Moves buckling and vehicles to shared, some cleanup (#15923)

This commit is contained in:
AJCM-git
2023-05-01 03:04:23 -04:00
committed by GitHub
parent 2343dd1d3c
commit 878c7c0b85
33 changed files with 1451 additions and 1405 deletions

View File

@@ -40,7 +40,7 @@ namespace Content.Server.Bed
SubscribeLocalEvent<StasisBedComponent, UpgradeExamineEvent>(OnUpgradeExamine);
}
private void ManageUpdateList(EntityUid uid, HealOnBuckleComponent component, BuckleChangeEvent args)
private void ManageUpdateList(EntityUid uid, HealOnBuckleComponent component, ref BuckleChangeEvent args)
{
_prototypeManager.TryIndex<InstantActionPrototype>("Sleep", out var sleepAction);
if (args.Buckling)
@@ -92,7 +92,7 @@ namespace Content.Server.Bed
_appearance.SetData(uid, StasisBedVisuals.IsOn, isOn);
}
private void OnBuckleChange(EntityUid uid, StasisBedComponent component, BuckleChangeEvent args)
private void OnBuckleChange(EntityUid uid, StasisBedComponent component, ref BuckleChangeEvent args)
{
// In testing this also received an unbuckle event when the bed is destroyed
// So don't worry about that