Atmos device performance improvements (#26493)

* Atmos device performance improvements

* AtmosDirection perf improvements

* Fix errors

* Add GasTileOverlayComponent arguments

* Make excite no longer invalidate a tile
This commit is contained in:
Leon Friedrich
2024-03-30 17:17:53 +13:00
committed by GitHub
parent aa96baeb5f
commit 888a3bda51
51 changed files with 373 additions and 324 deletions

View File

@@ -404,14 +404,17 @@ public sealed partial class MechSystem : SharedMechSystem
if (args.Handled)
return;
if (!TryComp<MechComponent>(component.Mech, out var mech) ||
!TryComp<MechAirComponent>(component.Mech, out var mechAir))
if (!TryComp(component.Mech, out MechComponent? mech))
return;
if (mech.Airtight && TryComp(component.Mech, out MechAirComponent? air))
{
args.Handled = true;
args.Gas = air.Air;
return;
}
args.Gas = mech.Airtight ? mechAir.Air : _atmosphere.GetContainingMixture(component.Mech);
args.Gas = _atmosphere.GetContainingMixture(component.Mech, excite: args.Excite);
args.Handled = true;
}