make cargo balance ui updating its own component (#28295)
* add BankClientComponent and event * query BankClient instead of hardcoded CargoOrderConsole for updating * add BankClient to all ordering consoles * :trollface: * add Balance field to BankClient * forgor Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com> * m --------- Co-authored-by: deltanedas <@deltanedas:kde.org> Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
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Content.Shared/Cargo/Components/BankClientComponent.cs
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26
Content.Shared/Cargo/Components/BankClientComponent.cs
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using Content.Shared.Cargo;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Cargo.Components;
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/// <summary>
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/// Makes an entity a client of the station's bank account.
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/// When its balance changes it will have <see cref="BankBalanceUpdatedEvent"/> raised on it.
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/// Other systems can then use this for logic or to update ui states.
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/// </summary>
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[RegisterComponent, NetworkedComponent, Access(typeof(SharedCargoSystem))]
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[AutoGenerateComponentState]
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public sealed partial class BankClientComponent : Component
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{
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/// <summary>
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/// The balance updated for the last station this entity was a part of.
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/// </summary>
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[DataField, AutoNetworkedField]
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public int Balance;
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}
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/// <summary>
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/// Raised on an entity with <see cref="BankClientComponent"/> when the bank's balance is updated.
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/// </summary>
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[ByRefEvent]
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public record struct BankBalanceUpdatedEvent(EntityUid Station, int Balance);
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