22
Content.Server/Maps/GameMapPoolPrototype.cs
Normal file
22
Content.Server/Maps/GameMapPoolPrototype.cs
Normal file
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using JetBrains.Annotations;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
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namespace Content.Server.Maps;
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||||
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||||
/// <summary>
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||||
/// Prototype that holds a pool of maps that can be indexed based on the map pool CCVar.
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/// </summary>
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[Prototype("gameMapPool"), PublicAPI]
|
||||
public sealed class GameMapPoolPrototype : IPrototype
|
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{
|
||||
/// <inheritdoc/>
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[IdDataField]
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public string ID { get; } = default!;
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||||
|
||||
/// <summary>
|
||||
/// Which maps are in this pool.
|
||||
/// </summary>
|
||||
[DataField("maps", customTypeSerializer:typeof(PrototypeIdHashSetSerializer<GameMapPrototype>), required: true)]
|
||||
public readonly HashSet<string> Maps = new(0);
|
||||
}
|
||||
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