New and Modified Map Spawners (#34424)
* Added spanwers and modified others * adjusted values to be more in line with what I want * this comment may have caused that test fail * oh my god another typo * Modified door crate to be engineering flavored * reduced the pride vendor odds Webedit lmao
This commit is contained in:
@@ -150,7 +150,7 @@
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- type: entity
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id: CrateAirlockKit
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parent: CrateGenericSteel
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parent: CrateEngineering
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name: airlock kit
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description: A kit for building 6 airlocks, doesn't include tools.
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components:
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@@ -215,3 +215,31 @@
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- type: StorageFill
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contents:
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- id: SpaceHeaterFlatpack
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- type: entityTable
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id: RandomTechBoardTable
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table: !type:GroupSelector
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children:
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- id: AirAlarmElectronics
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- id: FireAlarmElectronics
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- id: DoorElectronics
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- id: FirelockElectronics
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- id: APCElectronics
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- id: SignalTimerElectronics
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- id: SMESMachineCircuitboard
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- id: SubstationMachineCircuitboard
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- id: SpaceVillainArcadeComputerCircuitboard
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- id: BlockGameArcadeComputerCircuitboard
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- type: entity
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id: CrateTechBoardRandom
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parent: CrateEngineering
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name: surplus boards
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description: Surplus boards from somewhere.
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components:
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- type: EntityTableContainerFill
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containers:
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entity_storage: !type:NestedSelector
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tableId: RandomTechBoardTable
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rolls: !type:RangeNumberSelector
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range: 3, 7
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@@ -107,6 +107,52 @@
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- id: SheetPaper
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amount: 3
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- type: entityTable
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id: RandomMaterialCrateTable
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table: !type:GroupSelector
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children:
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- !type:GroupSelector # regular materials, 10
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weight: 35
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children:
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- id: SheetGlass10
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- id: SheetSteel10
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- id: SheetPlastic10
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- !type:GroupSelector # regular materials, stack
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weight: 30
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children:
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- id: SheetGlass
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- id: SheetSteel
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- id: SheetPlastic
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- !type:GroupSelector # secondary materials, stack
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weight: 30
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children:
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- id: MaterialCloth
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- id: SheetPlasteel
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- id: MaterialWoodPlank
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- id: PartRodMetal
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- !type:GroupSelector # tertiary materials, singles
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weight: 5
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children:
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- id: SheetPlasma1
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- id: SheetUranium1
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- id: IngotGold1
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- id: IngotSilver1
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- type: entity
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id: CrateMaterialRandom
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parent: CrateGenericSteel
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name: surplus materials
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description: Surplus materials from somewhere.
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components:
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- type: EntityTableContainerFill
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containers:
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entity_storage: !type:NestedSelector
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tableId: RandomMaterialCrateTable
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rolls: !type:RangeNumberSelector
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range: 1, 3
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# for some reason, the selector here adds 1 to whatever value it generates,
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# so this is actually 2-4
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#- type: entity
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# id: CrateMaterialHFuelTank
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# name: fueltank crate
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@@ -159,6 +159,9 @@
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- !type:NestedSelector
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tableId: SyndieMaintLoot
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prob: 0.05
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# Recursive
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- id: ClosetMaintenanceFilledRandom
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prob: 0.01
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- type: entity
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id: ClosetMaintenanceFilledRandom
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@@ -3,26 +3,26 @@
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id: CrateEmptySpawner
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parent: MarkerBase
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components:
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- type: Sprite
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layers:
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- state: red
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- sprite: Structures/Storage/Crates/generic.rsi
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state: icon
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- type: RandomSpawner
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prototypes:
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- CrateGenericSteel
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- CratePlastic
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- CrateFreezer
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- CrateHydroponics
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- CrateMedical
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- CrateRadiation
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- CrateInternals
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- CrateElectrical
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- CrateEngineering
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- CrateScience
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- CrateSurgery
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chance: 0.7
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offset: 0.0
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- type: Sprite
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layers:
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- state: red
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- sprite: Structures/Storage/Crates/generic.rsi
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state: icon
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- type: RandomSpawner
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prototypes:
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- CrateGenericSteel
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- CratePlastic
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- CrateFreezer
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- CrateHydroponics
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- CrateMedical
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- CrateRadiation
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- CrateInternals
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- CrateElectrical
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- CrateEngineering
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- CrateScience
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- CrateSurgery
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chance: 0.7
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offset: 0.0
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- type: entity
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name: Filled Crate Spawner
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@@ -30,109 +30,112 @@
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suffix: Low Value
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parent: MarkerBase
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components:
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- type: Sprite
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layers:
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- state: red
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- sprite: Structures/Storage/Crates/o2.rsi
