#4420 Replaced SecureEntityStorageComp with LockComponent (new ECS) (#4228)

* #4420 moved sound components to a better spot in the project

* MWF-4420 - ported SecureEntityStorageComponent to new ECS system, as a LockComponent

* MWF-4420 - removed unused usings

* #4420 removed dumb ToggleLockVerb override workaround

* #4420 added SoundSpecifier to LockComponent
This commit is contained in:
Galactic Chimp
2021-07-30 19:22:06 +02:00
committed by GitHub
parent e256cb7bb0
commit 898bdc9491
10 changed files with 215 additions and 170 deletions

View File

@@ -92,6 +92,7 @@ namespace Content.Client.Entry
"ExaminableBattery",
"PottedPlantHide",
"SecureEntityStorage",
"Lock",
"PresetIdCard",
"SolarControlConsole",
"FlashOnTrigger",

View File

@@ -1,4 +1,4 @@
using Content.Shared.Storage;
using Content.Shared.Storage;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;

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@@ -0,0 +1,64 @@
using Content.Server.Lock;
using Content.Shared.ActionBlocker;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Helpers;
using Content.Shared.Sound;
using Content.Shared.Verbs;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Storage.Components
{
/// <summary>
/// Allows locking/unlocking, with access determined by AccessReader
/// </summary>
[RegisterComponent]
public class LockComponent : Component
{
public override string Name => "Lock";
[ViewVariables(VVAccess.ReadWrite)] [DataField("locked")] public bool Locked { get; set; } = true;
[ViewVariables(VVAccess.ReadWrite)] [DataField("unlockingSound")] public SoundSpecifier? UnlockSound { get; set; } = new SoundPathSpecifier("/Audio/Machines/door_lock_off.ogg");
[ViewVariables(VVAccess.ReadWrite)] [DataField("lockingSound")] public SoundSpecifier? LockSound { get; set; } = new SoundPathSpecifier("/Audio/Machines/door_lock_off.ogg");
[Verb]
private sealed class ToggleLockVerb : Verb<LockComponent>
{
protected override void GetData(IEntity user, LockComponent component, VerbData data)
{
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user) ||
component.Owner.TryGetComponent(out EntityStorageComponent? entityStorageComponent) && entityStorageComponent.Open)
{
data.Visibility = VerbVisibility.Invisible;
return;
}
data.Text = Loc.GetString(component.Locked ? "toggle-lock-verb-unlock" : "toggle-lock-verb-lock");
}
protected override void Activate(IEntity user, LockComponent component)
{
// Do checks
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user) ||
!user.InRangeUnobstructed(component))
{
return;
}
// Call relevant entity system
var lockSystem = user.EntityManager.EntitySysManager.GetEntitySystem<LockSystem>();
var eventData = new ActivateInWorldEvent(user, component.Owner);
if (component.Locked)
{
lockSystem.DoUnlock(component, eventData);
}
else
{
lockSystem.DoLock(component, eventData);
}
}
}
}
}

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@@ -0,0 +1,116 @@
using Content.Server.Access.Components;
using Content.Server.Storage.Components;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Notification.Managers;
using Content.Shared.Storage;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Player;
namespace Content.Server.Lock
{
/// <summary>
/// Handles (un)locking and examining of Lock components
/// </summary>
[UsedImplicitly]
public class LockSystem : EntitySystem
{
/// <inheritdoc />
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<LockComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<LockComponent, ActivateInWorldEvent>(OnActivated);
SubscribeLocalEvent<LockComponent, ExaminedEvent>(OnExamined);
}
private void OnStartup(EntityUid eUI, LockComponent lockComp, ComponentStartup args)
{
if (lockComp.Owner.TryGetComponent(out AppearanceComponent? appearance))
{
appearance.SetData(StorageVisuals.CanLock, true);
}
}
private void OnActivated(EntityUid eUI, LockComponent lockComp, ActivateInWorldEvent args)
{
// Only attempt an unlock by default on Activate
if (lockComp.Locked)
{
DoUnlock(lockComp, args);
}
}
private void OnExamined(EntityUid eUI, LockComponent lockComp, ExaminedEvent args)
{
args.Message.AddText("\n");
args.Message.AddText(Loc.GetString(lockComp.Locked
? "lock-comp-on-examined-is-locked"
: "lock-comp-on-examined-is-unlocked",
("entityName", lockComp.Owner.Name)));
}
public void DoLock(LockComponent lockComp, ActivateInWorldEvent args)
{
if (!HasUserAccess(lockComp, args.User))
{
return;
}
lockComp.Owner.PopupMessage(args.User, Loc.GetString("lock-comp-do-lock-success", ("entityName",lockComp.Owner.Name)));
lockComp.Locked = true;
if(lockComp.LockSound != null)
{
SoundSystem.Play(Filter.Pvs(lockComp.Owner), lockComp.LockSound.GetSound(), lockComp.Owner, AudioParams.Default.WithVolume(-5));
}
if (lockComp.Owner.TryGetComponent(out AppearanceComponent? appearanceComp))
{
appearanceComp.SetData(StorageVisuals.Locked, true);
}
args.Handled = true;
}
public void DoUnlock(LockComponent lockComp, ActivateInWorldEvent args )
{
if (!HasUserAccess(lockComp, args.User))
{
return;
}
lockComp.Owner.PopupMessage(args.User, Loc.GetString("lock-comp-do-unlock-success", ("entityName", lockComp.Owner.Name)));
lockComp.Locked = false;
if(lockComp.UnlockSound != null)
{
SoundSystem.Play(Filter.Pvs(lockComp.Owner), lockComp.UnlockSound.GetSound(), lockComp.Owner, AudioParams.Default.WithVolume(-5));
}
if (lockComp.Owner.TryGetComponent(out AppearanceComponent? appearanceComp))
{
appearanceComp.SetData(StorageVisuals.Locked, false);
}
// To stop EntityStorageComponent from opening right after the container gets unlocked
args.Handled = true;
}
private static bool HasUserAccess(LockComponent lockComp, IEntity user)
{
if (lockComp.Owner.TryGetComponent(out AccessReader? reader))
{
if (!reader.IsAllowed(user))
{
lockComp.Owner.PopupMessage(user, Loc.GetString("lock-comp-has-user-access-fail"));
return false;
}
}
return true;
}
}
}

