diff --git a/Content.Server/GameObjects/Components/Mobs/FootstepSoundComponent.cs b/Content.Server/GameObjects/Components/Mobs/FootstepSoundComponent.cs deleted file mode 100644 index 09abb5ffab..0000000000 --- a/Content.Server/GameObjects/Components/Mobs/FootstepSoundComponent.cs +++ /dev/null @@ -1,13 +0,0 @@ -using Robust.Shared.GameObjects; - -namespace Content.Server.GameObjects.Components.Mobs -{ - /// - /// Mobs will only make footstep sounds if they have this component. - /// - [RegisterComponent] - public class FootstepSoundComponent : Component - { - public override string Name => "FootstepSound"; - } -} diff --git a/Content.Server/GameObjects/Components/Portal/PortalComponent.cs b/Content.Server/GameObjects/Components/Portal/PortalComponent.cs index 7ee57942f0..96bc5314e9 100644 --- a/Content.Server/GameObjects/Components/Portal/PortalComponent.cs +++ b/Content.Server/GameObjects/Components/Portal/PortalComponent.cs @@ -1,7 +1,8 @@ -#nullable enable +#nullable enable using System; using System.Collections.Generic; using Content.Shared.GameObjects.Components.Portal; +using Content.Shared.GameObjects.Components.Tag; using Robust.Server.GameObjects; using Robust.Shared.GameObjects; using Robust.Shared.Serialization; @@ -110,7 +111,7 @@ namespace Content.Server.GameObjects.Components.Portal { // TODO: Check if it's slotted etc. Otherwise the slot item itself gets ported. return !ImmuneEntities.Contains(entity) && - entity.HasComponent(); + entity.HasTag("Teleportable"); } public void StartCooldown() diff --git a/Content.Server/GameObjects/Components/Portal/TeleportableComponent.cs b/Content.Server/GameObjects/Components/Portal/TeleportableComponent.cs deleted file mode 100644 index 5571b955d6..0000000000 --- a/Content.Server/GameObjects/Components/Portal/TeleportableComponent.cs +++ /dev/null @@ -1,10 +0,0 @@ -using Robust.Shared.GameObjects; - -namespace Content.Server.GameObjects.Components.Portal -{ - [RegisterComponent] - public class TeleportableComponent : Component - { - public override string Name => "Teleportable"; - } -} diff --git a/Content.Server/GameObjects/EntitySystems/MoverSystem.cs b/Content.Server/GameObjects/EntitySystems/MoverSystem.cs index 10f30a3e36..5e9097f039 100644 --- a/Content.Server/GameObjects/EntitySystems/MoverSystem.cs +++ b/Content.Server/GameObjects/EntitySystems/MoverSystem.cs @@ -6,6 +6,7 @@ using Content.Server.GameObjects.Components.Sound; using Content.Shared.Audio; using Content.Shared.GameObjects.Components.Inventory; using Content.Shared.GameObjects.Components.Movement; +using Content.Shared.GameObjects.Components.Tag; using Content.Shared.GameObjects.EntitySystems; using Content.Shared.Maps; using Content.Shared.Physics; @@ -96,7 +97,7 @@ namespace Content.Server.GameObjects.EntitySystems { mover.StepSoundDistance = 0; - if (!mover.Owner.HasComponent()) + if (!mover.Owner.HasTag("FootstepSound")) { return; } diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml index 5eddf07663..a0bdefb634 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml @@ -2,24 +2,17 @@ #1D2L3U4R - type: entity - save: false name: monkey id: MonkeyMob_Content + parent: SimpleMobBase description: New church of neo-darwinists actually believe that EVERY animal evolved from a monkey. Tastes like pork, and killing them is both fun and relaxing. - drawdepth: Mobs - suffix: AI components: - - type: MovementSpeedModifier - baseWalkSpeed : 4 - baseSprintSpeed : 4 - - type: InteractionOutline - type: Sprite drawdepth: Mobs layers: - map: ["enum.DamageStateVisualLayers.Base"] state: monkey sprite: Mobs/Animals/monkey.rsi - - type: Clickable - type: Physics anchored: false mass: 50 @@ -32,22 +25,6 @@ - SmallImpassable layer: - Opaque - - type: Damageable - - type: MobState - thresholds: - 0: !type:NormalMobState {} - 50: !type:CriticalMobState {} - 100: !type:DeadMobState {} - - type: HeatResistance - - type: CombatMode - - type: Teleportable - - type: Stunnable - - type: UnarmedCombat - range: 1.5 - arcwidth: 0 - arc: bite - damage: 50 - - type: MovementIgnoreGravity - type: Appearance visuals: - type: DamageStateVisualizer @@ -56,18 +33,12 @@ - type: FireVisualizer sprite: Mobs/Effects/onfire.rsi normalState: Monkey_burning - - type: Pullable - - type: Butcherable - meat: FoodMeat - type: entity - save: false name: gorilla parent: SimpleMobBase id: GorillaMob_Content description: Smashes, roars, looks cool. Don't stand near one. - drawdepth: Mobs - suffix: AI components: - type: Sprite drawdepth: Mobs @@ -94,13 +65,10 @@ dead: dead - type: entity - save: false name: chicken parent: SimpleMobBase id: ChickenMob_Content description: Comes before an egg, and IS a dinosaur! - drawdepth: Mobs - suffix: AI components: - type: Sprite drawdepth: Mobs @@ -127,13 +95,10 @@ dead: dead-0 - type: entity - save: false name: butterfly parent: SimpleMobBase id: ButterflyMob_Content description: Despite popular misconceptions, it's not actually made of butter. - drawdepth: Mobs - suffix: AI components: - type: MovementSpeedModifier baseWalkSpeed : 6 @@ -173,13 +138,10 @@ dead: dead - type: entity - save: false name: bat parent: SimpleMobBase id: BatMob_Content description: Some cultures find them terrifying, others crunchy on the teeth. - drawdepth: Mobs - suffix: AI components: - type: MovementSpeedModifier baseWalkSpeed : 6 @@ -209,13 +171,10 @@ dead: dead - type: entity - save: false name: bee parent: SimpleMobBase id: BeeMob_Content description: Nice to have, but you can't build a civilization on a foundation of honey alone. - drawdepth: Mobs - suffix: AI components: - type: MovementSpeedModifier baseWalkSpeed : 7 @@ -246,13 +205,10 @@ dead: dead - type: entity - save: false name: goat parent: SimpleMobBase id: GoatMob_Content description: His spine consists of long sharp segments, no wonder he is so grumpy. - drawdepth: Mobs - suffix: AI components: - type: Sprite drawdepth: Mobs @@ -280,13 +236,10 @@ # Note that we gotta make this bitch vomit someday when you feed it anthrax or sumthin - type: entity - save: false name: goose parent: SimpleMobBase id: GooseMob_Content description: Its stomach and mind are an enigma beyond human comprehension. - drawdepth: Mobs - suffix: AI components: - type: Sprite drawdepth: Mobs @@ -314,13 +267,10 @@ # Would be cool to have some functionality for the parrot to be able to sit on stuff - type: entity - save: false name: parrot parent: SimpleMobBase id: ParrotMob_Content description: Infiltrates your domain, spies on you, and somehow still a cool pet. - drawdepth: Mobs - suffix: AI components: - type: MovementSpeedModifier baseWalkSpeed : 6 @@ -350,13 +300,10 @@ dead: dead - type: entity - save: false name: snake parent: SimpleMobBase id: SnakeMob_Content description: Hissss! Bites aren't poisonous. - drawdepth: Mobs - suffix: AI components: - type: Sprite drawdepth: Mobs @@ -386,13 +333,10 @@ # Code unique spider prototypes or combine them all into one spider and get a # random sprite state when you spawn it. - type: entity - save: false name: tarantula parent: SimpleMobBase id: GiantSpiderMob_Content description: Widely recognized to be the literal worst thing in existence. - drawdepth: Mobs - suffix: AI components: - type: Sprite drawdepth: Mobs @@ -419,13 +363,10 @@ dead: tarantula_dead - type: entity - save: false name: crab parent: SimpleMobBase id: CrabMob_Content description: A folk legend goes around that his claw snaps spacemen out of existance over distasteful remarks. Be polite and tolerant for your own safety. - drawdepth: Mobs - suffix: AI components: - type: Sprite drawdepth: Mobs @@ -452,13 +393,10 @@ dead: dead - type: entity - save: false name: penguin parent: SimpleMobBase id: PenguinMob_Content description: Their lives are constant pain due to their inner-body knees. - drawdepth: Mobs - suffix: AI components: - type: Sprite drawdepth: Mobs diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/carp.yml b/Resources/Prototypes/Entities/Mobs/NPCs/carp.yml index 7a2e10f021..a326dce431 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/carp.