PopupSystem public methods rejig (#12830)
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@@ -115,7 +115,7 @@ namespace Content.Server.Light.EntitySystems
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{
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// apply damage to users hands and show message with sound
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var burnMsg = Loc.GetString("powered-light-component-burn-hand");
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_popupSystem.PopupEntity(burnMsg, uid, Filter.Entities(userUid));
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_popupSystem.PopupEntity(burnMsg, uid, userUid);
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var damage = _damageableSystem.TryChangeDamage(userUid, light.Damage, origin: userUid);
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