View File

@@ -24,7 +24,6 @@ using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Physics;
using Robust.Shared.Physics.Broadphase;
using Robust.Shared.Player;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Timing;
@@ -131,7 +130,8 @@ namespace Content.Server.Storage.Components
private bool _beingWelded;
[ViewVariables(VVAccess.ReadWrite)]
public bool CanWeldShut {
public bool CanWeldShut
{
get => _canWeldShut;
set
{
@@ -160,6 +160,13 @@ namespace Content.Server.Storage.Components
public virtual void Activate(ActivateEventArgs eventArgs)
{
// HACK until EntityStorageComponent gets refactored to the new ECS system
if (Owner.TryGetComponent<LockComponent>(out var @lock) && @lock.Locked)
{
// Do nothing, LockSystem is responsible for handling this case
return;
}
ToggleOpen(eventArgs.User);
}
@@ -167,7 +174,7 @@ namespace Content.Server.Storage.Components
{
if (IsWeldedShut)
{
if(!silent) Owner.PopupMessage(user, Loc.GetString("entity-storage-component-welded-shut-message"));
if (!silent) Owner.PopupMessage(user, Loc.GetString("entity-storage-component-welded-shut-message"));
return false;
}
return true;
@@ -465,7 +472,8 @@ namespace Content.Server.Storage.Components
protected virtual void OpenVerbGetData(IEntity user, EntityStorageComponent component, VerbData data)
{
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user))
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user) ||
component.Owner.TryGetComponent(out LockComponent? lockComponent) && lockComponent.Locked) // HACK extra check, until EntityStorage gets refactored
{
data.Visibility = VerbVisibility.Invisible;
return;
@@ -475,7 +483,7 @@ namespace Content.Server.Storage.Components
{
data.Visibility = VerbVisibility.Disabled;
var verb = Loc.GetString(component.Open ? "open-toggle-verb-close" : "open-toggle-verb-open");
data.Text = Loc.GetString("open-toggle-verb-welded-shut-message",("verb", verb));
data.Text = Loc.GetString("open-toggle-verb-welded-shut-message", ("verb", verb));
return;
}