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/carp.yml @@ -1,10 +1,8 @@ - type: entity - save: false name: space carp id: CarpMob_Content + parent: SimpleMobBase description: It's a space carp. - drawdepth: Mobs - suffix: AI components: - type: UtilityAI behaviorSets: @@ -13,15 +11,12 @@ - type: AiFactionTag factions: - SimpleHostile - - type: MovementSpeedModifier - - type: InteractionOutline - type: Sprite drawdepth: Mobs layers: - map: ["enum.DamageStateVisualLayers.Base"] - state: carp - sprite: Mobs/Aliens/Carps/carp_space.rsi - - type: Clickable + state: alive + sprite: Mobs/Aliens/Carps/space.rsi - type: Physics anchored: false mass: 50 @@ -36,70 +31,44 @@ layer: - Opaque - MobImpassable - - type: Damageable - type: MobState thresholds: 0: !type:NormalMobState {} 50: !type:CriticalMobState {} 100: !type:DeadMobState {} - - type: HeatResistance - - type: CombatMode - - type: Teleportable - - type: Stunnable - - type: UnarmedCombat - range: 1.5 - arcwidth: 0 - arc: bite - damage: 50 - type: MovementIgnoreGravity - type: Appearance visuals: - type: DamageStateVisualizer - normal: carp + normal: alive dead: dead - type: entity - save: false name: magicarp parent: CarpMob_Content id: MagicarpMob_Content description: Looks like some kind of fish. Might be magical. - drawdepth: Mobs - suffix: AI components: - type: Sprite drawdepth: Mobs layers: - map: ["enum.DamageStateVisualLayers.Base"] - state: magicarp - sprite: Mobs/Aliens/Carps/carp_magic.rsi + state: alive + sprite: Mobs/Aliens/Carps/magic.rsi - type: Physics mass: 60 - - type: Appearance - visuals: - - type: DamageStateVisualizer - normal: magicarp - dead: dead - type: entity - save: false name: holocarp parent: CarpMob_Content id: HolocarpMob_Content description: Carp made out of holographic energies. - drawdepth: Mobs - suffix: AI components: - type: Sprite drawdepth: Mobs layers: - map: ["enum.DamageStateVisualLayers.Base"] - state: holocarp - sprite: Mobs/Aliens/Carps/carp_holo.rsi + state: alive + sprite: Mobs/Aliens/Carps/holo.rsi - type: Physics mass: 5 - - type: Appearance - visuals: - - type: DamageStateVisualizer - normal: holocarp - dead: dead diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/human.yml b/Resources/Prototypes/Entities/Mobs/NPCs/human.yml index bef2f79c47..b09cb27b69 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/human.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/human.yml @@ -1,11 +1,8 @@ - type: entity - save: false name: Civilian parent: BaseHumanMob_Content id: HumanMob_Civilian description: A miserable pile of secrets. - drawdepth: Mobs - suffix: AI components: - type: UtilityAI behaviorSets: @@ -19,12 +16,10 @@ - NanoTrasen - type: entity - save: false name: Spirate parent: BaseHumanMob_Content id: HumanMob_Spirate description: Yarr! - suffix: AI components: - type: UtilityAI behaviorSets: diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/mimic.yml b/Resources/Prototypes/Entities/Mobs/NPCs/mimic.yml index b5e6555362..7d602aeccd 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/mimic.