Add some more prototype serializers (#5934)
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@@ -1,14 +1,16 @@
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Tabletop
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{
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[UsedImplicitly]
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public class TabletopChessSetup : TabletopSetup
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{
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[DataField("boardPrototype")]
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[DataField("boardPrototype", customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string ChessBoardPrototype { get; } = "ChessBoardTabletop";
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// TODO: Un-hardcode the rest of entity prototype IDs, probably.
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