Refactored integration tests to not use content entity prototypes (#2571)
* Refactored integration tests to not use content prototypes * oops * Apply suggestions from code review Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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@@ -13,10 +13,17 @@ namespace Content.IntegrationTests.Tests
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[TestFixture]
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public class GridTileLookupTest : ContentIntegrationTest
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{
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private const string PROTOTYPES = @"
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- type: entity
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name: Dummy
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id: Dummy
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";
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[Test]
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public async Task Test()
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{
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var server = StartServerDummyTicker();
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var options = new ServerIntegrationOptions{ExtraPrototypes = PROTOTYPES};
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var server = StartServerDummyTicker(options);
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await server.WaitIdleAsync();
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var entityManager = server.ResolveDependency<IEntityManager>();
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@@ -39,12 +46,12 @@ namespace Content.IntegrationTests.Tests
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Assert.That(entities.Count, Is.EqualTo(0));
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// Space entity, check that nothing intersects it and that also it doesn't throw.
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entityManager.SpawnEntity("HumanMob_Content", new MapCoordinates(Vector2.One * 1000, mapOne));
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entityManager.SpawnEntity("Dummy", new MapCoordinates(Vector2.One * 1000, mapOne));
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entities = tileLookup.GetEntitiesIntersecting(gridOne.Index, new Vector2i(1000, 1000)).ToList();
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Assert.That(entities.Count, Is.EqualTo(0));
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var entityOne = entityManager.SpawnEntity("Food4NoRaisins", new EntityCoordinates(gridOne.GridEntityId, Vector2.Zero));
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entityManager.SpawnEntity("Food4NoRaisins", new EntityCoordinates(gridOne.GridEntityId, Vector2.One));
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var entityOne = entityManager.SpawnEntity("Dummy", new EntityCoordinates(gridOne.GridEntityId, Vector2.Zero));
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entityManager.SpawnEntity("Dummy", new EntityCoordinates(gridOne.GridEntityId, Vector2.One));
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var entityTiles = tileLookup.GetIndices(entityOne);
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Assert.That(entityTiles.Count, Is.EqualTo(2));
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