Add admin alerts (#13589)
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@@ -1,5 +1,7 @@
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using System.Linq;
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using Content.Server.Administration.Logs;
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using Content.Server.Administration.Systems;
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using Content.Server.Chat.Managers;
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using Content.Server.Mind.Components;
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using Content.Server.NodeContainer;
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using Content.Server.Power.Components;
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@@ -20,6 +22,7 @@ namespace Content.Server.AME.Components
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[Dependency] private readonly IEntityManager _entities = default!;
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[Dependency] private readonly IEntitySystemManager _sysMan = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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[Dependency] private readonly IChatManager _chat = default!;
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[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(AMEControllerUiKey.Key);
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private bool _injecting;
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@@ -183,6 +186,10 @@ namespace Content.Server.AME.Components
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if (msg.Button == UiButton.ToggleInjection)
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_adminLogger.Add(LogType.Action, LogImpact.Extreme, $"{_entities.ToPrettyString(mindComponent.Owner):player} has set the AME to {humanReadableState}");
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// Admin alert
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if (GetCoreCount() * 2 == InjectionAmount - 2 && msg.Button == UiButton.IncreaseFuel)
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_chat.SendAdminAlert(player, $"increased AME over safe limit to {InjectionAmount}", mindComponent);
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}
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GetAMENodeGroup()?.UpdateCoreVisuals();
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