Make raiselocalevent not broadcast by default (#8998)
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@@ -69,7 +69,7 @@ namespace Content.Server.Temperature.Systems
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float lastTemp = temperature.CurrentTemperature;
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float delta = temperature.CurrentTemperature - temp;
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temperature.CurrentTemperature = temp;
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RaiseLocalEvent(uid, new OnTemperatureChangeEvent(temperature.CurrentTemperature, lastTemp, delta));
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RaiseLocalEvent(uid, new OnTemperatureChangeEvent(temperature.CurrentTemperature, lastTemp, delta), true);
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}
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}
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@@ -88,7 +88,7 @@ namespace Content.Server.Temperature.Systems
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temperature.CurrentTemperature += heatAmount / temperature.HeatCapacity;
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float delta = temperature.CurrentTemperature - lastTemp;
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RaiseLocalEvent(uid, new OnTemperatureChangeEvent(temperature.CurrentTemperature, lastTemp, delta));
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RaiseLocalEvent(uid, new OnTemperatureChangeEvent(temperature.CurrentTemperature, lastTemp, delta), true);
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}
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}
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