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state: icon
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- type: RandomSpawner
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prototypes:
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- CrateServiceReplacementLights
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- CrateServiceBureaucracy
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- CrateChemistrySupplies
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- CrateMaterialGlass
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- CrateMaterialSteel
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- CrateMaterialPlastic
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- CrateMaterialWood
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- CrateMaterialPlasteel
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- CrateFunArtSupplies
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- CrateEngineeringCableLV
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- CrateEngineeringCableMV
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- CrateEngineeringCableHV
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- CrateEngineeringCableBulk
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- CrateEmergencyFire
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- CrateEmergencyInternals
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- CrateEmergencyInflatablewall
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- CrateHydroponicsTools
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- CrateHydroponicsSeeds
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chance: 0.7
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rarePrototypes:
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- CrateMaterialPlasma
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- CrateHydroponicsSeedsExotic
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rareChance: 0.1
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offset: 0.0
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- type: Sprite
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layers:
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- state: red
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- sprite: Structures/Storage/Crates/o2.rsi
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state: icon
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- type: RandomSpawner
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prototypes:
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- CrateServiceReplacementLights
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- CrateServiceBureaucracy
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- CrateChemistrySupplies
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- CrateMaterialGlass
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- CrateMaterialSteel
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- CrateMaterialPlastic
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- CrateMaterialWood
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- CrateMaterialPlasteel
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- CrateMaterialRandom
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- CrateFunArtSupplies
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- CrateEngineeringCableLV
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- CrateEngineeringCableMV
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- CrateEngineeringCableHV
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- CrateEngineeringCableBulk
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- CrateTechBoardRandom
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- CrateEmergencyFire
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- CrateEmergencyInternals
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- CrateEmergencyInflatablewall
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- CrateHydroponicsTools
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- CrateHydroponicsSeeds
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- PetCarrier
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chance: 0.7
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rarePrototypes:
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- CrateMaterialPlasma
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- CrateHydroponicsSeedsExotic
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rareChance: 0.1
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offset: 0.0
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- type: entity
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name: random engineering crate spawner
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id: LootSpawnerRandomCrateEngineering
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parent: MarkerBase
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components:
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- type: Sprite
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layers:
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- state: red
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- sprite: Structures/Storage/Crates/engineering.rsi
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state: icon
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- type: RandomSpawner
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rarePrototypes:
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- CrateEngineeringSingularityGenerator
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- CrateEngineeringTeslaGenerator
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- CrateEngineeringTeslaGroundingRod
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- CrateEngineeringParticleAccelerator
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- CrateRCD
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- CrateEngineeringGear
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rareChance: 0.2
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prototypes:
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- CrateEngineering
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- CrateElectrical
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- CrateEngineeringElectricalSupplies
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- CrateRCDAmmo
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- CrateEngineeringCableLV
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- CrateEngineeringCableMV
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- CrateEngineeringCableHV
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- CrateEngineeringCableBulk
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- CrateEngineeringSingularityContainment
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- CrateEngineeringSingularityCollector
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- CrateEngineeringTeslaCoil
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- CrateEngineeringSingularityEmitter
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- CrateEngineeringGyroscope
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- CrateEngineeringThruster
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- CrateEngineeringToolbox
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- CrateEngineeringShuttle
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- CrateEngineeringSolar
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- CrateEngineeringJetpack
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- CrateEmergencyRadiation
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- CrateRadiation
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chance: 0.9
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offset: 0.0
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- type: Sprite
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layers:
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- state: red
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- sprite: Structures/Storage/Crates/engineering.rsi
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state: icon
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- type: RandomSpawner
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rarePrototypes:
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- CrateEngineeringSingularityGenerator
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- CrateEngineeringTeslaGenerator
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- CrateEngineeringTeslaGroundingRod
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- CrateEngineeringParticleAccelerator
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- CrateRCD
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- CrateEngineeringGear
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rareChance: 0.2
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prototypes:
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- CrateEngineering
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- CrateElectrical
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- CrateEngineeringElectricalSupplies
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- CrateRCDAmmo
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- CrateEngineeringCableLV
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- CrateEngineeringCableMV
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- CrateEngineeringCableHV
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- CrateEngineeringCableBulk
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- CrateEngineeringSingularityContainment
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- CrateEngineeringSingularityCollector
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- CrateEngineeringTeslaCoil
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- CrateEngineeringSingularityEmitter
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- CrateEngineeringGyroscope
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- CrateEngineeringThruster
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- CrateEngineeringToolbox
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- CrateEngineeringShuttle
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- CrateEngineeringSolar
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- CrateEngineeringJetpack
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- CrateEmergencyRadiation
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- CrateRadiation
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chance: 0.9
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offset: 0.0
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- type: entity
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name: random security crate spawner
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id: LootSpawnerRandomCrateSecurity
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parent: MarkerBase
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components:
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- type: Sprite
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layers:
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- state: red
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- sprite: Structures/Storage/Crates/sec_gear.rsi
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state: icon
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- type: RandomSpawner