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@@ -1,148 +0,0 @@
using Content.Server.Access.Components;
using Content.Shared.ActionBlocker;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Notification.Managers;
using Content.Shared.Storage;
using Content.Shared.Verbs;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Player;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Storage.Components
{
[RegisterComponent]
[ComponentReference(typeof(EntityStorageComponent))]
[ComponentReference(typeof(IActivate))]
[ComponentReference(typeof(IStorageComponent))]
public class SecureEntityStorageComponent : EntityStorageComponent
{
public override string Name => "SecureEntityStorage";
[DataField("locked")]
private bool _locked = true;
[ViewVariables(VVAccess.ReadWrite)]
public bool Locked
{
get => _locked;
set
{
_locked = value;
if (Owner.TryGetComponent(out AppearanceComponent? appearance))
{
appearance.SetData(StorageVisuals.Locked, _locked);
}
}
}
protected override void Startup()
{
base.Startup();
if (Owner.TryGetComponent(out AppearanceComponent? appearance))
{
appearance.SetData(StorageVisuals.CanLock, true);
}
}
public override void Activate(ActivateEventArgs eventArgs)
{
if (Locked)
{
DoToggleLock(eventArgs.User);
return;
}
base.Activate(eventArgs);
}
public override bool CanOpen(IEntity user, bool silent = false)
{
if (Locked)
{
Owner.PopupMessage(user, "It's locked!");
return false;
}
return base.CanOpen(user, silent);
}
protected override void OpenVerbGetData(IEntity user, EntityStorageComponent component, VerbData data)
{
if (Locked)
{
data.Visibility = VerbVisibility.Invisible;
return;
}
base.OpenVerbGetData(user, component, data);
}
private void DoToggleLock(IEntity user)
{
if (Locked)
{
DoUnlock(user);
}
else
{
DoLock(user);
}
}
private void DoUnlock(IEntity user)
{
if (!CheckAccess(user)) return;
Locked = false;
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/door_lock_off.ogg", Owner, AudioParams.Default.WithVolume(-5));
}
private void DoLock(IEntity user)
{
if (!CheckAccess(user)) return;
Locked = true;
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/door_lock_on.ogg", Owner, AudioParams.Default.WithVolume(-5));
}
private bool CheckAccess(IEntity user)
{
if (Owner.TryGetComponent(out AccessReader? reader))
{
if (!reader.IsAllowed(user))
{
Owner.PopupMessage(user, Loc.GetString("secure-entity-storage-component-not-allowed-message"));
return false;
}
}
return true;
}
[Verb]
private sealed class ToggleLockVerb : Verb<SecureEntityStorageComponent>
{
protected override void GetData(IEntity user, SecureEntityStorageComponent component, VerbData data)
{
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user) || component.Open)
{
data.Visibility = VerbVisibility.Invisible;
return;
}
data.Text = Loc.GetString(component.Locked ? "toggle-lock-verb-unlock" : "toggle-lock-verb-lock");
}
protected override void Activate(IEntity user, SecureEntityStorageComponent component)
{
component.DoToggleLock(user);
}
}
}
}

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@@ -0,0 +1,10 @@
lock-comp-on-examined-is-locked = The {$entityName} seems to be locked.
lock-comp-on-examined-is-unlocked = The {$entityName} seems to be unlocked.
lock-comp-do-lock-success = You lock the {$entityName}.
lock-comp-do-unlock-success = You unlock the {$entityName}.
lock-comp-has-user-access-fail = Access denied
## ToggleLockVerb
toggle-lock-verb-unlock = Unlock
toggle-lock-verb-lock = Lock

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@@ -1,6 +0,0 @@
secure-entity-storage-component-not-allowed-message = Access denied
## ToggleLockVerb
toggle-lock-verb-unlock = Unlock
toggle-lock-verb-lock = Lock

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@@ -4,7 +4,7 @@
abstract: true
components:
- type: AccessReader
- type: SecureEntityStorage
- type: Lock
- type: Sprite
netsync: false
sprite: Structures/Storage/closet.rsi

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@@ -261,7 +261,7 @@
components:
- type: AccessReader
access: [["Security"]]
- type: SecureEntityStorage
- type: Lock
- type: Sprite
sprite: Structures/Storage/Crates/sec_gear.rsi
layers:
@@ -290,7 +290,7 @@
components:
- type: AccessReader
access: [["Engineering"]]
- type: SecureEntityStorage
- type: Lock
- type: Sprite
sprite: Structures/Storage/Crates/engicrate_secure.rsi
layers:
@@ -319,7 +319,7 @@
components:
- type: AccessReader
access: [["Medical"]]
- type: SecureEntityStorage
- type: Lock
- type: Sprite
sprite: Structures/Storage/Crates/medicalcrate_secure.rsi
layers:
@@ -347,7 +347,7 @@
parent: CrateGeneric
components:
- type: AccessReader
- type: SecureEntityStorage
- type: Lock
- type: Sprite
sprite: Structures/Storage/Crates/privatecrate_secure.rsi
layers:
@@ -376,7 +376,7 @@
components:
- type: AccessReader
access: [["Research"]]
- type: SecureEntityStorage
- type: Lock
- type: Sprite
sprite: Structures/Storage/Crates/scicrate_secure.rsi
layers:
@@ -405,7 +405,7 @@
components:
- type: AccessReader
access: [["Engineering"]]
- type: SecureEntityStorage
- type: Lock
- type: Sprite
sprite: Structures/Storage/Crates/plasma.rsi
layers:
@@ -433,7 +433,7 @@
parent: CrateGeneric
components:
- type: AccessReader
- type: SecureEntityStorage
- type: Lock
- type: Sprite
sprite: Structures/Storage/Crates/secure.rsi
layers:
@@ -462,7 +462,7 @@
components:
- type: AccessReader
access: [["Service"]]
- type: SecureEntityStorage
- type: Lock
- type: Sprite
sprite: Structures/Storage/Crates/hydro_secure.rsi
layers:
@@ -491,7 +491,7 @@
components:
- type: AccessReader
access: [["Security"]]
- type: SecureEntityStorage
- type: Lock
- type: Sprite
sprite: Structures/Storage/Crates/weapon.rsi
layers: