Atmos device performance improvements (#26493)
* Atmos device performance improvements * AtmosDirection perf improvements * Fix errors * Add GasTileOverlayComponent arguments * Make excite no longer invalidate a tile
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@@ -96,7 +96,7 @@ public sealed partial class AtmosphereSystem : SharedAtmosphereSystem
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var query = EntityQueryEnumerator<AtmosExposedComponent, TransformComponent>();
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while (query.MoveNext(out var uid, out _, out var transform))
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{
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var air = GetContainingMixture(uid, transform:transform);
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var air = GetContainingMixture((uid, transform));
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if (air == null)
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continue;
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