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/mimic.yml @@ -1,12 +1,12 @@ -# Hacky for the stress test so don't even consider adding to this - type: entity - save: false name: Mimic id: MimicMob_Content + parent: SimpleMobBase description: Surprise. # When this gets a proper write this should use the object's actual description >:) - drawdepth: Mobs - suffix: AI components: + - type: Tag + tags: + - FootstepSound - type: UtilityAI behaviorSets: - UnarmedAttackHostiles @@ -14,17 +14,13 @@ factions: - SimpleHostile - type: Hands - - type: MovementSpeedModifier - - type: InteractionOutline - type: Sprite - netsync: false drawdepth: Mobs sprite: Constructible/Power/VendingMachines/cola.rsi state: normal - type: Icon sprite: Constructible/Power/VendingMachines/cola.rsi state: normal - - type: Clickable - type: Physics anchored: false mass: 85 @@ -39,19 +35,8 @@ layer: - Opaque - MobImpassable - - type: Damageable - - type: MobState - thresholds: - 0: !type:NormalMobState {} - 100: !type:CriticalMobState {} - 200: !type:DeadMobState {} - - type: HeatResistance - - type: CombatMode - - type: Teleportable - type: CharacterInfo - - type: FootstepSound - type: HumanoidAppearance - - type: Stunnable - type: AnimationPlayer - type: UnarmedCombat range: 1.5 diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml b/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml index 0069a58a51..310f55ce1e 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml @@ -2,13 +2,10 @@ #1D2L3U4R - type: entity - save: false name: corgi parent: SimpleMobBase id: CorgiMob_Content description: Finally, a space corgi! - drawdepth: Mobs - suffix: AI components: - type: Sprite drawdepth: Mobs @@ -34,13 +31,10 @@ dead: corgi_dead - type: entity - save: false name: ian - parent: SimpleMobBase + parent: CorgiMob_Content id: IanMob_Content description: Favorite pet corgi. - drawdepth: Mobs - suffix: AI components: - type: Sprite drawdepth: Mobs @@ -48,17 +42,6 @@ layers: - map: ["enum.DamageStateVisualLayers.Base"] state: ian - - type: Physics - mass: 10 - shapes: - - !type:PhysShapeAabb - bounds: "-0.50,-0.25,0.30,0.25" - mask: - - Impassable - - VaultImpassable - - SmallImpassable - layer: - - Opaque - type: Appearance visuals: - type: DamageStateVisualizer @@ -66,13 +49,10 @@ dead: ian_dead - type: entity - save: false name: cat parent: SimpleMobBase id: CatMob_Content description: Feline pet, very funny. - drawdepth: Mobs - suffix: AI components: - type: Sprite drawdepth: Mobs @@ -98,13 +78,10 @@ dead: cat_dead - type: entity - save: false name: calico cat - parent: SimpleMobBase id: CatCalicoMob_Content + parent: CatMob_Content description: Feline pet, very funny. - drawdepth: Mobs - suffix: AI components: - type: Sprite drawdepth: Mobs @@ -112,16 +89,6 @@ layers: - map: ["enum.DamageStateVisualLayers.Base"] state: cat2 - - type: Physics - shapes: - - !type:PhysShapeAabb - bounds: "-0.50,-0.25,0.30,0.25" - mask: - - Impassable - - VaultImpassable - - SmallImpassable - layer: - - Opaque - type: Appearance visuals: - type: DamageStateVisualizer @@ -129,13 +96,10 @@ dead: cat2_dead - type: entity - save: false name: sloth parent: SimpleMobBase id: SlothMob_Content description: Very slow animal. For people with low energy. - drawdepth: Mobs - suffix: AI components: - type: MovementSpeedModifier baseWalkSpeed : 1 diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/simplemob.yml b/Resources/Prototypes/Entities/Mobs/NPCs/simplemob.yml index a57140e2fe..88422cd83e 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/simplemob.