
- type: AccessReader
|
||||
- type: SecureEntityStorage
|
||||
- type: Lock
|
||||
- type: Sprite
|
||||
sprite: Structures/Storage/Crates/secure.rsi
|
||||
layers:
|
||||
@@ -462,7 +462,7 @@
|
||||
components:
|
||||
- type: AccessReader
|
||||
access: [["Service"]]
|
||||
- type: SecureEntityStorage
|
||||
- type: Lock
|
||||
- type: Sprite
|
||||
sprite: Structures/Storage/Crates/hydro_secure.rsi
|
||||
layers:
|
||||
@@ -491,7 +491,7 @@
|
||||
components:
|
||||
- type: AccessReader
|
||||
access: [["Security"]]
|
||||
- type: SecureEntityStorage
|
||||
- type: Lock
|
||||
- type: Sprite
|
||||
sprite: Structures/Storage/Crates/weapon.rsi
|
||||
layers:
|
||||
|
||||
Reference in New Issue
Block a user