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rarePrototypes: #Very useful stuff we probably don't want random people getting on space ruins often, even if there are hurdles to open it
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- CrateArmoryShotgun
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- CrateArmorySMG
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- CrateSecurityRiot
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- CrateSecurityNonlethal
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rareChance: 0.1
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prototypes:
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- CrateWeaponSecure
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- CrateArmoryLaser
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- CrateArmoryPistols
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- CrateTrainingBombs
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- CrateTrackingImplants
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- CrateSecurityTrackingMindshieldImplants
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- CrateSecurityHelmet
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- CrateSecurityArmor
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- CrateRestraints
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- CrateEmergencyExplosive
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- CrateSecurityBiosuit
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chance: 0.9
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offset: 0.0
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- type: Sprite
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layers:
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- state: red
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- sprite: Structures/Storage/Crates/sec_gear.rsi
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state: icon
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- type: RandomSpawner
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rarePrototypes: #Very useful stuff we probably don't want random people getting on space ruins often, even if there are hurdles to open it
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- CrateArmoryShotgun
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- CrateArmorySMG
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- CrateSecurityRiot
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- CrateSecurityNonlethal
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rareChance: 0.1
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prototypes:
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- CrateWeaponSecure
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- CrateArmoryLaser
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- CrateArmoryPistols
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- CrateTrainingBombs
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- CrateTrackingImplants
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- CrateSecurityTrackingMindshieldImplants
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- CrateSecurityHelmet
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- CrateSecurityArmor
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- CrateRestraints
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- CrateEmergencyExplosive
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- CrateSecurityBiosuit
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chance: 0.9
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offset: 0.0
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@@ -6,30 +6,59 @@
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components:
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- type: Sprite
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layers:
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- state: red
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- sprite: Structures/Machines/VendingMachines/random.rsi
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state: any
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- state: red
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- sprite: Structures/Machines/VendingMachines/random.rsi
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state: any
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- type: RandomSpawner
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prototypes:
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- VendingMachineChang
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- VendingMachineCigs
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- VendingMachineCoffee
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- VendingMachineCola #Robust Sofdrinks
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- VendingMachineColaBlack #Robust Sofdrinks [Black]
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- VendingMachineColaRed #Space Cola
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- VendingMachineDiscount
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- VendingMachineDonut
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- VendingMachineDrGibb
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- VendingMachinePwrGame
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- VendingMachineShamblersJuice
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- VendingMachineSmite
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- VendingMachineSnack
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- VendingMachineSnackBlue
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- VendingMachineSnackGreen
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- VendingMachineSnackOrange
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- VendingMachineSnackTeal
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- VendingMachineSoda #Robust Sofdrinks [Soda]
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- VendingMachineSovietSoda #Boda
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- VendingMachineSpaceUp
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- VendingMachineStarkist
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- VendingMachineChang
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- VendingMachineCigs
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- VendingMachineCoffee
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- VendingMachineCola #Robust Sofdrinks
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- VendingMachineColaBlack #Robust Sofdrinks [Black]
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- VendingMachineColaRed #Space Cola
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- VendingMachineDiscount
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- VendingMachineDonut
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- VendingMachineDrGibb
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- VendingMachinePwrGame
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- VendingMachineShamblersJuice
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- VendingMachineSmite
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- VendingMachineSnack
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- VendingMachineSnackBlue
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- VendingMachineSnackGreen
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- VendingMachineSnackOrange
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- VendingMachineSnackTeal
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- VendingMachineSoda #Robust Sofdrinks [Soda]
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- VendingMachineSovietSoda #Boda
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- VendingMachineSpaceUp
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- VendingMachineStarkist
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chance: 1
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- type: entityTable
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id: ClothingVendorTable
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table: !type:GroupSelector
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children:
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- id: VendingMachineClothing
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weight: 40
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- id: VendingMachineWinter
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weight: 40
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- id: VendingMachinePride
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weight: 10
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- id: VendingMachineTheater
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weight: 10
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- type: entity
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id: RandomVendingClothing
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name: random vending machine spawner
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suffix: Clothing
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parent: MarkerBase
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components:
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- type: Sprite
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layers:
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- state: red
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- sprite: Structures/Machines/VendingMachines/random.rsi
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state: clothing
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- type: EntityTableSpawner
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table: !type:NestedSelector
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tableId: ClothingVendorTable
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Binary file not shown.
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After Width: | Height: | Size: 5.4 KiB |
@@ -1,7 +1,7 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/commit/a879151ef04192ae2a791278ee882c1bce7c5062, cola and any sprite modified by potato1234x (github) for ss14",
|
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"copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/commit/a879151ef04192ae2a791278ee882c1bce7c5062, cola and any sprite modified by potato1234x (github) for ss14, clothing by Southbridge_fur (github) for SS14",
|
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"size": {
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"x": 32,
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"y": 32
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@@ -15,6 +15,9 @@
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},
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{
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"name": "any"
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},
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{
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"name": "clothing"
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}
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]
|
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}
|
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|
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Reference in New Issue
Block a user