Fix setmind command (#18799)
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@@ -10,7 +10,7 @@ namespace Content.Server.Administration.Commands
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[AdminCommand(AdminFlags.Admin)]
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sealed class SetMindCommand : IConsoleCommand
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{
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public string Command => "setmind";
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public string Description => Loc.GetString("set-mind-command-description", ("requiredComponent", nameof(MindContainerComponent)));
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@@ -19,7 +19,7 @@ namespace Content.Server.Administration.Commands
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length != 2)
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if (args.Length < 2)
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{
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shell.WriteLine(Loc.GetString("shell-wrong-arguments-number"));
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return;
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@@ -31,6 +31,12 @@ namespace Content.Server.Administration.Commands
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return;
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}
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bool ghostOverride = true;
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if (args.Length > 2)
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{
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ghostOverride = bool.Parse(args[2]);
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}
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var entityManager = IoCManager.Resolve<IEntityManager>();
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var eUid = new EntityUid(entityUid);
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@@ -62,7 +68,7 @@ namespace Content.Server.Administration.Commands
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}
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var mindSystem = entityManager.System<MindSystem>();
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var mind = playerCData.Mind;
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if (mind == null)
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{
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@@ -70,7 +76,7 @@ namespace Content.Server.Administration.Commands
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mind.CharacterName = entityManager.GetComponent<MetaDataComponent>(eUid).EntityName;
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}
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mindSystem.TransferTo(mind, eUid);
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mindSystem.TransferTo(mind, eUid, ghostOverride);
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}
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}
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}
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