@@ -66,6 +66,11 @@ namespace Content.Server.GameObjects
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// Hey, it's descriptive.
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private void DropIdAndPocketsIfWeNoLongerHaveAUniform()
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{
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if (Deleted)
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{
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return;
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}
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if (_inventory.GetSlotItem(Slots.INNERCLOTHING) != null)
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{
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return;
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