Make raiselocalevent not broadcast by default (#8998)
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@@ -78,7 +78,7 @@ namespace Content.Server.Power.EntitySystems
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{
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receiver.NetworkLoad.LinkedNetwork = default;
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RaiseLocalEvent(receiver.Owner, new PowerChangedEvent(receiver.Powered, receiver.NetworkLoad.ReceivingPower));
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RaiseLocalEvent(receiver.Owner, new PowerChangedEvent(receiver.Powered, receiver.NetworkLoad.ReceivingPower), true);
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if (TryComp(receiver.Owner, out AppearanceComponent? appearance))
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appearance.SetData(PowerDeviceVisuals.Powered, receiver.Powered);
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