Cache CanMove (#7480)

This commit is contained in:
Leon Friedrich
2022-04-10 16:48:11 +12:00
committed by GitHub
parent 4135d9813b
commit 87eede8785
26 changed files with 218 additions and 109 deletions

View File

@@ -1,19 +1,36 @@
using Content.Shared.ActionBlocker;
using Content.Shared.Movement;
using Content.Shared.Shuttles.Components;
using Robust.Shared.GameObjects;
namespace Content.Shared.Shuttles
{
public abstract class SharedShuttleConsoleSystem : EntitySystem
{
[Dependency] protected readonly ActionBlockerSystem ActionBlockerSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PilotComponent, MovementAttemptEvent>(HandleMovementBlock);
SubscribeLocalEvent<PilotComponent, UpdateCanMoveEvent>(HandleMovementBlock);
SubscribeLocalEvent<PilotComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<PilotComponent, ComponentShutdown>(HandlePilotShutdown);
}
private void HandleMovementBlock(EntityUid uid, PilotComponent component, MovementAttemptEvent args)
protected virtual void HandlePilotShutdown(EntityUid uid, PilotComponent component, ComponentShutdown args)
{
ActionBlockerSystem.UpdateCanMove(uid);
}
private void OnStartup(EntityUid uid, PilotComponent component, ComponentStartup args)
{
ActionBlockerSystem.UpdateCanMove(uid);
}
private void HandleMovementBlock(EntityUid uid, PilotComponent component, UpdateCanMoveEvent args)
{
if (component.LifeStage > ComponentLifeStage.Running)
return;
if (component.Console == null) return;
args.Cancel();
}