Map pool cvar (#12313)

* it just works

* nuke votable

* whoops
This commit is contained in:
Rane
2022-11-01 21:17:35 -04:00
committed by GitHub
parent 784e0ab51f
commit 88186f2106
13 changed files with 59 additions and 16 deletions

View File

@@ -0,0 +1,22 @@
using JetBrains.Annotations;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
namespace Content.Server.Maps;
/// <summary>
/// Prototype that holds a pool of maps that can be indexed based on the map pool CCVar.
/// </summary>
[Prototype("gameMapPool"), PublicAPI]
public sealed class GameMapPoolPrototype : IPrototype
{
/// <inheritdoc/>
[IdDataField]
public string ID { get; } = default!;
/// <summary>
/// Which maps are in this pool.
/// </summary>
[DataField("maps", customTypeSerializer:typeof(PrototypeIdHashSetSerializer<GameMapPrototype>), required: true)]
public readonly HashSet<string> Maps = new(0);
}