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/simplemob.yml @@ -5,6 +5,9 @@ drawdepth: Mobs suffix: AI components: + - type: Tag + tags: + - Teleportable - type: UtilityAI behaviorSets: - Clothing @@ -23,6 +26,7 @@ soundHit: /Audio/Effects/hit_kick.ogg - type: InteractionOutline - type: Sprite + noRot: true drawdepth: Mobs - type: Clickable - type: Physics @@ -72,7 +76,6 @@ 100: !type:DeadMobState {} - type: HeatResistance - type: CombatMode - - type: Teleportable - type: Internals - type: Stunnable - type: UnarmedCombat diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml b/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml index f248214647..cca996bacc 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml @@ -1,11 +1,9 @@ # Hacky for the stress test so don't even consider adding to this - type: entity - save: false name: Xeno id: XenoMob_Content + parent: SimpleMobBase description: They mostly come at night. Mostly. - drawdepth: Mobs - suffix: AI components: - type: UtilityAI behaviorSets: @@ -15,15 +13,12 @@ factions: - Xeno - type: Hands - - type: MovementSpeedModifier - - type: InteractionOutline - type: Sprite drawdepth: Mobs layers: - map: ["enum.DamageStateVisualLayers.Base"] state: running sprite: Mobs/Aliens/Xenos/xeno.rsi - - type: Clickable - type: Physics anchored: false mass: 85 @@ -38,18 +33,12 @@ layer: - Opaque - MobImpassable - - type: Damageable - type: MobState thresholds: 0: !type:NormalMobState {} 150: !type:CriticalMobState {} 200: !type:DeadMobState {} - type: Metabolism - - type: HeatResistance - - type: CombatMode - - type: Teleportable - - type: FootstepSound - - type: Stunnable - type: UnarmedCombat range: 1.5 arcwidth: 0 diff --git a/Resources/Prototypes/Entities/Mobs/Species/human.yml b/Resources/Prototypes/Entities/Mobs/Species/human.yml index 62ec501d87..b012d0ec83 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/human.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/human.yml @@ -1,4 +1,3 @@ -# Both humans and NPCs inherit from this. # Anything human specific (e.g. UI, input) goes under HumanMob_Content - type: entity save: false @@ -8,6 +7,10 @@ drawdepth: Mobs abstract: true components: + - type: Tag + tags: + - Teleportable + - FootstepSound - type: Flashable - type: Hands - type: MovementSpeedModifier @@ -186,9 +189,7 @@ - type: CombatMode - type: Climbing - type: Cuffable - - type: Teleportable - type: CharacterInfo - - type: FootstepSound - type: AnimationPlayer - type: Buckle - type: UnarmedCombat diff --git a/Resources/Prototypes/tags.yml b/Resources/Prototypes/tags.yml index b8023a3ceb..d0c948c050 100644 --- a/Resources/Prototypes/tags.yml +++ b/Resources/Prototypes/tags.yml @@ -3,3 +3,9 @@ - type: Tag id: Wall + +- type: Tag + id: Teleportable + +- type: Tag + id: FootstepSound diff --git a/Resources/Textures/Mobs/Aliens/Carps/carp_holo.rsi/holocarp.png b/Resources/Textures/Mobs/Aliens/Carps/holo.rsi/alive.png similarity index 100% rename from Resources/Textures/Mobs/Aliens/Carps/carp_holo.rsi/holocarp.png rename to Resources/Textures/Mobs/Aliens/Carps/holo.rsi/alive.png diff --git a/Resources/Textures/Mobs/Aliens/Carps/carp_holo.rsi/dead.png b/Resources/Textures/Mobs/Aliens/Carps/holo.rsi/dead.png similarity index 100% rename from Resources/Textures/Mobs/Aliens/Carps/carp_holo.rsi/dead.png rename to Resources/Textures/Mobs/Aliens/Carps/holo.rsi/dead.png diff --git a/Resources/Textures/Mobs/Aliens/Carps/carp_holo.rsi/icon.png b/Resources/Textures/Mobs/Aliens/Carps/holo.rsi/icon.png similarity index 100% rename from Resources/Textures/Mobs/Aliens/Carps/carp_holo.rsi/icon.png rename to Resources/Textures/Mobs/Aliens/Carps/holo.rsi/icon.png diff --git a/Resources/Textures/Mobs/Aliens/Carps/carp_holo.rsi/meta.json b/Resources/Textures/Mobs/Aliens/Carps/holo.rsi/meta.json similarity index 98% rename from Resources/Textures/Mobs/Aliens/Carps/carp_holo.rsi/meta.json rename to Resources/Textures/Mobs/Aliens/Carps/holo.rsi/meta.json index 51380fa606..36580a0a8c 100644 --- a/Resources/Textures/Mobs/Aliens/Carps/carp_holo.rsi/meta.json +++ b/Resources/Textures/Mobs/Aliens/Carps/holo.rsi/meta.json @@ -24,7 +24,7 @@ ] }, { - "name": "holocarp", + "name": "alive", "directions": 4, "delays": [ [ diff --git a/Resources/Textures/Mobs/Aliens/Carps/carp_magic.rsi/magicarp.png b/Resources/Textures/Mobs/Aliens/Carps/magic.rsi/alive.png similarity index 100% rename from Resources/Textures/Mobs/Aliens/Carps/carp_magic.rsi/magicarp.png rename to Resources/Textures/Mobs/Aliens/Carps/magic.rsi/alive.png diff --git a/Resources/Textures/Mobs/Aliens/Carps/carp_magic.rsi/dead.png b/Resources/Textures/Mobs/Aliens/Carps/magic.rsi/dead.png similarity index 100% rename from Resources/Textures/Mobs/Aliens/Carps/carp_magic.rsi/dead.png rename to Resources/Textures/Mobs/Aliens/Carps/magic.rsi/dead.png diff --git a/Resources/Textures/Mobs/Aliens/Carps/carp_magic.rsi/magicarp_gib.png b/Resources/Textures/Mobs/Aliens/Carps/magic.rsi/gib.png similarity index 100% rename from Resources/Textures/Mobs/Aliens/Carps/carp_magic.rsi/magicarp_gib.png rename to Resources/Textures/Mobs/Aliens/Carps/magic.rsi/gib.png diff --git a/Resources/Textures/Mobs/Aliens/Carps/carp_magic.rsi/icon.png b/Resources/Textures/Mobs/Aliens/Carps/magic.rsi/icon.png similarity index 100% rename from Resources/Textures/Mobs/Aliens/Carps/carp_magic.rsi/icon.png rename to Resources/Textures/Mobs/Aliens/Carps/magic.rsi/icon.png diff --git a/Resources/Textures/Mobs/Aliens/Carps/carp_magic.rsi/meta.json b/Resources/Textures/Mobs/Aliens/Carps/magic.rsi/meta.json similarity index 94% rename from Resources/Textures/Mobs/Aliens/Carps/carp_magic.rsi/meta.json rename to Resources/Textures/Mobs/Aliens/Carps/magic.rsi/meta.json index dc25796194..7a30227273 100644 --- a/Resources/Textures/Mobs/Aliens/Carps/carp_magic.rsi/meta.json +++ b/Resources/Textures/Mobs/Aliens/Carps/magic.rsi/meta.json @@ -24,7 +24,7 @@ ] }, { - "name": "magicarp", + "name": "alive", "directions": 4, "delays": [ [ @@ -50,7 +50,7 @@ ] }, { - "name": "magicarp_gib", + "name": "gib", "delays": [ [ 0.1, diff --git a/Resources/Textures/Mobs/Aliens/Carps/carp_space.rsi/carp.png b/Resources/Textures/Mobs/Aliens/Carps/space.rsi/alive.png similarity index 100% rename from Resources/Textures/Mobs/Aliens/Carps/carp_space.rsi/carp.png rename to Resources/Textures/Mobs/Aliens/Carps/space.rsi/alive.png diff --git a/Resources/Textures/Mobs/Aliens/Carps/carp_space.rsi/dead.png b/Resources/Textures/Mobs/Aliens/Carps/space.rsi/dead.png similarity index 100% rename from Resources/Textures/Mobs/Aliens/Carps/carp_space.rsi/dead.png rename to Resources/Textures/Mobs/Aliens/Carps/space.rsi/dead.png diff --git a/Resources/Textures/Mobs/Aliens/Carps/carp_space.rsi/carp_gib.png b/Resources/Textures/Mobs/Aliens/Carps/space.rsi/gib.png similarity index 100% rename from Resources/Textures/Mobs/Aliens/Carps/carp_space.rsi/carp_gib.png rename to Resources/Textures/Mobs/Aliens/Carps/space.rsi/gib.png diff --git a/Resources/Textures/Mobs/Aliens/Carps/carp_space.rsi/icon.png b/Resources/Textures/Mobs/Aliens/Carps/space.rsi/icon.png similarity index 100% rename from Resources/Textures/Mobs/Aliens/Carps/carp_space.rsi/icon.png rename to Resources/Textures/Mobs/Aliens/Carps/space.rsi/icon.png diff --git a/Resources/Textures/Mobs/Aliens/Carps/carp_space.rsi/meta.json b/Resources/Textures/Mobs/Aliens/Carps/space.rsi/meta.json similarity index 95% rename from Resources/Textures/Mobs/Aliens/Carps/carp_space.rsi/meta.json rename to Resources/Textures/Mobs/Aliens/Carps/space.rsi/meta.json index 86770f8590..0e75d0f662 100644 --- a/Resources/Textures/Mobs/Aliens/Carps/carp_space.rsi/meta.json +++ b/Resources/Textures/Mobs/Aliens/Carps/space.rsi/meta.json @@ -24,7 +24,7 @@ ] }, { - "name": "carp", + "name": "alive", "directions": 4, "delays": [ [ @@ -50,7 +50,7 @@ ] }, { - "name": "carp_gib", + "name": "gib", "delays": [ [ 0.1,